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Mark Nicholson Streaming Live Works On The Huntsman! @4Pm Pdt


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#1 Tina Benoit

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Posted 19 July 2016 - 02:51 PM

Hey MechWarriors,

Mark Nicholson, a 3D Mech Artist here at PGI is doing his very first Creative Stream on https://www.twitch.tv/piranhagames

He'll be showing his current progress on the Huntsman!

Come check it out and chat with some Devs while watching Mark work at the office~

#2 Pariah Devalis

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Posted 19 July 2016 - 07:21 PM

A pity this isn't getting bumped. The Huntsman's model actually looks better than the concept art. I can't even comprehend how that happened, but damn. If that mech was a woman, it would be a supermodel.

https://www.twitch.t...ames/v/78956999

Around 1:38:00 you get a nice walk around view.

Edited by Pariah Devalis, 19 July 2016 - 07:23 PM.


#3 Bishop Steiner

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Posted 19 July 2016 - 07:24 PM

View PostPariah Devalis, on 19 July 2016 - 07:21 PM, said:

A pity this isn't getting bumped. The Huntsman's model actually looks better than the concept art. I can't even comprehend how that happened, but damn. If that mech was a woman, it would be a supermodel.

https://www.twitch.t...ames/v/78956999

Around 1:38:00 you get a nice walk around view.

well, as CM one could have pinned it at least for the duration of the stream?

#4 Angel of Annihilation

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Posted 19 July 2016 - 07:47 PM

Great video. Little concerned with the mech because it looks like it is all CT. Wonder how the hitboxes will end up working out.

#5 Pariah Devalis

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Posted 19 July 2016 - 07:50 PM



Super short clip of the walkaround of the mech.

#6 Wintersdark

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Posted 19 July 2016 - 07:56 PM

So sexy! Loving this, great looking mech. Just great!

#7 Bishop Steiner

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Posted 19 July 2016 - 08:00 PM

View PostPariah Devalis, on 19 July 2016 - 07:50 PM, said:



Super short clip of the walkaround of the mech.


Looks nice. Hitboxes are a question, but then again, that was true with the concept art

#8 Pariah Devalis

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Posted 19 July 2016 - 08:01 PM

View PostBishop Steiner, on 19 July 2016 - 08:00 PM, said:

Looks nice. Hitboxes are a question, but then again, that was true with the concept art


No doubt those side torsos can be isolated... but that was the case with the Nova, too, and I'm still thinking the Hunchback IIC has it worse. Gonna be easier to leg this mech than the Nova, as well, but no worse than other humanoids. It kinda reminds me of a Griff with the twin SRM pods. I don't think it will be quite as bad as that, and can survive losing one anyways, but it fills a similar role in being a medium, jump capable, missile delivery platform.

Edited by Pariah Devalis, 19 July 2016 - 08:10 PM.


#9 TheArisen

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Posted 19 July 2016 - 08:14 PM

Wow... The Huntsman is really coming together well. Big props to Mark.

#10 DaZur

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Posted 19 July 2016 - 09:34 PM

I enjoyed the stroll down 3D StudioMAX memory lane... Posted Image

Almost makes me want to load up mine and finish the Hammerhands.

"Almost". Posted Image

#11 Juodas Varnas

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Posted 19 July 2016 - 09:37 PM

Any chance we can get sneak peeks of mechs that are coming out earlier? Like Cyclops (or the Night Gyr)?

Edited by Juodas Varnas, 19 July 2016 - 09:37 PM.


#12 Impyrium

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Posted 19 July 2016 - 09:40 PM

View PostJuodas Varnas, on 19 July 2016 - 09:37 PM, said:

Any chance we can get sneak peeks of mechs that are coming out earlier? Like Cyclops (or the Night Gyr)?


I believe there was a Cyclops texturing stream as well as a Cyclops cockpit modelling stream sometime back.

#13 DAYLEET

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Posted 19 July 2016 - 09:41 PM

View PostTina Benoit, on 19 July 2016 - 02:51 PM, said:

Hey MechWarriors,

Mark Nicholson, a 3D Mech Artist here at PGI is doing his very first Creative Stream on https://www.twitch.tv/piranhagames

He'll be showing his current progress on the Huntsman!

Come check it out and chat with some Devs while watching Mark work at the office~

I missed the post, and the vid, but im happy to see you more on the forum Tina.

#14 Juodas Varnas

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Posted 19 July 2016 - 09:44 PM

View PostDingo Red, on 19 July 2016 - 09:40 PM, said:


I believe there was a Cyclops texturing stream as well as a Cyclops cockpit modelling stream sometime back.

Oh. Must've missed them, then.

#15 Funkin Disher

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Posted 19 July 2016 - 09:55 PM

Damn son, them shoulders.

#16 Johnny Z

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Posted 19 July 2016 - 10:15 PM

I missed it to. If its not on the launcher its hard to see. I may have seen the end of it.

Anyway I got to see the replay and its a lot of time and practice to make these I guess.

#17 Juodas Varnas

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Posted 19 July 2016 - 10:23 PM

View PostDingo Red, on 19 July 2016 - 09:40 PM, said:


I believe there was a Cyclops texturing stream as well as a Cyclops cockpit modelling stream sometime back.

I couldn't dig up the texturing stream (if it ever happened, because i only remember the Viper's texturing stream).
But i did find the cockpit stream's screencaps on Reddit though... Oh man, it looks good. Basically like a TIE fighter.

Posted Image
Posted Image

#18 Moldur

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Posted 19 July 2016 - 10:24 PM

Wow, that's really cool!

#19 Isolani

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Posted 19 July 2016 - 11:42 PM

Looks great. Those giant shoulders may be a liability in actual game though. Arms look like they will be pretty good for blocking. They cover alot of the torso, but those things sticking out of the back looks like you can get shot in the back from the sides =/

#20 NoiseCrypt

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Posted 20 July 2016 - 12:36 AM

Past streams can be found at : https://www.twitch.t...hagames/profile





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