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Read The New Coc, And Found A Few Things Worthy Of My Amusement.


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#1 El Bandito

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Posted 19 July 2016 - 06:10 PM

Quote

EXTREME CONTENT / INAPPROPRIATE LANGUAGE / ILLICIT ACTIVITIES

• Using divisive or otherwise offensive language.


So I can't call out a T5 newbie for what he is, eh? Posted Image

And here is an interesting tid bit on non-participation, for both solo-q and FW.

Quote

NON-PARTICIPATION


• Ceasing to meaningfully contribute for the remainder of the match if you still have support equipment, useful modules, or weapons (with any necessary ammo) available. Losing your primary weapon is not an acceptable excuse for hiding and/or shutting down if you still have a secondary weapon, a support-based item such as a TAG, or a consumable module available for use.

Running out the clock, or needlessly extending the duration of the match, in cases where doing so will not assist you towards victory.

• Running out the clock or needlessly extending the duration of a Faction Play match in an attempt to keep a particular group or Unit in the current engagement for as long as possible, in cases where doing so will not assist you towards victory, is not considered an acceptable tactic.



Lastly:


Quote

USING MACRO SOFTWARE
Keybind macro software and hardware mechanisms are permitted for use as long as such mechanisms still require manual input to initiate and do not fully automate gameplay.


Checkmate, macro whiners.

Edited by El Bandito, 19 July 2016 - 06:43 PM.


#2 Mystere

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Posted 19 July 2016 - 06:26 PM

View PostEl Bandito, on 19 July 2016 - 06:10 PM, said:

So I can't call out a T5 newbie for what he is, eh? Posted Image


Then may the Forum Gods banish you forever if you do so.


View PostEl Bandito, on 19 July 2016 - 06:10 PM, said:

And here is an interesting tid bit on non-participation, for both solo-q and FW.


Yay! The last player on Red Team, if weaponless, can hide.

Edited by Mystere, 19 July 2016 - 06:26 PM.


#3 El Bandito

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Posted 19 July 2016 - 06:28 PM

View PostMystere, on 19 July 2016 - 06:26 PM, said:

Yay! The last player on Red Team, if weaponless, can hide.


Read this part.

Quote



• Running out the clock, or needlessly extending the duration of the match, in cases where doing so will not assist you towards victory.


#4 Carl Vickers

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Posted 19 July 2016 - 06:30 PM

I dont have any issues with those additions.

#5 Mystere

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Posted 19 July 2016 - 06:31 PM

View PostEl Bandito, on 19 July 2016 - 06:28 PM, said:

Read this part.


Are you claiming a weaponless last player on Red team should just report for execution?

Pfft!

Posted Image

Edited by Mystere, 19 July 2016 - 06:32 PM.


#6 Carl Vickers

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Posted 19 July 2016 - 06:32 PM

If they have an airstrike they are not weaponless, but basically yes Mystere, report for execution.

#7 An Innocent Urbie

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Posted 19 July 2016 - 06:37 PM

why do they have tiers if they dont want divisivness?

#8 Moldur

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Posted 19 July 2016 - 06:38 PM

I don't recall it ever saying something different about macros. What's written certainly isn't new. Everyone knows that macros are legal, the debate is whether or not they are fair.

The fact that it is written into the code of conduct as being allowed is not good enough of a reason to warrant a "checkmate, macro whiners." There are plenty of good reasons to allow macro use in MWO, such as accessibility or binding gaming peripherals, but saying "it is allowed, therefore it should be allowed" is a universally applicable fallacy that could be written by a first grader.




As for non-participation in FP, could victory be construed to mean victory in a strategic sense? It kind of contradicts itself, saying that it should not be used to prolong a match unless there is a chance at victory. Victory of the match, or victory of the planet? Keeping a good unit stuck in a match until a ceasefire is a perhaps low, but certainly viable (capable of working successfully; feasible) tactic for the toolbox to win a planet.

Edited by Moldur, 19 July 2016 - 06:42 PM.


#9 Carl Vickers

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Posted 19 July 2016 - 06:45 PM

View PostMoldur, on 19 July 2016 - 06:38 PM, said:


As for non-participation in FP, could victory be construed to mean victory in a strategic sense? It kind of contradicts itself, saying that it should not be used to prolong a match unless there is a chance at victory. Victory of the match, or victory of the planet? Keeping a good unit stuck in a match until a ceasefire is a perhaps low, but certainly viable (capable of working successfully; feasible) tactic for the toolbox to win a planet.


Gonna be wayyy to hard to prove that one Moldur. I think that particular rule is more based around peeps in QP who hide and power down when they are the last player trying to protect their KDR.

#10 AnTi90d

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Posted 19 July 2016 - 06:46 PM

IDGAF about macros. Most gaming mice, these days, even have macros built into them. It would be difficult, time consuming and would add nothing to the game to try to ban macros.

I've never used macros in MWO, aside from one to sign in because some Nancy-boy decided that the client shouldn't hold password data.. but I really don't care if some Mauler wants to stream bullets at my cockpit to blind me. He's putting in a lot of face-time to pull that off.. and he's also probably spreading damage all over my face and body by not alphastriking.

#11 ScarecrowES

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Posted 19 July 2016 - 06:46 PM

View PostMystere, on 19 July 2016 - 06:31 PM, said:


Are you claiming a weaponless last player on Red team should just report for execution?


No, haha. That would be ridiculous. Another player telling you how you have to play? That would hold no weight at all.

No. No, it's PGI telling you that you have to report for execution, silly.

#12 Ted Wayz

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Posted 19 July 2016 - 06:48 PM

You didn't notice when they put these in months ago? Thought this was a necro thread until I saw the date.

Nothing new, move along.

#13 Tarogato

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Posted 19 July 2016 - 06:49 PM

View PostEl Bandito, on 19 July 2016 - 06:28 PM, said:

Quote

• Running out the clock, or needlessly extending the duration of the match, in cases where doing so will not assist you towards victory.



Survival = personal victory. Posted Image

#14 Carl Vickers

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Posted 19 July 2016 - 06:49 PM

View PostTarogato, on 19 July 2016 - 06:49 PM, said:

Survival = personal victory. Posted Image


Team game.

#15 Bishop Steiner

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Posted 19 July 2016 - 06:50 PM

View PostAn Innocent Urbie, on 19 July 2016 - 06:37 PM, said:

why do they have tiers if they dont want divisivness?

why do they have VOIP and Chat if they don't want divisiveness....

or Forums?

#16 Tarogato

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Posted 19 July 2016 - 06:52 PM

View PostCarl Vickers, on 19 July 2016 - 06:49 PM, said:


Team game.


Solo queue. Posted Image

#17 Carl Vickers

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Posted 19 July 2016 - 06:53 PM

View PostTarogato, on 19 July 2016 - 06:52 PM, said:

Solo queue. Posted Image


Touche

#18 Czarr

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Posted 19 July 2016 - 06:56 PM

if you can still win and have no weapons then you should be able to shut down, especially if your on conquest or something. It states that it's a violation only if such an action doesn't assist your team in winning

#19 Carl Vickers

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Posted 19 July 2016 - 06:57 PM

View PostCzarr, on 19 July 2016 - 06:56 PM, said:

if you can still win and have no weapons then you should be able to shut down, especially if your on conquest or something. It states that it's a violation only if such an action doesn't assist your team in winning


That is one situation that doesnt happen very often, you are more than likely to see it in skirmish.

#20 AnTi90d

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Posted 19 July 2016 - 07:02 PM

If only our hand actuators served their real purpose.. and we had collisions and Death From Aboves.. then mechs would very rarely ever be weaponless.

IDK why the hell they just didn't adjust the knockdown code or flat-out remove it. I really miss jumpjet pinging right onto people's heads like we had in MW4. (Even though I only ever killed two people with it.. out of well over a few hundred tries.. I think it did less than 10 damage.. maybe even less than 5..)





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