Jump to content

Decals...why


28 replies to this topic

#21 dervishx5

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Workhorse
  • The Workhorse
  • 3,473 posts

Posted 20 July 2016 - 02:56 PM

View PostBishop Steiner, on 20 July 2016 - 02:51 PM, said:

which technically would be the inappropriate usage, since context does not actually support correct usage.


I would disagree. Until humanity can learn to let things not get to them it's [Redacted] the development of our species.

Edited by draiocht, 21 July 2016 - 11:50 AM.
inappropriate language


#22 Coolant

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,079 posts
  • Facebook: Link
  • LocationCalifornia

Posted 20 July 2016 - 04:07 PM

MW4:Mercs had them...anything that game had is good to go imo. You could only place them on the arms and legs if I remember correctly, so this is an improvement. Although you could upload your own. I believe that is coming in later patches.

MW4 Mercs had decals, it also had respawn (non-shameless plug)

#23 Bud Crue

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 9,942 posts
  • LocationOn the farm in central Minnesota

Posted 20 July 2016 - 04:13 PM

View PostTheLuc, on 20 July 2016 - 02:43 PM, said:


well if ever I put decals it will be the game company logo on the upper back and the lips on the lower back.


Already did that, on all of my "so OP they needed 2 nerfs since the rescale" Quickdraws. Alas, I suppose I will not be alone in this form of commentary/decoration.

#24 oldradagast

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • 4,833 posts

Posted 20 July 2016 - 04:26 PM

If done right, they would have been cool. You could put little unit symbols on your mech in logical places, maybe give everyone in your unit a number, too, like and so forth. It would have been immersive.

Instead, we get mechs with smiley faces over their heads, [Redacted - inappropriate placement of decals]... and a cadre of white knights or people suffering from Stockholm Syndrome telling us that such nonsense (badly rendered nonsense, I might add) is "immersive" and "what Battletech is really about."

All I ask for is a option toggle that allows me to not see this drek, much like how in World of Warships you can hide the anime skins if you want a more realistic experience. But Wargaming thinks things like this through far better than PGI it seems... of course, we also have at least one nut on this forum who actually feels we should all be FORCED to enjoy mech dongs since he likes them and our opinions don't matter.

Between the idiocy of PGI and the idiocy of some of the user base, I just have to shake my head and laugh.

View PostMischiefSC, on 20 July 2016 - 02:45 PM, said:

Most mechs in BT had heraldry like this. Both indications of house, unit and often some humor.

Given that mechs are personal property and not military issue gear you're using it is even more likely.

I have no issue with them.


I think they are idiotic and poorly rendered in their current state. Heraldry is one thing, but again, we're talking about mechs with smiley face heads and [Redacted - inappropriate placement of decals]. That's not heraldry or anything else in "real Battletech," whatever the heck that may be.

Again - give us the option to this crud off on our own displays if they can't be bothered to at least make the decals look logical and good.

Edited by draiocht, 21 July 2016 - 12:09 PM.
inappropriate language


#25 Mavairo

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 2,251 posts

Posted 20 July 2016 - 04:26 PM

Honestly this isn't a bad thing.
The Faction decals at least, and some other ones aren't bad.
I'm hardly stockholm syndrome... of all the brain dead things someone can pick, going after Decals, is like picking one of the few things not Totally Wrong™ with MWO, and making an issue out of it.

Seriously, Armor Mechanics being non existent... no varying detection mechanics for varying weight classes, or based on tonnage... the stupid rescale, the obscene refusal of PGI to understand that TT values for damage were taken into effect over ten seconds not instant hits...the ******** ease of aiming for precise hits in this game...

and you pick Decals?

Edited by Mavairo, 20 July 2016 - 04:28 PM.


#26 Johnny Z

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • 9,942 posts
  • LocationDueling on Solaris

Posted 20 July 2016 - 04:30 PM

I think this new feature looks great. I am not sure why all the complaining when just a couple days ago there was nothing.

Posted Image

#27 oldradagast

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • 4,833 posts

Posted 20 July 2016 - 04:34 PM

View PostMavairo, on 20 July 2016 - 04:26 PM, said:


Seriously, Armor Mechanics being non existent... no varying detection mechanics for varying weight classes, or based on tonnage... the stupid rescale, the obscene refusal of PGI to understand that TT values for damage were taken into effect over ten seconds not instant hits...the ******** ease of aiming for precise hits in this game...

and you pick Decals?


Some of us grumble about the decals for exactly the above reasons; instead of addressing them, we get a bunch of mediocre decals we can slap on our mechs for money. "We know the game needs work, but if you pay us money, you can stick lips on your mech's butt! Go Battletech!"

It ends up wasted effort - and even the decals themselves rarely look impressive. For every believable and well-placed decal you see in the field, you'll also see at least two that remind us why many people aren't even mature enough for the internet.

Edited by oldradagast, 20 July 2016 - 04:34 PM.


#28 Mavairo

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 2,251 posts

Posted 20 July 2016 - 04:50 PM

View Postoldradagast, on 20 July 2016 - 04:34 PM, said:


Some of us grumble about the decals for exactly the above reasons; instead of addressing them, we get a bunch of mediocre decals we can slap on our mechs for money. "We know the game needs work, but if you pay us money, you can stick lips on your mech's butt! Go Battletech!"

It ends up wasted effort - and even the decals themselves rarely look impressive. For every believable and well-placed decal you see in the field, you'll also see at least two that remind us why many people aren't even mature enough for the internet.


I bought 2 so far... with MC that I won during an event or two not too long ago.
So I'm using their credit..
I do believe Decals are something that should have been a thing YEARS ago too. Some how after all these years they just now got around to it... should have been a thing from the start.

Along with Unit Decals or Squad # decals...

Edited by Mavairo, 20 July 2016 - 04:52 PM.


#29 Greyboots

    Member

  • PipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 396 posts

Posted 20 July 2016 - 04:56 PM

I don't personally care to be honest, it is what it is and what it was always going to be. So, as has been asked for, just give people the option to turn them off. Win/Win.

It won't stop the forum arguments but it will give people who genuinely care about this sort of thing a way to do something about it.





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users