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Replace The Dartboard


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#21 L3mming2

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Posted 21 July 2016 - 02:57 AM

View PostPhoenixFire55, on 21 July 2016 - 02:40 AM, said:


Facepalm ...

And if an Atlas would be the size of a Locust there is no doubt it'll slap the crp out of three Kodiaks ...
Proper Rescale -> Balance
Proper Rescale =/= Dumbazz Volume to Tonnage


and also the locust's small size is a much bigger advantage in low tiers then in T1, so if u start to balance by size u will inevertably get problems with the avrage aiming skill diference between tiers...

#22 L3mming2

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Posted 21 July 2016 - 03:02 AM

View PostPhoenixFire55, on 21 July 2016 - 02:56 AM, said:


Well it obviously won't actually be the size of a Locust or even Cicada ...



Well whadda ya know? To actually make something good you have to put some WORK in it?
WHO WOULD HAVE THOUGHT???


to sum it up,
balance by size is in my opinion posible but;
-its a load of work
-it would look very strange (diferent size between variants of the same chassi and huge size variations between chassis of the same tonage)
-it is based on aiming skill, sommeting that varies wildly between top and botom tiers

#23 PhoenixFire55

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Posted 21 July 2016 - 03:02 AM

View PostL3mming2, on 21 July 2016 - 02:57 AM, said:

and also the locust's small size is a much bigger advantage in low tiers then in T1, so if u start to balance by size u will inevertably get problems with the avrage aiming skill diference between tiers...


Start? Don't we have this problem already? "Locust OP plz nerf" threads are so unique ...

#24 Clownwarlord

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Posted 21 July 2016 - 03:03 AM

Dartboard? How that is some old school reference. But unlike your small line of thought PGI has actually done very well in balancing MWO in the last 12 months. They have brought clans and IS in line while still giving a difference between the two. PGI has also done the resizing based on the volume metrics of every mech, and lastly they will continue to work on the game to make it better. So why bring up an old reference used for when PGI was doing weapon rebalance before clans where in the game? The mechs you bring up are or were out of line in balance and had to be smacked back into line.

#25 PhoenixFire55

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Posted 21 July 2016 - 03:09 AM

View PostCaptain Luffy, on 21 July 2016 - 03:03 AM, said:

But unlike your small line of thought PGI has actually done very well in balancing MWO in the last 12 months.


Erhm ... ok. LOL
Vindicators and KitFoxes approve of this message ...

View PostCaptain Luffy, on 21 July 2016 - 03:03 AM, said:

They have brought clans and IS in line while still giving a difference between the two.


You can bring anything in line with anything with +1000% quirks ya know.

View PostCaptain Luffy, on 21 July 2016 - 03:03 AM, said:

PGI has also done the resizing based on the volume metrics of every mech


LMAO ... yeah. Highlanders, BlackKnights, Grasshoppers, Griffins etc. and all lights minus Locust surely love the new "balance" they've been kicked into.

View PostCaptain Luffy, on 21 July 2016 - 03:03 AM, said:

and lastly they will continue to work on the game to make it better


Dude ... I've been here for 4+ years. I'm too old to believe in this same crap I've heard over and over. I believe in what I see. Here and now. And I clearly see exactly what they did.

View PostCaptain Luffy, on 21 July 2016 - 03:03 AM, said:

The mechs you bring up are or were out of line in balance and had to be smacked back into line.


Uh oh ... Like the Cent-AL that was clearly dominating both PUGs and competitive drops.
Srsly m8 ... just don't.

#26 Lily from animove

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Posted 21 July 2016 - 03:14 AM

they may replace it with a slot machine.





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