There was a gamemode with respawn and respawn timer based on tonnage?
There was a free-for-all gamemode?
There was a 4 v 4 v 4 v 4 gamemode?
There was an assault gamemode with respawn and respawn timer based on tonnage?
If there were no quirks?
If there were quads?
If there were gamemodes with stock (Legacy) loadouts?
If the community handled balance?
If jump jets launched you at twice or three times the current speeds?
If there were convergence?
What Would Happen If...
Started by ComradeHavoc, Jul 21 2016 03:09 AM
7 replies to this topic
#1
Posted 21 July 2016 - 03:09 AM
#2
Posted 21 July 2016 - 03:11 AM
Well, for starters...if there were all those game modes then most likely the population would be split even further and your wait times would be measured in hours, not minutes.
How does the community not handle balance? Balance seems pretty good right now...PGI just keeps mucking with it.
We don't have convergence? Please explain.
How does the community not handle balance? Balance seems pretty good right now...PGI just keeps mucking with it.
We don't have convergence? Please explain.
Edited by Bud Crue, 21 July 2016 - 03:13 AM.
#3
Posted 21 July 2016 - 03:14 AM
Bud Crue, on 21 July 2016 - 03:11 AM, said:
Well, for starters...if there were all those game modes then most likely the population would be split even further and your wait times would be measured in hours, not minutes.
How does the community not handle balance? Balance seems pretty good right now...PGI just keeps mucking with it.
We don't have convergence? Please explain.
How does the community not handle balance? Balance seems pretty good right now...PGI just keeps mucking with it.
We don't have convergence? Please explain.
Kind of crazy to think that a game that developed interest and a sound following would have trouble filling ques.
#4
Posted 21 July 2016 - 03:21 AM
I would like a three times the size of frozen city map respawn and drop in game (aka persistant. Think planetside 2 with mechs and better setups for objectives on a larger but not limitless map. Put the battletech back in MWO instead of team death match murder ball deluxe.
#5
Posted 21 July 2016 - 03:23 AM
Mudhutwarrior, on 21 July 2016 - 03:14 AM, said:
Kind of crazy to think that a game that developed interest and a sound following would have trouble filling ques.
"sound following" being the key here. I personally believe that, between the discordance of what PGI is doing with the game (e-sport vs battletech game), their failure to communicate their short term goals and long term aspirations, their gutting of their current "end game content" with P3, and now their arcade-ization of the game with goodie crates, etc. PGI has done a fantastic job of making that "sound following" significantly less so.
#6
Posted 21 July 2016 - 06:37 AM
Bud Crue, on 21 July 2016 - 03:11 AM, said:
Well, for starters...if there were all those game modes then most likely the population would be split even further and your wait times would be measured in hours, not minutes.
How does the community not handle balance? Balance seems pretty good right now...PGI just keeps mucking with it.
We don't have convergence? Please explain.
How does the community not handle balance? Balance seems pretty good right now...PGI just keeps mucking with it.
We don't have convergence? Please explain.
Should probably read, non-instantaneous convergence.
#7
Posted 21 July 2016 - 06:38 AM
What would happen if there were quads?
I'd be a lot less annoying on the forums, first and foremost.
I'd be a lot less annoying on the forums, first and foremost.
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