To Russ. Regarding Your Use Of Twitter To Talk To The Mwo Community.
#21
Posted 06 October 2016 - 04:25 AM
#23
Posted 16 October 2016 - 01:41 AM
Spleenslitta, on 21 July 2016 - 10:18 AM, said:
I heard about Russ's idea to put in an energy mechanic secondhand because i don't use Twitter.
If he talked about that kinda thing here i wouldn't have to hear it secondhand.
If no PGI staff responds to this i'll take it as a sign that you don't really give a damn and you rarelly or never read the forums.
Russ probably uses twitter to promote the game like any other company, product or service that uses social media to promote their products, bring awareness to the game and encourage feedback. Spleenslitta your only thinking of your own needs and can't see beyond your own arrogance to understand the real reason.
#24
Posted 29 November 2016 - 06:40 PM
Spleenslitta, on 21 July 2016 - 10:27 AM, said:
I just don't understand. If anyone could give the slightest clue i would be sincerely gratefull.
TheLuc, on 21 July 2016 - 10:24 AM, said:
If I was running a business you better bet I'll be listening to the people giving me $$$ over the people who aren't.
That's Capitalism, baby!
Oh yea...and I also vote for Elon Musk!
Jokes aside, Twitter at least has age screening while these forums do not. I'm not saying Twitter's screening is perfect at all but it's something.
I doubt the staff at PGI is interested in reading rant posts by 12 year old kids... or 40 year old's who rant like 12 year old kids.
#25
Posted 01 December 2016 - 01:15 AM
#26
Posted 22 December 2016 - 11:13 PM
ManusDei, on 16 October 2016 - 01:41 AM, said:
- That's great. But in same time need to hear something that can bring more players in game and keep those who come and still play in it. Some good ideas with easy to do published here also and some managers or moderators can make that topics visible for developers or collect them into one page like "good ideas to improve game". I see many new players who can stay in game and pay money for mech or something else. So something works and attract them into game. Seems there time to make thing which keep that new players in game longer.
#27
Posted 28 December 2016 - 04:38 AM
ManusDei, on 16 October 2016 - 01:41 AM, said:
Using the MWO forums for actual game discussion and announcements like all the highly successful games do and twitter for adverts would make sense and promote more of a community. Going to twitter and ignoring the forums seems incredibly unprofessional and disrespectful to your player base in my opinion.
Claims the forums are toxic (someone stated earlier) well that is the internet for you, and especially gamers.
Can ignore people on twitter (without them knowing they've been ignored) is incredibly passive aggressive and again unprofessional.
Encourage feedback? That is the point of forums in the first place. Twitter is for 160 characters of how your day went, what you had to eat, etc. It even gets used for blurb advertisements yes. Not for discussions. It is for blurbs and that is it.
Early days devs were active on the forums. Had humility. First post (admittedly was in game) I remember seeing by a dev was in the first hour of playing the game and it got me to really stick with to give the game a try was one had screwed something up and had to do a hotfix real quick to fix it. Post was something like 'Opps I goofed. Gotta fix it. Hot patch coming.' Made me laugh and gave me some confidence that the dev team took responsibility and communicated with their player base.
I'm really not trying to diss on Russ. There is so many different ideas and desires from the MWO player base that I can understand it being a bit over whelming but seriously twitter?
#28
Posted 03 January 2017 - 07:19 PM
PGI would perform informal surveys from the payer base of what the players want on some issues. Have a click box if you want to opt out. Offer incentives to new players like in game cash. wet the players beak in return for valuable first impression feedback.
In short build in game tools for building and maintaining a community. Make the players feel like they make a difference and not as a cash pinata.
#29
Posted 05 September 2017 - 10:47 PM
#30
Posted 10 September 2017 - 06:19 AM
#31
Posted 11 September 2017 - 07:35 AM
Spleenslitta, on 21 July 2016 - 10:18 AM, said:
I heard about Russ's idea to put in an energy mechanic secondhand because i don't use Twitter.
If he talked about that kinda thing here i wouldn't have to hear it secondhand.
If no PGI staff responds to this i'll take it as a sign that you don't really give a damn and you rarelly or never read the forums.
Why not both?
Leaving an option for "Both" in the vote would make the result of the voting valid and less one-sided.
Also, PGI has a form of community management that communicates from internal communication to the forums and vice-versa.
Should also be said that not everyone can find time to navigate to a specific page within the forums (obviously including the CEO). Sometimes Twitter just reaches people easier, and I would even guess a wider audience as well.
#33
Posted 22 September 2017 - 07:30 AM
Refusal to use just makes the guy look like a dude in mid life crisis trying to be hip
#34
Posted 23 September 2017 - 07:26 AM
Other explanations makes less sense.
If the place is too toxic, just make moderators moderate some more.
Also:
Quote
So, anyone twitter this topic to Russ yet?
Edited by Exilyth, 24 September 2017 - 02:23 AM.
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