CK16, on 27 July 2016 - 06:40 AM, said:
Let's thinks on this a bit here, right now then only "BV" value we have is based on tonnage. Some how this is what is limiting our drop decks and our groups. This is fine and simple to follow however....it does bring up some important discussion topics....
Should all mechs really be worth the same as others by tonnage? Should tonnage be really the value set?
Why should say a Direwolf that in all honesty costs a crap ton of Cbills be worth the same "BV" as an Atlas straight up front. Even after they get "Meta-fyed" the Direwolf still will end up costing more to the Atlas. Or say an Urbanmech, one of the Cheapest mechs in the game be worth the same as a Clan Light of same tonnage? When the Clan Light costs almost 3 times as much!
The tonnage "BV" system is a bust, and honestly no if I am saving more Cbills for the "better" mech, yea it better be better then the Walmart special cheapo mech.
Do I have an answer as to how to fix this? No, not really...but if everyone insist that all mechs are created equal then the price needs to reflect this...both in game price and real money price.
CK, as for the costs on Clan mechs, be thankful they are as low as they are right now....
TT costs for a Timber Wolf Prime: 24.2m C-bills
MW cost for a Timber Wolf Prime: 15.2m C-bills (63% of the cost)
TT cost for a Dire Wolf Prime: 29.4m C-bills
MWO cost for a Dire Wolf Prime: 17.8m C-bills (60% of the cost)
On the flip side, that 29.4m C-bills for a fully TT tuned Dire Wolf, a walking juggernaut of death and destruction, could buy you any one sets of the following:
3 AS7-D Atlas
or
4 MAD-3R Marauder
or
8 CN9-A Centurion
or
19 LCT-1V Locust
In practice how ever, it should take 2-3 Atlas mechs to kill that Dire Wolf, provided the Dire Wolf can stay out of CQB...
Anyways I am getting way off topic here, In MWO it's going to be hard to truly balance our mechs due to a few things:
Lack of True Role warfare, meaning that Light mechs
really need objectives to complete, and I do not mean stand in the box....
Perfect weapon accuracy, this just kills several mechs, especially those that could gain a lot by running IS XL engines, but can't due to hit boxes.
Too open ended customization, it really should be much more limited.