So, I spent a few hours tonight doing some math and analysis of projectile weapons in MWO and have come up with a proposal of how to adjust majority of projectile weapons in MWO. Some changes are super easy XML changes others might take some time to implement. If someone knows where exactly I should shove the post direct me and I will put it up in full, as well as the spreadsheet I made to handle doing the calculations for messing around with potential velocities.
I would love to give it to PGI and have them pick this up as it would eliminate a good number of quirks for projectiles including missiles. At the same time I see no giant changes to projectile velocities out of two situations, one being my proposed LoS LRM Velocity change which has some situational bits to it. The other one is all AC/20's + cUAC/20 getting a 15% velocity buffs.
Anyways, I'll check this when I get up and am lucid then go from there. Note that these changes would require roll back of a number of weapon quirks as the would be irrelevant or changed so they don't stack to create monstrous min-maxed builds. Because I am aiming to make projectiles more viable across the board.


Question Of Where To Post A Proposed Change To Projectiles
Started by Moonlight Grimoire, Jul 30 2016 01:41 AM
Gameplay Balance Weapons
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