davoodoo, on 01 August 2016 - 06:34 AM, said:
Ill blame mechlab for that.
Medium mechs like hunchback, centurion or blackjack ran at 65kph without any jumpjets, ofc compared to them grasshopper had superior mobility.
But when you can modify your designs willy nilly and add better engine or even jjs to every mech grasshopper wont be agile.
This is a very good point. Alot of really great mechs got shat upon by the ability to over-modify every IS mech chassis in the game.
However there are so many other we will call them "design features" that screwed up the mech it isn't even funny. Heat for example. Many of the best mechs in the Battletech universe are horribly crippled by hot friggen hot weapons are. I mean it is insane that often as not people are running all medium or small lasers because that is the only way you can mount enough heat sinks to actually have a decently heat efficient mech. JJs is another area that is laughable. An Assault mech with 4 JJs is suppose to be able to jump the same distance as a light mech with 4 jump jets yet in this game an Assault Mechs JJs weight 4 times as much as a light but for some reason apparently only out 25% of the thrust so we end up with many of the larger mechs, like the Highlander, that were defined by their jumping ability and mobility being near worthless in the game.
So yeah, the while the over customization of IS mechs tends to invalidate many if not most of the IS designs, the same can be said for PGI design decisions.
Speaking of that, why the frack do Clan Omni-mechs, which are suppose to be the most customizable mechs in Lore, have so many build restrictions? I mean I understood it a bit in the beginning when Clan weapons were clearly superior to IS weapons but Clan weapons have been nerfed so hard with heat and other "Features" that many, if not most of them are clearly inferior to IS weapons. Anyone who says it is because of Omnipods is deluding themselves because aside from being able to somewhat, sometimes choose where you can mount your weapons, Clan Omnipod hard point limitations are every bit as restrictive as IS hard point limitations. I mean as soon as someone tells me how I can mount 4 C-ER MLs in the torso of my Summoner then I will go alone with the whole Omnipod theory.