Jump to content

Simple Gauss Rifle Question.


13 replies to this topic

#1 Dashia

    Member

  • PipPipPipPipPip
  • Bad Company
  • 108 posts

Posted 02 August 2016 - 06:47 AM

Hey mech bros I have been using the Gauss alot recently,, idk why just seems fun.
I have noticed I can fire the Gauss at like half a charge, which is fine for more of a snapshot, but does it do full DMG? Or do I have to get the full green bar the get the max 15 DMG?

Thanks bros keep on fighting!!

#2 Troutmonkey

    Member

  • PipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 3,776 posts
  • LocationAdelaide, Australia

Posted 02 August 2016 - 06:50 AM

If it fires it does full damage. Not sure how you're managing to fire it at half charge though

#3 Tatula

    Member

  • PipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 683 posts
  • LocationSF Bay Area

Posted 02 August 2016 - 06:55 AM

I don't think you're firing at half a charge. I think you're firing at half discharge. Either way, the slug will do full damage within its optimum range.

A quick tip about Gauss Rifle. Do you notice the little dots around your reticle? Each of those represent the readiness of your weapon groups. If you assign your Gauss Rifle to weapon groups 2, 3, 4, 5, and 6 (leaving 1 for other weapons for example), you'll notice the dots turning green when it is ready to fire (charged). If you don't fire (release the button), the charge will dissipate and you'll have to charge again.

#4 ScrapIron Prime

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,875 posts
  • LocationSmack dab in the middle of Ohio

Posted 02 August 2016 - 06:58 AM

I like that tip. Remembering that one.

#5 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 02 August 2016 - 07:10 AM

It does full damage anyway, but you have to hold the button for maximum charge in order to get maximum range.

Also, be sure to keep an eye on the wind speed. It can really throw the projectile off course.

Posted Image

Posted Image


Edited by Alistair Winter, 02 August 2016 - 07:11 AM.


#6 kesmai

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 2,429 posts
  • LocationPirate's Bay

Posted 02 August 2016 - 07:17 AM

View PostAlistair Winter, on 02 August 2016 - 07:10 AM, said:

It does full damage anyway, but you have to hold the button for maximum charge in order to get maximum range.

Also, be sure to keep an eye on the wind speed. It can really throw the projectile off course.

Posted Image

Posted Image





this is scientifically correct.
you also have to take planet rotation speed, humidity and small obstacles like flies and other insects into account.
gauss is not for the weak.

Edited by kesmai, 02 August 2016 - 07:18 AM.


#7 Plastic Guru

    Member

  • PipPipPipPipPipPip
  • The Pest
  • The Pest
  • 224 posts
  • LocationNorth Carolina

Posted 02 August 2016 - 10:28 AM

View Postkesmai, on 02 August 2016 - 07:17 AM, said:

this is scientifically correct.
you also have to take planet rotation speed, humidity and small obstacles like flies and other insects into account.
gauss is not for the weak.


Isn't that why we have battle comps?
Mine tells me when my tea is done...

Plastic Guru

#8 Lostdragon

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,711 posts
  • LocationAlabama

Posted 02 August 2016 - 10:33 AM

View PostAlistair Winter, on 02 August 2016 - 07:10 AM, said:

It does full damage anyway, but you have to hold the button for maximum charge in order to get maximum range.

Also, be sure to keep an eye on the wind speed. It can really throw the projectile off course.

Posted Image

Posted Image



Don't forget to account for the Coriolis effect and relative gravity of the planet.

#9 Yellonet

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,956 posts
  • LocationSweden

Posted 02 August 2016 - 11:25 AM

View PostAlistair Winter, on 02 August 2016 - 07:10 AM, said:

It does full damage anyway, but you have to hold the button for maximum charge in order to get maximum range.

Also, be sure to keep an eye on the wind speed. It can really throw the projectile off course.

Posted Image

Posted Image




Ah, good old Scorched Earth, played that alot.

#10 Elrik Stormbringer

    Member

  • PipPipPip
  • The Undertaker
  • The Undertaker
  • 81 posts

Posted 02 August 2016 - 11:55 AM

I want MIRVS!!!!!!

#11 Carlieth

    Member

  • PipPipPip
  • CS 2021 Participant
  • CS 2021 Participant
  • 59 posts

Posted 02 August 2016 - 12:10 PM

awww you got there first :) but yeah lots of factors could be added to gauss to make it more interesting. curve shots anyone?

#12 S 0 L E N Y A

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,031 posts
  • LocationWest Side

Posted 02 August 2016 - 02:27 PM

View Postkesmai, on 02 August 2016 - 07:17 AM, said:

this is scientifically correct.
you also have to take planet rotation speed, humidity and small obstacles like flies and other insects into account.
gauss is not for the weak.


Don't forget to adjust for ambient temp, barrel temp and elevation.
Fire AT LEAST 5 shot groups (10 is better) and make sure you log all your DOPE.
Also, do not rely on BDC reticles, learn to use Milrads.
Wait, what are we talking about again?

#13 pyrocomp

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • 1,036 posts

Posted 02 August 2016 - 02:39 PM

View PostCarlieth, on 02 August 2016 - 12:10 PM, said:

awww you got there first Posted Image but yeah lots of factors could be added to gauss to make it more interesting. curve shots anyone?

http://ia.media-imdb...65,1000_AL_.jpg

#14 Champion of Khorne Lord of Blood

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,806 posts

Posted 02 August 2016 - 04:59 PM

View PostDashia, on 02 August 2016 - 06:47 AM, said:

Hey mech bros I have been using the Gauss alot recently,, idk why just seems fun.
I have noticed I can fire the Gauss at like half a charge, which is fine for more of a snapshot, but does it do full DMG? Or do I have to get the full green bar the get the max 15 DMG?

Thanks bros keep on fighting!!


Just want to inform you that once it goes from yellow to green you can fire at any time, the green just shows its ready to fire, once that bar maxes out it dissipates its fire and has to be charged again. Its best to learn how to fire right as soon as it goes from yellow to green to get the fastest refire times out of your gauss.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users