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Attacker Spawn


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#1 Danjo San

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Posted 03 August 2016 - 03:08 PM

The biggest problem with this map is the open and spreadout attacker spawn points.
Gen sniping is not that harsh as some put it. it creates advantage, maybe... Vitric Forge and Sulfurus also have valid Gen sniping positions.
The two outer spawns for the attacking team are most vulnerable to spawn ****. when defenders push out 12 to 4 leaving the 4 without cover and the backup takes too long to arrive they can decimate the attackers fairly easy. this happens often enough. On maps like Vitric it used to be an issue, so span points were made safer. The same security needs to be added to Emerald.





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