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What if you built a 2/3 Hunchback?


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#1 Zarax

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Posted 17 July 2012 - 10:53 AM

Making a 2/3 speed (32kmh) medium is a crazy build, I know.
But if you had the possibility and were sure to take it only on a very favorable ground, what would you do with the extra weight?

Make it an ambush mech?
Turn it into an heavy turret?

Or do you think it would be just a target?

Edited by Zarax, 17 July 2012 - 11:23 AM.


#2 McScwizzy

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Posted 17 July 2012 - 10:55 AM

It depends on the terrain. If it were open I would put long range weaponry on there along with a gauss rifle.

If it were city I would mount another AC 20 if possible.

#3 Major Tom

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Posted 17 July 2012 - 10:55 AM

What extra weight, its only 40tons (2/3rds)

#4 McScwizzy

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Posted 17 July 2012 - 10:57 AM

View PostMajor Tom, on 17 July 2012 - 10:55 AM, said:

What extra weight, its only 40tons (2/3rds)


50*

#5 Nairdowell

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Posted 17 July 2012 - 10:58 AM

You may wish to provide what you mean by a 2/3 Hunchback......

#6 Captain Fabulous

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Posted 17 July 2012 - 10:58 AM

More ammo for the AC/20, upgrade the small to a medium and add heat sinks.

#7 McScwizzy

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Posted 17 July 2012 - 10:59 AM

View PostNairdowell, on 17 July 2012 - 10:58 AM, said:

You may wish to provide what you mean by a 2/3 Hunchback......


2/3 refers to the walk/run speed of the Mech in the board game.

Edited by McScwizzy, 17 July 2012 - 10:59 AM.


#8 Captain Fabulous

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Posted 17 July 2012 - 10:59 AM

View PostNairdowell, on 17 July 2012 - 10:58 AM, said:

You may wish to provide what you mean by a 2/3 Hunchback......


Downgrading the engine from a max speed of 64 km/h (4/6) to a max speed of 32 km/h (2/3). The downgraded engine frees up some tonnage, albeit really not that much. You'd be better off keeping a 4/6 and just going with the XL engine.

Edited by Captain Fabulous, 17 July 2012 - 10:59 AM.


#9 Victor Kell

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Posted 17 July 2012 - 10:59 AM

View PostMajor Tom, on 17 July 2012 - 10:55 AM, said:

What extra weight, its only 40tons (2/3rds)

It's 50 tons and going to the worst engine available would free up a lot of space, but alot of good it would do as you'd never get to the action.

#10 McScwizzy

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Posted 17 July 2012 - 11:00 AM

View PostVictor Kell, on 17 July 2012 - 10:59 AM, said:

It's 50 tons and going to the worst engine available would free up a lot of space, but alot of good it would do as you'd never get to the action.


It would be good for the defensive, but you would be screwed if you ever needed to adjust fire to the flanks lol.

#11 Damascas

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Posted 17 July 2012 - 11:04 AM

Endo steel chassis, 1 Thumper Artillery piece 2 tons of ammo, 1 AC 10 with 3 tons of ammo and armor reduced to 8.5 tons.

#12 bpphantom

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Posted 17 July 2012 - 11:10 AM

Hrm, At 2/3 I'd swap the AC/20 for a Gauss Rifle, use the opposite arm energy hardpoint for a PPC or ERPPC, and toss in a couple of other shorter range lasers for when it gets in tight (MPL or standard MLs). Keeping in mind that we're running on the idea that it's a 1:1 hardpoint ratio.

#13 Major Tom

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Posted 17 July 2012 - 11:14 AM

2/3 movement it all makes sense now, except the part about giving any mech 2/3 movement (although admittedly it makes more sense than 2/3 of 50 tons = 40 tons...)

what to do with 6.5 tons.... trade in a Sm Laser for a PPC.
Or get the 4J variant and upgrade the LRM/10s to LRM/15s add 2 tons of ammo, and upgrade the sm laser to a Md Laser.

#14 Zarax

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Posted 17 July 2012 - 11:16 AM

What about:

- Upgrade to double heat sinks
- Mount Gauss Rifle and 2 tons of ammo
- Mount 2 Large Lasers
- Max armor

You would never overheat and you'd be able to dish out almost assault-like pain at medium range while keeping a very respectable punch in close combat.

Optionally, mount 9 tons of armor and add AMS for extra protection against those pesky Catapults.

#15 Zygwen

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Posted 17 July 2012 - 11:43 AM

If you build a 2/3 Hunchback you'd have a Hollander :D

http://www.sarna.net/wiki/Hollander

#16 bpphantom

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Posted 17 July 2012 - 11:46 AM

View PostZygwen, on 17 July 2012 - 11:43 AM, said:

If you build a 2/3 Hunchback you'd have a Hollander :D

http://www.sarna.net/wiki/Hollander


Well, and if you dropped 15 tons ;)

#17 Anubis132

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Posted 17 July 2012 - 11:48 AM

So... a 50 ton Urbanmech?

#18 Zygwen

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Posted 17 July 2012 - 11:50 AM

Yes I meant removing 1 third of the tonage. Granted it was not what the OP was asking but I though it was funny.

#19 Bodha

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Posted 17 July 2012 - 12:45 PM

If you are going to slow it down that much why not just get an Atlas and do this to that 100 ton beast? You would then have the ability to slap a lot more firepower onto what will easily be the slowest mech in any match.

#20 verybad

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Posted 17 July 2012 - 01:00 PM

It gives you about 5 tons more to play with, thats not nearly worth the loss in mobility for a mech that can't increase it's armor much at all already. (IIRC 200 rated engine is 8.5 tons, 100 rated is 3 tons, running off of memory here.)

A large laser or something like that, maybe two medium lasers and 3 more heatsinks.

Sorry but that's not a good trade at all, the firepower gets slightly better, the armor stays the same, the mobility is halved so even most assaults can outpace you (and outfirepower you, and out armor you)

Turns a brawler into an easy target.





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