ScarecrowES, on 07 August 2016 - 08:30 AM, said:
The Clan Invasion lasted until 3060. We're currently playing only the first part, Operation Revival (3050-3053) which ended in the Truce of Tukayyid.
Most of the next level weapons players want came in before the end of Operation Bulldog and the Great Refusal (3059-3060) that ended the Clan Invasion.
Truth be told, we already have a lot of weapons and equipment that are considered, in Battletech, as belonging in the next level of tech - on the IS side, anyway. Certain weapons used on mechs like the Marauder IIC or Mad Cat MkII, to make those mechs proper in MWO, would require some tech that came in later (like HAGs). But these are all weapons that come in either late in the Clan Invasion, or during the FedCom Civil war. We don't need to skip well into Jihad territory to get what most people want to see.
there are weapons we could have now that would fit in the current timeline. im not against periphery tech (rifles, rocket launchers), or other weapons like arrow iv, inferno srm, thnder lrm, silver bullet gauss, laser heat sinks, blazer, blue shield, etc. i might open my wallet if pgi implements any of those.
in 3054 is gets lams and extended lrms (all sizes). clan gets streak lrm 15 and 20, atms, and light tag. this is enough to make the game interesting. im not against waiting till 2017 for these, but i would like an actual commitment from pgi about it before the end of the year.
if somehow the game lives on after that, we get light gauss in 3056, in 3057. is gets uac2 and 10 as well as semi guided lrms. clan gets chemical laser, er large pulse, streak lrm10. 3058 brings is erml, ersl and compact heat sink. in 3059 is gets havac 2, 5, 10. clan gets heavy lasers and heavy machine guns. and so on (this is longer than pgi's predictions of how long mwo will run). but they could do a jump to 3060 in a last ditch attempt to stay open.
there were a lot of ammo types available at this point in the timeline and just having those would make the game a lot more interesting. you could also introduce more armor types. anything to make building mechs fun again. we have a really good mech lab and not really anything to do with it.
Edited by LordNothing, 07 August 2016 - 11:51 AM.