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Will Mwo Support Ansel?


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#1 Clint Steel

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Posted 10 August 2016 - 08:14 AM

So I just got my GTX 1080, mostly for VR support, and was looking into some of the card's other features. One of them is called Ansel. It allows you to take a super high-res (up to 4.5 GIGApixels) 360 degree picture in games that have implemented it. It sounds like a really cool way to check out the Mechs in MWO.

Apparently it is suppose to be pretty easy to implement for the developers too. They said it only took 40 lines of code to implement it in "The Witness" and 150 line in "The Witcher 3"

What I really want is full VR support ;) but in the meantime this sounds like it'd be pretty cool.

#2 Imperius

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Posted 10 August 2016 - 09:21 AM

Lol ha no I tried to express there was going huge shift I video cards this year with the huge jump in performance and price point of pascal and it would benefit MWO to upgrade the engine.


Edited by Imperius, 10 August 2016 - 09:23 AM.


#3 Narcissistic Martyr

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Posted 10 August 2016 - 04:36 PM

View PostImperius, on 10 August 2016 - 09:21 AM, said:

Lol ha no I tried to express there was going huge shift I video cards this year with the huge jump in performance and price point of pascal and it would benefit MWO to upgrade the engine.


Imagine if they didn't have to spend **** tons of time fixing HSR everytime they add something...

Why... if PGI used the new unreal engine with it's built in excellent server authenticated netcode... who knows!

Cryengine OTOH... PITA to work with, awful net code, but cheap.

#4 dervishx5

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Posted 10 August 2016 - 04:38 PM

I read Ansel as Israel.

#5 RestosIII

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Posted 10 August 2016 - 05:13 PM

View Postdervishx5, on 10 August 2016 - 04:38 PM, said:

I read Ansel as Israel.



#6 Davers

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Posted 10 August 2016 - 06:38 PM

View Postdervishx5, on 10 August 2016 - 04:38 PM, said:

I read Ansel as Israel.


I thought the topic was going to be about a German boy and his sister who got lost in the woods.

#7 Deathlike

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Posted 10 August 2016 - 06:39 PM

Short answer: No

Long answer: It'll be 60-90 days many times over even if there is a remote chance of this happening.

#8 dervishx5

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Posted 10 August 2016 - 06:43 PM

View PostRestosIII, on 10 August 2016 - 05:13 PM, said:






#9 kesmai

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Posted 11 August 2016 - 01:06 AM

To profit from ansel the would have to make the mech lab full 3d and give more space to do full rotation.
I do not see that happen it would add nothing to the game itself but cosmetics and is a huge effort because a ful xyz axis rotation will, like i said not work in the mechlab we have atm.

#10 Imperius

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Posted 11 August 2016 - 01:53 AM

View Postkesmai, on 11 August 2016 - 01:06 AM, said:

To profit from ansel the would have to make the mech lab full 3d and give more space to do full rotation.
I do not see that happen it would add nothing to the game itself but cosmetics and is a huge effort because a ful xyz axis rotation will, like i said not work in the mechlab we have atm.

Not sure but if they did go with the better engine (Unreal 4) I think it has ansel built in... I think i know for sure it has netcode and replay built in and both are needed for solaris.

Do you know how much it hurts to see Doom 4 run at 65-90 FPS 4k max settings then come to mwo in 1080p and watch your fps dip dip potato chip... I haven't tested MWO since I got my new titan but I did when I had Sli GTX 980's it was bad.

Edited by Imperius, 11 August 2016 - 01:53 AM.


#11 Imperius

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Posted 11 August 2016 - 02:05 AM

View PostMarack Drock the Unicorn Wizard, on 11 August 2016 - 01:58 AM, said:

It would be amazing I admit to get a new engine. However with how much they have put in on this engine, it isn't worth it financially to PGI. This would cost them money they probably don't even have to migrate this entire game over to Unreal. That and the game would be down for a quite some time while they did because it would require changing everything, including the stuff on the servers, the database, they'd have to convert tons of files, etc.

I honestly don't think they could do it financially.

Check the town halls they were thinking about it but then it went hush hush hinging on one item and it's gone

#12 kesmai

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Posted 11 August 2016 - 02:05 AM

I could be wrong, but to my knowledge huge parts of the non match ui and overlay is made in java.

#13 Imperius

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Posted 11 August 2016 - 02:18 AM

View Postkesmai, on 11 August 2016 - 02:05 AM, said:

I could be wrong, but to my knowledge huge parts of the non match ui and overlay is made in java.

Who knows... If you haven't played Paragon check it out. It's not the best game in the world but man does it show the power and potential of the Unreal Engine. :P

View PostMarack Drock the Unicorn Wizard, on 11 August 2016 - 02:16 AM, said:

You'd have to tell me what that item is, cause I haven't watching the Townhalls in ages. Got to tired of Paul going:


Posted Image


They said they were thinking about doing it and then stopped talking about it so it's one of two things. They aren't capable or they are saving it for Mech Con announcement.





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