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Pic Your Tier Could Fix Mm ?


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#21 Monkey Lover

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Posted 11 August 2016 - 10:46 AM

View PostAntares102, on 11 August 2016 - 09:37 AM, said:


It is like that... ask all players what tier they are in your next 10 matches.
You will get many Tier1 with Tier5 mixes.
list]


It should be set to only to up/down two tiers. Tier 1 will never fight 4-5
Lots of people lie about the tiers I do all the time haha

#22 Antares102

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Posted 11 August 2016 - 10:50 AM

View PostMonkey Lover, on 11 August 2016 - 10:46 AM, said:

It should be set to only to up/down two tiers. Tier 1 will never fight 4-5
Lots of people lie about the tiers I do all the time haha

I know.. I mentioned that. It SHOULD work that way but it doesnt.
And as several others have pointed out who are Tier 4 or 5, they played known Tier 1.

#23 Monkey Lover

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Posted 11 August 2016 - 11:02 AM

View PostAntares102, on 11 August 2016 - 10:50 AM, said:

I know.. I mentioned that. It SHOULD work that way but it doesnt.
And as several others have pointed out who are Tier 4 or 5, they played known Tier 1.


If we can get some screen shots might be a good idea to tweet Russ about it.

#24 xe N on

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Posted 11 August 2016 - 11:44 AM

View PostDread Render, on 11 August 2016 - 10:18 AM, said:

Why do you say that... Please explain. If there is one Medium on each team, how is that not even?


Because in your medium mech you don't get a fair 1on1 against the enemy medium mech. Having a lot of assaults mean you face a much higher firepower and thus a lower TTK, escpacially in a medium. Meanwhile as a medium you usually don't carry the firepower to threaten any assault mech.

Today I played some matches as medium with a enemy team of 8 to 10 assaults. It wasn't that much fun so far I can tell you. Removing 3/3/3/3 is bad, because it push you to use either heavies or assaults.

Edited by xe N on, 11 August 2016 - 11:50 AM.


#25 Kirkland Langue

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Posted 11 August 2016 - 11:52 AM

View Postxe N on, on 11 August 2016 - 11:44 AM, said:

Today I played some matches as medium with a enemy team of 8 to 10 assaults. It wasn't that much fun so far I can tell you. Removing 3/3/3/3 is bad, because it push you to use either heavies or assaults.


3/3/3/3 isn't enforced - which is why I say get rid of it all together.
If we want to argue that 3/3/3/3 should be enforced - then you end up with impossibly long queue times.

So, what would you rather have? a system where you regularly end up with 6/3/1/2 vs 3/4/2/3 ? or a system that ends up 800T vs 790T?

That's your choice. 3/3/3/3 isn't a real choice.

#26 KHETTI

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Posted 11 August 2016 - 11:54 AM

View PostPilotasso, on 11 August 2016 - 09:34 AM, said:

I have a better idea. Ditch the MM altogether and adopt a lobby system: it has been producing fun matches in simulations for over 20 years for me.

This, so much this!.

#27 Bilbo

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Posted 11 August 2016 - 11:55 AM

View Postxe N on, on 11 August 2016 - 11:44 AM, said:


Because in your medium mech you don't get a fair 1on1 against the enemy medium mech. Having a lot of assaults mean you face a much higher firepower and thus a lower TTK, escpacially in a medium. Meanwhile as a medium you usually don't carry the firepower to threaten any assault mech.

Today I played some matches as medium with a enemy team of 8 to 10 assaults. It wasn't that much fun so far I can tell you. Removing 3/3/3/3 is bad, because it push you to use either heavies or assaults.

As an assault pilot I find it no more fun to play on or against excessively heavy teams than you do. Completely removing limits on weight classes, while sometimes leading to hilarious shenanigans, is just bad for game play for any extended period of time.

#28 Kirkland Langue

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Posted 11 August 2016 - 11:56 AM

View PostMonkey Lover, on 11 August 2016 - 10:46 AM, said:

It should be set to only to up/down two tiers. Tier 1 will never fight 4-5
Lots of people lie about the tiers I do all the time haha


and 3/3/3/3 is what the the teams are supposed to be as well, but we all know that they almost never are.

#29 Mawai

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Posted 11 August 2016 - 11:58 AM

View PostDavers, on 11 August 2016 - 09:21 AM, said:

There is 5 tiers, but only 2 buckets.


Don't you have that backwards?

2 tears with 5 buckets to collect them? :)

#30 Davers

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Posted 11 August 2016 - 12:00 PM

View PostMawai, on 11 August 2016 - 11:58 AM, said:


Don't you have that backwards?

2 tears with 5 buckets to collect them? :)


Lo, my salt doth runneth over. ;)

#31 LowSubmarino

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Posted 11 August 2016 - 12:27 PM

Dood.

90 % of Tier 1 and 2 are complete new players or players that have never played any video or pc games in their entire lifes.

Ppl stumble around the map and have a blast shooting stuff anyway.

Just play and shoot big robots.

Tiers dont mean nothing.

I should be in the Jedi Master Tier for being a brutal bringer of death but im only Tier 1. Tiers mean and say nothing. Less than nothing.

Just imagine there are no Tier numbers and you will see the game how it actually is.

#32 Dread Render

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Posted 11 August 2016 - 12:48 PM

View Postoneda, on 11 August 2016 - 12:27 PM, said:

Dood.
90 % of Tier 1 and 2 are complete new players or players that have never played any video or pc games in their entire lifes.
Ppl stumble around the map and have a blast shooting stuff anyway.
Just play and shoot big robots.
Tiers dont mean nothing.
I should be in the Jedi Master Tier for being a brutal bringer of death but im only Tier 1. Tiers mean and say nothing. Less than nothing.
Just imagine there are no Tier numbers and you will see the game how it actually is.


I know that now bruh... I changes my Idea to scrap the Tier and 3/3/3/3 thing completely.

I would like to see the MM build Teams based on Skill and Weight ONLY.
That way people could play whatever Mech they want and you would be on a team and Against a Team with the same skill level as you. And i would be fast.
Close matches are Fun Matches, you feel great if you win and you don't feel so bad if you lost... cause it was close.

#33 Alex Morgaine

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Posted 11 August 2016 - 03:07 PM

View PostKirkland Langue, on 11 August 2016 - 11:52 AM, said:


3/3/3/3 isn't enforced - which is why I say get rid of it all together.
If we want to argue that 3/3/3/3 should be enforced - then you end up with impossibly long queue times.

So, what would you rather have? a system where you regularly end up with 6/3/1/2 vs 3/4/2/3 ? or a system that ends up 800T vs 790T?

That's your choice. 3/3/3/3 isn't a real choice.


Equal tonnage +/- 10%

#34 Bulletsponge0

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Posted 11 August 2016 - 03:35 PM

View PostDavers, on 11 August 2016 - 10:15 AM, said:

Having 11 assaults and one medium per side may be matched in tonnage, but not really fair for the mediums.

I know right... all that tonnage for the mediums to farm and inflate their match score with :)

#35 dervishx5

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Posted 11 August 2016 - 03:37 PM

One of the benefits that player run servers would have allowed is stuff like this.

But that's a bygone era that our children will never know of.

#36 Mole

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Posted 11 August 2016 - 05:06 PM

All this talk about matchmaker is pointless if this game does not get a larger playerbase. That's the real problem. Matchmaker just does not have the numbers it needs to work.

Not a particular fan of the song I'm about to quote, but I feel it's relevant to this game's situation.


"Mayday, mayday, the ship is slowly sinking. They think I'm crazy but they don't know the feeling."

Edited by Mole, 11 August 2016 - 05:08 PM.


#37 Lukoi Banacek

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Posted 11 August 2016 - 05:36 PM

View PostDread Render, on 11 August 2016 - 09:05 AM, said:

I just want Even Matches.


If you want even matches, going down a tier is probably not a good option. Why? More seal-clubbing.

Don't get me wrong, I'm not saying the MM works great currently, BUT I think giving people the option to go even shallower in the pool is a bad option!

#38 Kubernetes

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Posted 11 August 2016 - 06:28 PM

View PostMonkey Lover, on 11 August 2016 - 10:46 AM, said:


It should be set to only to up/down two tiers. Tier 1 will never fight 4-5
Lots of people lie about the tiers I do all the time haha


Not true. I started an alt last night. Accidentally got a kill and went up to T4, but I can confirm I played against known T1s as a T4.

#39 UnofficialOperator

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Posted 11 August 2016 - 06:33 PM

View PostAntares102, on 11 August 2016 - 09:37 AM, said:

  • LRM boats fireing happily into the wall in front of them for 3 minutes without moving.
  • People getting "stuck" at a wall and have serious trouble turning their mech.




I actually saw both of these today... I thought it was a joke until I saw it myself.

IMO: They should just let T1 play amongst themselves and the others in another bucket.

ps: Why can't we do T1 and T2 in 1 pool and T3 T4 and T5 in another pool?

Edited by UnofficialOperator, 11 August 2016 - 06:42 PM.


#40 Kirkland Langue

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Posted 11 August 2016 - 07:22 PM

View PostUnofficialOperator, on 11 August 2016 - 06:33 PM, said:

Why can't we do T1 and T2 in 1 pool and T3 T4 and T5 in another pool?


Sounds good in theory - but what would happen is that everyone would get longer queue times; and everyone would STILL complain about the matchmaker.

Matchmakers should be built around verifiable information so that there are no questions that the MM is "working".

Given the low population around here - probably the best matchmaker would ignore pilot skill completely. Grab 24 players and then build the fairest teams you can looking only at the mechs.





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