Some of the "Dynamic weapon geometry" does not match!
As you can see, the autocannon (both the one on the preview and on my current mech are supposed to be LBX autocannons) looks differently. It looks BETTER. Much better, in fact.
Not only that, both of the arms are different too. The right arm on the Loyalty variant no longer has the awful looking "glued-on" square laser pegs, instead having the lenses fully integrated into the arm (which looks MUCH, MUCH better!) and the PPC doesn't stick out as much (and has the barrel actually textured, which is great!)
In a similar fashion, the left arm is improved as well! It no longer has the empty box for the other hardpoint, which is great!
Could this be a start to something great? Could PGI be starting to slowly re-working the awful weapon geometries on the mechs?
I bloody hope so.
Or am i just being stupid somehow? Am i being stupid, right now?
Edited by Juodas Varnas, 12 August 2016 - 08:13 AM.