Kirkland Langue, on 13 August 2016 - 02:28 PM, said:
If you were to open caches, and only open ones that have a decent worst item, I wonder what the average C-bill reward would be.
A lot of them have nothing worse than 100k - if you were picky you might be able to average 250k, meaning 24 keys, or 600MC
A lot of them have nothing worse than 100k - if you were picky you might be able to average 250k, meaning 24 keys, or 600MC
heh,, this is exactly what got me thinking about it.. I dunno how the averages, but i looked at what a bunch of people posted for opening about 10 crates or so, and what I've gotten, and it seams like 10-12 crates if you sold everything you would typically come close to 3M. It seams like decently priced weapon systems or omni pods are semi common, I also think the 250K ones are also semi common.
So i was thinking skip the middle man and the crates, and go right to the source

14 bucks would kit out the ones with a bunch of slots, or some place in between for other mechs depending on which ones you bought.
I'm also basing this off of what a light mech costs, or a XL engine.. I dunno seams kinda reasonable.
To the other guy, No i was just talking about modules, not something special for MC,,
and yea, more mech modules would not be a bad thing either, especially if they get more into the Role-warfar