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Please Add 30 Seconds To Drop Deck Selection Phase For Fw


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#1 Spider00x

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Posted 10 August 2016 - 12:29 PM

So as many of you know it's a real pain to move stuff around in a drop deck EVEN with multiple drops decks on the way for MC. We all know how glitch the UI can be and when you have an instant drop it takes sometimes longer than 60(really 50) seconds to get your team to drop specific load outs for tactical gameplay. I think despite all our varied differences we can unite on this subject.

So again this would be adding 30 seconds to your drop count down for CW

Thoughts?

Edited by Spider00x, 10 August 2016 - 12:34 PM.


#2 A Shoddy Rental Mech

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Posted 10 August 2016 - 12:43 PM

Good thought.
All ready been asked for and rejected.
gg PGI

#3 Spider00x

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Posted 10 August 2016 - 01:43 PM

View PostThe Nerf Bat, on 10 August 2016 - 12:43 PM, said:

Good thought.
All ready been asked for and rejected.
gg PGI



Oh snap really?

#4 A Shoddy Rental Mech

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Posted 10 August 2016 - 02:22 PM

View PostSpider00x, on 10 August 2016 - 01:43 PM, said:

Oh snap really?


http://mwomercs.com/...guration-timer/

I believe it was asked at a townhall and rejected.

Some say it's so they can sell more dropdecks.
Some say it's so the clans have an advantage since they don't have as mechs to scroll through. *couch*Surn*cough*

#5 Terrorsdawn

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Posted 10 August 2016 - 07:17 PM

After waiting 20 mins for a match what's another 30 seconds.

#6 John Mechlane

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Posted 15 August 2016 - 04:42 AM

View PostTerrorsdawn, on 10 August 2016 - 07:17 PM, said:

After waiting 20 mins for a match what's another 30 seconds.

My thoughts exactly.

Good suggestion btw.....wrong forum though...

#7 Husker Dude

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Posted 15 August 2016 - 07:19 AM

You know, I actually think that being able to modify your deck once you've seen who your opponent is would help the game a bit. If I'm dropping with my unit, and we're not getting matched up against full teams, it'd be more fun for everyone if we were able to take a less serious deck of mechs, to play a little looser. We decided to do that one day, brought a bunch of LRM mechs and immediately got matched against KCOM.
I get that there might be reasons to not allow it, but I think that locking in the mechs before you see your opponent contributes to people bringing the narrowest range of builds.

#8 A Shoddy Rental Mech

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Posted 15 August 2016 - 08:04 AM

If the interface wasn't so horrible i wouldn't need another 30 seconds.
Instead i have to scroll through trial mechs, invalid mechs and other mechs i don't have setup for FW
Add random decks that maximize for no reason (i'm looking at you crabs)
Click on a mech slot in the dropdeck, click on a mech deck and your mech slot changes.
Still get the dropdeck bug that resets your dropdeck to trial mechs.

Multiple dropdecks? PGI couldn't even get 2 dropdecks(1 scouting + 1 invaision) right





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