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Weight Of The World Event


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#61 Vellron2005

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Posted 19 August 2016 - 05:17 AM

This particular event brings with it a strange sense of deja-vu.

Maybe cose' we've been playing bits of it for the past four weeks?

Did anyone notice they just took the last 4 events, and splotched them up together?

Same prizes, same requirements X 4... one for each class of mech..

My only conclusion is that this is meant to give them some statistical data.. otherwise, its just a poor excuse for keeping up appearances that something is going on over summer break..

Oh wait, the PTS is also on?

Interesting..

Good luck with that..

Edited by Vellron2005, 19 August 2016 - 05:18 AM.


#62 MovinTarget

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Posted 19 August 2016 - 05:28 AM

Also, the premium time does not kick in until you see little box listing account injections... This means that if you play through the weekend and don't qualify for the premium time until right be fore you log off, it won't start counting down until the next time you log on, very handy to consider if you are a weekend player and its sunday night, if you can time it right, you can save the premium time until the next weekend.

#63 Aargh Tenna

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Posted 19 August 2016 - 05:59 AM

View PostMovinTarget, on 19 August 2016 - 05:28 AM, said:

Also, the premium time does not kick in until you see little box listing account injections... This means that if you play through the weekend and don't qualify for the premium time until right be fore you log off, it won't start counting down until the next time you log on, very handy to consider if you are a weekend player and its sunday night, if you can time it right, you can save the premium time until the next weekend.

It is so very sad that people need to resort to such tricks. The fact that there is no way to suspend premium time is annoying as hell - I am about to go on 2-weeks holiday for example.

#64 D V Devnull

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Posted 19 August 2016 - 06:04 AM

Initial Review, 2016 August "Weight Of The World Event" ---

PGI, I've already had a good read, and thrown Likes on many of the above posts. I'm afraid you've blown it this time, on multiple points. I was at first filled with hope that I would give you another perfect review rating, but I simply can NOT do that this time without my conscience bothering me, and directly due to your mistakes. Let's just get right down to it...
  • Time versus Rewards
    While the sizes of the rewards are actually good, you have provided far less than the minimum sufficient time for most of everyone to be able to have a reasonable chance at completing enough of their matching Personal Challenges. Not everyone can complete everything in one sitting, and many Casual-class players unfortunately have run into major problems for this weekend. Real Life has decided to horribly choke their available time, and that's going to already cause problems with Active Player Retention. However, you've effectively done worse and created another "Pressure Cooker"-type situation here, trying to forcibly compress another event into such a short time frame as well. This is going to drive players away, instead of keeping them active as I would have thought you wished to do. If you wish to fix this and undo the mistake here, then double your current time limit from 4 days to 8 days, at the minimum. If you wish to show good faith toward your player base however, then please make it 12 days long in total.
  • Timing before Game Update
    It's always a bad idea to place an event just before a Game Update, especially both an Event and Patch of these sizes. Unless you have silently planned to keep the event running on the other side of the Patch Period, this event is already doomed to several types of failures. Events of this kind should always be kept on hold until mid-way between Patch Releases, as to allow proper Timing and Time Provisioning. That, or delay the next Patch until after the Event has run a proper course of time.
  • Running at the same time as needing PTS testing done
    Again, another thing that should NEVER be done. Launching a PTS session at the same time as an Event is an absolute error. Doing one or the other is fine at a time, but launching both at the same time is an utter mistake, as that will cause conflict in Player Participation Levels for both, and therefore a loss in Active Player Retention for both. You don't have robots for a Player Base, and there is a limit on how fast we can realistically move and play through these things. It even comes in many forms and names, including Reality, Physics, & Real Life, and the list just goes on from there. If you wish to fix this, only launch one or the other at a time, leave proper spacing between launches, make sure Time Limits are actually reasonable and long enough, and NEVER make your Player Base feel like they're "Under The Gun" in a "Pressure Cooker"-type situation to get things done.
  • "BloodThirsty LeaderBoard Insanity"
    Yes, I'm going to call you out on this one for this time around, albeit that I'm going to consider this one of your lesser errors. Why? Unlike before, where it was everyone for just one Weight Class, it is now everyone for every Weight Class in a clashing collision. This creates an unnecessary ultimate bloodthirsty chaos which totally works against what is supposed to be a game that involves usage of TeamWork. But worse, you're only rewarding the top 75 players in the entire game on each Weight Class, in a situation that should reward up to the top 150 to 200 players in each Weight Class. The fix here? Extend the LeaderBoard Listings to about 200 to 300 players, and number of people that can be rewarded in each Weight Class to 150 to 200. I'm sure a meager "200,000 " consolation reward would be properly suitable at that low a position on the LeaderBoard.
...and that pretty much sums up the situation. You've once again messed up, and have things to fix, PGI. I thought you liked happy players and perfect ratings, but it appears that you have gone back into error, and missed the lesson from my previous perfect ratings. (Hell, I'm starting to wonder about things in your corporate infrastructure that shouldn't cross my mind.) Your current rating for this event is only a mere '6 out of 20 points possible', and it would be worse if the Personal Challenge rewards were anything less. I'm showing actual rating numbers here, PGI, directly because this is the worst rating that I have ever had to give to you. The summary of causes of your severe loss of rating are again "Multiple Time-Related Failures" and "Collision Against Another Important Issue", with lesser effect from "Anti-TeamWork, BloodThirst-Causing LeaderBoards", the combination of which have utterly stripped most of the rating you could have earned. Please learn from these errors, PGI, and do better again so that I can give you better ratings. I do NOT like having to give less than a perfect review rating, but I wouldn't be doing my proper task as a good player (which includes looking at things from both sides of the fence) if I didn't remain critical with my reviews. :(







With that review done, I now look at my own situation. I've unfortunately got a worse run of things than the average player this weekend, as Real Life has decided to ensure that I've got more family home than usual. I'll be surprised if I even get to complete one mere whole set of Personal Challenges this time around, let alone trying to complete a sufficient amount of all of them. I'll be even more surprised if I can get much from this event at all, what with my time being limited to extremely less than my usual, already-chaotic online time limits. Heck, as it stands right now, I don't even know if I'm going to have a chance to get onto the battlefield during this event. So if you see me out there, I'm already in severe need of any help you can provide during those meager few match rounds that I'll happen to have any chance of being in. I just hope I don't go insane from a mix of severe stress and lack of mech piloting this weekend. :unsure:


~Mr. D. V. "In need of time that just isn't there, caused by too many issues at once..." Devnull

#65 Dee Eight

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Posted 19 August 2016 - 06:58 AM

View PostAargh Tenna, on 19 August 2016 - 05:59 AM, said:

It is so very sad that people need to resort to such tricks. The fact that there is no way to suspend premium time is annoying as hell - I am about to go on 2-weeks holiday for example.


Actually you can email billing support and ask them to "hold" active time if you are going to be offline from the game for extended periods.

#66 Dee Eight

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Posted 19 August 2016 - 07:06 AM

View PostRavenKnight86, on 18 August 2016 - 08:36 PM, said:

Horrible timing. And prepare to see all Kodiaks, Timbys, Hunchback IIC-A, and Cheetahs all weekend.


I will be using some kodiaks only because I avoided running my kodiaks in the assault leaderboard last week. I still have a banshee to master skill, and three HGN-IICs to at least elite. I also have some mad dogs, novas, panthers, a locust, and a commando to skill up I think.

#67 Pz_DC

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Posted 19 August 2016 - 07:08 AM

That's not a challenge rules, that's a bad joke! At 1st - 'group and solo matches counts' - say 'hello' to pre-mades farming pugs. 2nd - no limitation in weight class so its funny to compare VTR and KDK, DWF and HGN, DRG and TBR. So funny rules so I can't even call it a fail!...

#68 Desintegrator

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Posted 19 August 2016 - 07:11 AM

Nice event - 4 times the work this weekend !

But OK, lets go...

#69 Tier5 Kerensky

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Posted 19 August 2016 - 07:21 AM

So, if you don't play so much, what are the rewards of most value? There are total of 300 MC being given, and 4000 GXP. The MC is "worth" about two dollars. I think the GXP is worth the most.

I agree to collect all of those rewards it takes time, but on the other hand if you don't play that much, where do you need the rewards. Like GXP is only worth anything when you use it to unlock stuff and use that unlocked stuff on fights.

#70 Featherwood

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Posted 19 August 2016 - 07:28 AM

You'd better fix long loading times rather then start another event killing PUGs gameplay for another weekend. Those PGI events with free stuff are bizarre freak shows.

I have an ideal name for all future events of the sort: PGI's Stomps & Morons Weekend.

#71 Dee Eight

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Posted 19 August 2016 - 08:00 AM

Ohhhh....i wonder if they'll lift the matchmaker restrictions and allow all sorts of mixes... I wanna be in the game where 8 spiders, locusts and cheetahs end up with a pair of KDK-3s thinking they're gonna stomp some pugs... ;)

#72 Diddi Doedel

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Posted 19 August 2016 - 10:37 AM

Is something wrong with the injections? Been waiting for over an hour now, not a single injection, although I should get 5 prices already.

#73 DGTLDaemon

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Posted 19 August 2016 - 10:47 AM

Yup, same here :( No account injections, although I've got a bunch of objectives completed on the event page...

#74 Ilsen

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Posted 19 August 2016 - 11:04 AM

Event prizes don't seem to be injecting...

Edited by DethStryke, 19 August 2016 - 11:15 AM.


#75 D V Devnull

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Posted 19 August 2016 - 11:07 AM

View PostDiddi Doedel, on 19 August 2016 - 10:37 AM, said:

Is something wrong with the injections? Been waiting for over an hour now, not a single injection, although I should get 5 prices already.

View PostDGTLDaemon, on 19 August 2016 - 10:47 AM, said:

Yup, same here Posted Image No account injections, although I've got a bunch of objectives completed on the event page...

View PostDethStryke, on 19 August 2016 - 11:04 AM, said:

Even prizes don't seem to be injecting...

Wow... +1 more screw-up from PGI... I'm barely getting into this briefly myself, and it sounds like things are broken before I could even earn anything. I'll let you know if I get any injections myself, but it sounds more and more like PGI shouldn't have tried something so massive just prior to a Game Update and Patch Cycle. <_<

~D. V. "Knowing why you don't 'Push The Envelope'..." Devnull

#76 Zipfelklatscher

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Posted 19 August 2016 - 11:08 AM

As of UTC 1900 no injections into my account, although I have completed several goals.

#77 DaciaWolf

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Posted 19 August 2016 - 11:13 AM

So I already completed several objectives for the assault event but I didn't received any prize for those objectives. On the web page they are completed but ingame I didnt receive any notification and no prize injection.

Edited by DaciaWolf, 19 August 2016 - 11:14 AM.


#78 DGTLDaemon

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Posted 19 August 2016 - 11:20 AM

The big problem here is that the premium time injection would really help achieve the C-Bills objective... PGI, pease fix it. This isn't funny :(

#79 Diddi Doedel

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Posted 19 August 2016 - 11:23 AM

I just received the first injection... has been a bit over 2 hours since I earned it.... Seems to just take a lot longer than usual.

And the rest just followed. Seems the bottleneck has been idenfitied and removed !

Edited by Diddi Doedel, 19 August 2016 - 11:31 AM.


#80 Dee Eight

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Posted 19 August 2016 - 11:25 AM

no injections here in canuckleland either... i've finished the light goals in eleven games and gotten zero injections.





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