No 360 Torso Twist Since Urbie?
#1
Posted 18 August 2016 - 11:39 AM
Urbie was released April of last year. Since then we have had 16 mechs released, and 4 more announced to be released in the coming months. Yet, none have 360 torso twist (or mentioned that it will have).
LOSTECH? Too OP? What do you think? Seems to me there was at least one opportunity to add it to a mech, basically keep in parameters of lore, and without making it OP. Would have made me drop some money on a number of ones I abstained from purchasing. We've only seen one bug with it since release that I can remember (the most recent one). So I'm not sure if that would be a reason not to put it on another mech.
And before anybody says 360 torso screws with people's torso to movement direction orientation, I piloted an Urbie for the leaderboard event, and had no problem getting on the top 75. Used to it from MW4 Thanatos and Planetside 2 Lightning driving.
#2
Posted 18 August 2016 - 11:45 AM
I'd happily would get rid of it on my Urbanmechs if that meant it would get decent running animations instead of the floaty moon-walk we have now.
I swear, the Urbanmech has the WORST animations in the entire game (probably because of the 360 degree torso twist too!.. probably)
Edited by Juodas Varnas, 18 August 2016 - 11:45 AM.
#3
Posted 18 August 2016 - 11:50 AM
#4
Posted 18 August 2016 - 11:50 AM
There's extendable torso twist in the rules. I'd even go as far as to say that mechs that are supposed to be able to flip their arms (like the RFL) should 360 twist. But overall, yeah, it's not particularly useful.
#5
Posted 18 August 2016 - 12:17 PM
Juodas Varnas, on 18 August 2016 - 11:45 AM, said:
I'd happily would get rid of it on my Urbanmechs if that meant it would get decent running animations instead of the floaty moon-walk we have now.
I swear, the Urbanmech has the WORST animations in the entire game (probably because of the 360 degree torso twist too!.. probably)
I never thought I'd dislike a post of yours. But this is heresy.
#6
Posted 18 August 2016 - 12:21 PM
Squirg, on 18 August 2016 - 12:17 PM, said:
There's a first time for everything.
(except for getting my Quadrupeds into a videogame, i guess... The Tarantula in MW2 doesn't count, because you could only use it through a cheat code )
I mean, i LOVE my Urbanmechs, but good GOD, the animations on them are TERRIBLE.
They're awful, just horrid.
But i retract my statement about it being the worst animations, because i remembered Wolfhounds exist.
Oh god...
Edited by Juodas Varnas, 18 August 2016 - 12:22 PM.
#7
Posted 18 August 2016 - 12:22 PM
Juodas Varnas, on 18 August 2016 - 12:21 PM, said:
(except for getting my Quadrupeds into a videogame, i guess... The Tarantula in MW2 doesn't count, because you could only use it through a cheat code )
I mean, i LOVE my Urbanmechs, but good GOD, the animations on them are TERRIBLE.
They're awful, just horrid.
But i retract my statement about it being the worst animations, because i remembered Wolfhounds exist.
Oh god...
There was that giant spider in mechassault 2.
#12
Posted 18 August 2016 - 01:32 PM
#13
Posted 18 August 2016 - 01:37 PM
KodiakGW, on 18 August 2016 - 01:32 PM, said:
Well obviously you could do it, because you're just so awesome.
#14
Posted 18 August 2016 - 01:41 PM
KodiakGW, on 18 August 2016 - 01:32 PM, said:
Ugh... Sounds like you "meta-build" the Urbanmechs.
Disgusting. It's large ACs or bust!
#16
Posted 18 August 2016 - 03:51 PM
Juodas Varnas, on 18 August 2016 - 11:45 AM, said:
I swear, the Urbanmech has the WORST animations in the entire game (probably because of the 360 degree torso twist too!.. probably)
A lot of animations are messed up. The devs are replacing them with the inverse kinematics, so they won't be fixed 'til then.
#17
Posted 18 August 2016 - 06:59 PM
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