Much of the changes were to improve on the heat system, and with heat-scaling gone, that there is no more penalty if more of the same weapons were fired under 0.50s, as the heat penalty is now calculated via the exceeded energy cost, needless to say; that 0.50s interval of chain-fire isn't relevant anymore because there is no longer heat scaling.
Now, granted that there are those who wanted the option of either firing all weapons in a group at once, or fire them consecutively if they don't feel the need in bursting in a single instance, as well as to manage heat, however that value of 0.50s is just not relevant.
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Besides, Macro is an extra complication and has it's own limitations like how would you easily stagger-fire 6 weapons evenly? Just as well without the macro, having to mind one own's trigger-pull would generally produce irregular fire rate, and it's just another thing to worry within a combat scenario that we could do without.
Edited by The6thMessenger, 21 August 2016 - 09:08 PM.