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When Running Hot, There's No Feeling Of Being In A Hot Cockpit

Cockpit

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#1 Mechteric

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Posted 19 August 2016 - 09:00 AM

Take any hot running mech, turn on your override and start firing away. When your mech starts getting hot, you get a couple light flashes in the cockpit and the heat meter goes up, but that's it. Even as you go over 100% nothing really seems critically wrong with the situation until you see some tiny flashes on your armor diagram and then at some point your mech pops. There's no physical hint of danger until it's too late!

I really think it's about time they start making it seem like something is going on inside that cockpit, be it heatwaves, slightly blurred vision, HUD scrambling, anything like that would be better for both immersion and gameplay than the nothingness we experience now.

#2 Scout Derek

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Posted 19 August 2016 - 09:09 AM

I'm pretty sure that on a certain graphic setting on high or very high already does so? Could be wrong.

#3 Felicitatem Parco

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Posted 19 August 2016 - 09:19 AM

This game SORELY needs something like MW4:M cockpit simulator when it comes to temperature.

#4 Nesutizale

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Posted 19 August 2016 - 09:23 AM

Agreed.
And I bet that if this gets implemented people will turn it of so they can be uber pro's.

I think in all fairness everyone should have the same visibility no matter the settings they use. Let there be one sided polys blocking the line of side instead of removeing the entire tree. Framerate wise its the same but its fair for everyone.

Edited by Nesutizale, 19 August 2016 - 09:25 AM.


#5 Alistair Winter

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Posted 19 August 2016 - 09:27 AM

Before someone else says it, I will:
There's a fair chance that PGI would create some sort of heat wave animation that would reduce your FPS by 90%. So careful what you wish for.

That being said:
  • The sound of your pilot breathing when things get too hot (with the option to disable in sound menu)
  • Blurred vision when the mech overheats and powers down
  • HUD flickering and scrambling
  • Cockpit monitors reacting to overheating
All those things would be cool.

Oh, and projectile impact marks on the cockpit glass.

#6 Metus regem

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Posted 19 August 2016 - 09:27 AM

View PostProsperity Park, on 19 August 2016 - 09:19 AM, said:

This game SORELY needs something like MW4:M cockpit simulator when it comes to temperature.



I like the MW3 one better, the HUD would flicker from heat or PPC hits... Not to mention that mounting a big AC or UAC in an arm would cause your mech to pull to the side when you pressed the trigger...

#7 SmithMPBT

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Posted 19 August 2016 - 09:28 AM

View PostNesutizale, on 19 August 2016 - 09:23 AM, said:

Agreed.
And I bet that if this gets implemented people will turn it of so they can be uber pro's.

I think in all fairness everyone should have the same visibility no matter the settings they use. Let there be one sided polys blocking the line of side instead of removeing the entire tree. Framerate wise its the same but its fair for everyone.


Just like World of Tanks, all the tryhards turn off brush and grass. It gives them a huge advantage in competitive play.

#8 Jman5

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Posted 19 August 2016 - 10:03 AM

As Alistair said, it would need to be something that doesn't cut into your FPS.

#9 Yosharian

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Posted 19 August 2016 - 10:13 AM

Doesn't smoke emanate from the cockpit during high heat situations? Maybe I'm remembering wrong.

Broadly speaking, your point (Make MWO more sim than it currently is) is a good one.

Edited by Yosharian, 19 August 2016 - 10:13 AM.


#10 Mechteric

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Posted 19 August 2016 - 11:27 AM

View PostYosharian, on 19 August 2016 - 10:13 AM, said:

Doesn't smoke emanate from the cockpit during high heat situations? Maybe I'm remembering wrong.

Broadly speaking, your point (Make MWO more sim than it currently is) is a good one.


Even non-sim games need proper feedback to the user about things, take Call of Duty when it makes your vision all blurry and red when you're close to dying, right before you magically heal all your wounds.

#11 jss78

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Posted 19 August 2016 - 12:24 PM

View PostAlistair Winter, on 19 August 2016 - 09:27 AM, said:

Before someone else says it, I will:
There's a fair chance that PGI would create some sort of heat wave animation that would reduce your FPS by 90%. So careful what you wish for.

That being said:
  • The sound of your pilot breathing when things get too hot (with the option to disable in sound menu)
  • Blurred vision when the mech overheats and powers down
  • HUD flickering and scrambling
  • Cockpit monitors reacting to overheating
All those things would be cool.

Oh, and projectile impact marks on the cockpit glass.


An animation of the pilot stripping down to his underwear. Hey, it's in the lore! Posted Image

#12 topgun505

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Posted 19 August 2016 - 12:27 PM

I wouldn't mind seeing the Hud get scrambled briefly if your mech gets nailed with a PPC as well.

And yes, spiderweb cracking of the glass if you get hit in the head. And if you are in a vacuum like HPG maybe even hear the sound of air hissing out.

View PostAlistair Winter, on 19 August 2016 - 09:27 AM, said:

Before someone else says it, I will:
There's a fair chance that PGI would create some sort of heat wave animation that would reduce your FPS by 90%. So careful what you wish for.

That being said:
  • The sound of your pilot breathing when things get too hot (with the option to disable in sound menu)
  • Blurred vision when the mech overheats and powers down
  • HUD flickering and scrambling
  • Cockpit monitors reacting to overheating
All those things would be cool.

Oh, and projectile impact marks on the cockpit glass.


#13 Gas Guzzler

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Posted 19 August 2016 - 12:39 PM

I'm sure there is some what you can tie in a space heater to the MWO software to heat up when you are running hot.

#14 Vxheous

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Posted 19 August 2016 - 01:04 PM

You should mount two custom blowdryers on either side of the monitor that blows hot air at you as your heat in your mech goes up......for immersion

#15 LordKnightFandragon

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Posted 19 August 2016 - 01:48 PM

There is no feeling of being in big stompy robots at all in this game. Everything is HUGE, the mechs move way to fast, they die way to fast, its pretty meh.

#16 Dawnstealer

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Posted 19 August 2016 - 01:52 PM

Been saying that for years. There needs to be graying out, your mech needs to wobble, you need to get tunnel vision, there should be actual heat waves any time you push the envelope on your mech.

For that matter, you should be able to eject. I want to be able to eject (or be ejected), and then either be shot as I'm floating down on a parachute, or if not, then be able to run around as a people-sized menace, shooting at mechs with my absolutely ineffective pistol.

#17 Moonlight Grimoire

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Posted 19 August 2016 - 02:00 PM

Feeling the heat would be nice, when (hopefully when and not if) Power Draw goes in it has thresholds of heat built into it that they could tie to heat effects which would be highly desired as it is feedback of what is going on. Hud elements flickering, monitors turning off, steam on the sides of the cockpit glass, so on and so forth.

#18 Mole

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Posted 19 August 2016 - 02:38 PM

Well, I would like to point out that there is an audible alarm going off in your cockpit as you approach heat threshold and your 'mech makes a steaming, hissing sound along with flashing lights. It's not like there are no audible or visual cues to let you know you're pushing your 'mech.

Edited by Mole, 19 August 2016 - 02:38 PM.


#19 Mechteric

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Posted 22 August 2016 - 04:45 AM

View PostMole, on 19 August 2016 - 02:38 PM, said:

Well, I would like to point out that there is an audible alarm going off in your cockpit as you approach heat threshold and your 'mech makes a steaming, hissing sound along with flashing lights. It's not like there are no audible or visual cues to let you know you're pushing your 'mech.


Barely audible and barely visual, as in they are what I would expect when you're at about 50% heat as a warning sign, but at 100% your mech should be losing its ****

Edited by CapperDeluxe, 22 August 2016 - 04:45 AM.


#20 kesmai

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Posted 22 August 2016 - 05:31 AM

Just unplug the fan from your graphics card.
You definitely will get a feeling of heat. Especially during loading from and into mechlab.





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