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Would Love Gyro Overloading In This Game


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#1 Stone Wall

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Posted 22 August 2016 - 02:59 AM

I'm not asking for collision, let me get that straight.

Would like to see the MW3 gyro overload system. You get hit from a distance with a boatload of LRMs, you fall. You get hit with 3 UAC 20s, you fall. It wouldn't be too many weapons that could do this, but with their weight, it would be warranted.

I think it would add more strategy to the game. Yes it would add frustration, but it would be something to learn how to deal with or use yourself.

What we know about UACs and LRMs is they are situational. LRMs will get owned in a small space while the reverse is true for UACs. Why not give them that extra umpfh they used to have in past games?

I know it's not new pilot friendly, but it wouldn't kill the game. Would you love it or hate it?

Here's an example of gyro overload if you haven't experienced it. I got in to try and gyro the AI, which usually happens. Instead the AI just dies, respawns, and gyros me with LRM 20s.


Edited by Stone Wall, 22 August 2016 - 03:00 AM.


#2 El Bandito

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Posted 22 August 2016 - 03:10 AM

Yes, lets give people even more reason to boat weapons. As much as I liked to have mechs keel over after hitting it with multiple LBX20s in MW4, any "fall down" mechanic will not sit well with the twitch shooting crowd. Un-fun mechanic, they will say. Even less reason to pilot Lights, they will say.

PGI can introduce stagger effect instead of falling down flat, which might be more acceptable.

Edited by El Bandito, 22 August 2016 - 03:16 AM.






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