After looking at MW:Living Legends footage again, I'm struck by how stable the torsos are for mechs that are moving.
Devs could really play up the gun/camera shake from a moving mech in MWO, and that would make pinpoint accuracy impossible. Then, you could add advanced gyros or pilot levels to counteract it somewhat.
At any rate, I hope the mechs in MWO lurch just like they would in RL.


Movement and targeting
Started by Cyttorak, Dec 24 2011 02:53 AM
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