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Ppcs Damage And Draw Pts Ii


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#1 cazidin

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Posted 24 August 2016 - 10:48 AM

Greetings Mechwarriors. Today I have a simple question. Will PGI consider increasing ER PPC damage to 12, 13 or a full 15 if their draw, cooldown AND heat is being increased? Maybe a velocity increase too?

#2 Tiantara

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Posted 24 August 2016 - 11:02 AM

View Postcazidin, on 24 August 2016 - 10:48 AM, said:

Greetings Mechwarriors. Today I have a simple question. Will PGI consider increasing ER PPC damage to 12, 13 or a full 15 if their draw, cooldown AND heat is being increased? Maybe a velocity increase too?


- Seems no.

#3 Jack Shayu Walker

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Posted 24 August 2016 - 12:05 PM

View Postcazidin, on 24 August 2016 - 10:48 AM, said:

Greetings Mechwarriors. Today I have a simple question. Will PGI consider increasing ER PPC damage to 12, 13 or a full 15 if their draw, cooldown AND heat is being increased? Maybe a velocity increase too?


I feel like that change is just going to lead to same problem we had with PPC boats on PTS1. The only difference will be you can perform the same deadly pinpoint alphas with fewer PPCs required.

Used to be 3 PPCs for 30 damage pinpoint. With the changes you've suggested, you'll just start seeing 2 ERPPC mechs making the same problematic alpha strikes for less heat the same heat and less power draw.

Edited by Jack Shayu Walker, 24 August 2016 - 12:07 PM.






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