I don't post often unless i see something totally out of wack,trying to help someone,or asking for help myself.But this discussion for solutions to time to kill has caught my attention.
Power draw, ghost heat 2.0 or what ever people are calling it now, is totally contrary to to the spirit of battletech and mechwarrior itself.
Now these are just my opinions on the subject, my 2 cents if you will.
Ghost heat should not exist. there are plenty of ways that i would consider more appropriate and lore friendly to increase time to kill.
1. Increase armor values(table top values were based on random dice rolls, not the pinpoint aim and twitch of MWO) this may also alleviate armor and structure quirks to some extent.
2.Increase cool down of weapons ( i believe i saw some of this in power draw now). not sure about this one as people want big numbers and more damage faster.
3.Ok I have no number 3 yet( Its 3am here so that may have something to do with it) . anyone have ideas that they believe would be lore friendly let me know
