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This Game Is Not Worth Talking About In Magazines


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#21 JC Daxion

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Posted 27 August 2016 - 06:00 PM

View PostZealotTheFallen, on 27 August 2016 - 08:37 AM, said:

It is dead,





For such a dead game it certainly does have tons of people that post daily trying to convince everyone that it is dead.. I am not sure people understand what dead means...


I've been seeing mech warrior is dead posts since LRMApocalypse summer event.. Boy was that a fun time! People misconstrue a game being dead, to them being bored with it all the time.. they are NOT the same thing

#22 Lightfoot

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Posted 27 August 2016 - 11:49 PM

PGI needs to set up basically a ladder league within MWO where units are ranked and rewarded with some type of RP benefit. Right now there is little motivation to participate in Faction Warfare.

I continue to prepare for the day when Faction Warfare gets implemented with unit renown and RP rewards. This is my Clan identitiy and I have been preparing an Inner Sphere identity to join a Merc Unit. Again, right now the fame and RP rewards for units just are not interesting enough.

Where are the Units ranked? What benefit did they earn? Roleplay.

Secondly, 'defend the cannon' just by itself will not work. MWO FW needs a new game type where units battle for the same thing. Will just call it "Take the Spaceport or Mech Factory, etc., where the map is neutral and the match plays the same as a PUG, but with objectives. Like you could capture Turret Implacements (which can be destroyed) to create a support chain from your dropship to the objective to prevent/deter spawn camping. Lights would move out to capture these and scout. Then the two teams battle to control the Mech Factory or other.

The problem with the Defend the Cannon gametype they have now is that the map is too involved in the outcome which makes it very hard for a PUG team to win since most will not know how to manipulate the map, something the 12 man teams learn very well.

Okay, that's all that needs to be done. Rank the Units, give them a meaningful RP reward. Planetary Control means something. Any player unit can do it. Mercs and freelancers are rated and also earn RP reward and can be hired by teams or the game system.

And, oh yes, this is where MWO is headed. It's really almost here.

Edited by Lightfoot, 27 August 2016 - 11:58 PM.


#23 LordNothing

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Posted 28 August 2016 - 12:17 AM

technologically speaking this game isnt very interesting, the engine is very obsolete. the gameplay is not very interesting, just the basic shooter stereotypes. the only thing it really has going for it is its franchise. and to drag its heels as it has done over the past several years, refusal to change, refusal to evolve. its not only damaged this game but also the company's reputation. pgi's logo will become the lgn rainbow of death for the modern era, a sure sign that pgi will not see any brand loyalty from me and a lot of other people.

Edited by LordNothing, 28 August 2016 - 12:18 AM.


#24 SamsungNinja

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Posted 28 August 2016 - 09:32 AM

View PostCoolant, on 27 August 2016 - 01:30 PM, said:

Your post OP is perfect examples of Kettle Logic (using multiple, jointly inconsistent arguments to defend a position). In addition:



Circular reasoning. You start with the what is your conclusion when you haven't provided solid evidence at all.



Inverse of Moral High Ground fallacy. You are assuming that anyone that supports PGI has a "holier-than-thou" attitude in an attempt to make them look ridiculous in order to win an argument.



Regression Fallacy - ascribes cause (PGI) where none exists. You have not proven or even provided evidence that MWO "messes with our computers".



causal oversimplification - assuming that there is one explanation (PGI's software) when in reality there may be a number of other causes for your disconnection.



Single authority – using yourself and only yourself as an expert of unknown credentials or using only your opinion to sell your idea.



causal oversimplification -assuming that there is one explanation when in reality "things not fixed" may have a number of other causes, not that PGI doesn't care.



Hasty generalizations - informal fallacy of faulty generalization by reaching an inductive generalization based on insufficient evidence, or essentially making a hasty conclusion without considering all of the variables.

Bahahaha fekkin' REKT.

Best post I've ready in ages. Absolute savagery.

Thank you, Coolant, for being the hero we deserve, not just the one we need right now.

Edited by SamsungNinja, 28 August 2016 - 09:34 AM.


#25 Mechwarrior Buddah

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Posted 28 August 2016 - 09:55 AM

View PostMechaBattler, on 27 August 2016 - 08:49 AM, said:

Faction warfare is just too repetitive to retain a decent playerbase for it. They don't want to admit that. They want to keep dreaming that opening gates and shooting at generators is a "fun" feature. Instead they're going to consolidate the number of "buckets" that players can funnel into. Which is nothing more than a band-aid.

They need a change in perspective. Seriously, they need to hire someone new with experience. Who can reshape FW to something more interesting.

Personally they should do away with the notion of taking planets. Instead turn it into a career mode. With a variety of mission specific game modes. Units can earn the right to go to the periphery and fight to become their own mini faction and fight for any planet in proximity. That's just me though..



They wanna keep dreaming about the esport unicorn and dont seem to care if the game craps out of the way. I bet when the game eventually dies, the first thing Paul tweets is it was because the fans werent loyal enough

#26 Spam Lanwalker

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Posted 28 August 2016 - 11:02 AM

View PostDaZur, on 27 August 2016 - 02:29 PM, said:

Who read magazines anymore?

Seriously, show me any game, single release or FP that was released to public over 2 years ago that gets any notable press...


path of exile and warframe ;)

#27 SamsungNinja

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Posted 28 August 2016 - 11:09 AM

View PostSpam Lanwalker, on 28 August 2016 - 11:02 AM, said:

path of exile and warframe Posted Image

I do believe he said notable.

#28 ScrapIron Prime

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Posted 28 August 2016 - 12:55 PM

View PostZealotTheFallen, on 27 August 2016 - 08:37 AM, said:

You white knights being paid by MWO to hang to a dream that is turning into a nightmare by the day.


Wait... I could be getting paid? Geez, hook me up!

#29 LowSubmarino

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Posted 28 August 2016 - 02:08 PM

FW has fundamental flaws.

1. Wait times are beyond anything that is even remotely tolerable. So far beyond, that not even the Enterprise could ever reach that far. Ever.

2. As somebody statet, if you get a bunch of cannonfodder übernoobs and you are down 5 mechs right away its just an endless massacre. You are loosing for an eternity with no hope to win. You see armys of noobs walk single file into a sea of red triangles. Clearly visible. Right there. Even a blind person would be blinded by that much red, They walk in. Single file. You stand behind them, snipe a bit, scrath your head. The new wave comes and you think now surely they will wait till they are a ball and make a combined move that at least has a chance to do some dmg and kill some of the other teams mechs. But no. They do the same thing again. getting slaughtered instantly. Down 14 mechs. After minutes. I mean....that simply is no fun. Whatsoever. I dont play cw anymore. Its just bad. MWO quick or group play is fun. FW sux too hard. No idea how anybody besides good premades could ever enjoy it? That is even weirder than ppl that actually wait 19 hours for one game.

Edited by oneda, 28 August 2016 - 02:09 PM.


#30 Mechwarrior Buddah

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Posted 28 August 2016 - 03:07 PM

View PostIdealsuspect, on 27 August 2016 - 09:40 AM, said:


Yep some peoples who like FW before did say this since FW was in beta 1 well 3 years ago...


Is it still?

#31 Idealsuspect

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Posted 28 August 2016 - 03:53 PM

View PostMechwarrior Buddah, on 28 August 2016 - 03:07 PM, said:


Is it still?


In beta ? Yes i throught, coze in 3 years i never saw reals changement out of scout mode ( which is really poor )

Edit: out of scout mode and Long Tom feature ( which is really dumb )

Edited by Idealsuspect, 28 August 2016 - 04:00 PM.


#32 Mechwarrior Buddah

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Posted 28 August 2016 - 04:10 PM

Hey OP, would you believe PC Gamer named this one of the top shooters of all time?

View PostIdealsuspect, on 28 August 2016 - 03:53 PM, said:


In beta ? Yes i throught, coze in 3 years i never saw reals changement out of scout mode ( which is really poor )

Edit: out of scout mode and Long Tom feature ( which is really dumb )


I remember there being a beta tag on it but I havent even looked at FW in a year or so

#33 LowSubmarino

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Posted 28 August 2016 - 04:12 PM

Why not talk about it. Its a game and in game magazines they talk about games. And its fun too.

#34 MechaBattler

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Posted 28 August 2016 - 05:26 PM

View PostMechwarrior Buddah, on 28 August 2016 - 09:55 AM, said:



They wanna keep dreaming about the esport unicorn and dont seem to care if the game craps out of the way. I bet when the game eventually dies, the first thing Paul tweets is it was because the fans werent loyal enough


I think they care. They just can't really make anything dynamic. It's basically the same game, but with multiple drops and gates/generators to destroy. Or it's 4v4. They need someone with experience and a fresh perspective.

Edited by MechaBattler, 28 August 2016 - 05:26 PM.


#35 Mechwarrior Buddah

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Posted 28 August 2016 - 05:51 PM

View PostMechaBattler, on 28 August 2016 - 05:26 PM, said:


I think they care. They just can't really make anything dynamic. It's basically the same game, but with multiple drops and gates/generators to destroy. Or it's 4v4. They need someone with experience and a fresh perspective.


they need to rehire the guy that could read the code

#36 His Holiness Pope Buster

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Posted 28 August 2016 - 05:59 PM

View PostAlistair Winter, on 27 August 2016 - 09:27 AM, said:

Forget magazines! What are people saying via the telegraph? What does the town crier say? What's the latest news on the radio?

The internet has ruined most kinds of journalism, and gaming reviews are right on the top of the list. I don't care about magazines anymore.


Remember Penthouse Letters? Those were the days.

#37 LordKnightFandragon

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Posted 28 August 2016 - 06:05 PM

If this game followed the Battlefield CTF ticket system, it would be more fun then what it is now.

MWO is so far from a "battletech" game its scary.

#38 SamsungNinja

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Posted 28 August 2016 - 07:23 PM

View PostScrapIron Prime, on 28 August 2016 - 12:55 PM, said:

View PostZealotTheFallen, on 27 August 2016 - 08:37 AM, said:

You white knights being paid by MWO to hang to a dream that is turning into a nightmare by the day.

Wait... I could be getting paid? Geez, hook me up!

Right?? I want in on that!

This whole time I thought I was just defending the game against people judging it based on what it could be, rather than what it is, because I felt an obligation to voice the other half of the argument.

You mean to tell me I could have just been mindlessly writing positive stuff and getting paid for it this entire time? Without all the personal attachment?

DAMNIT!





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