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1 Year Player, Still Bottom Tier


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#1 MattNovaCat

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Posted 26 August 2016 - 02:18 PM

Yep, after a year of playing I'm still firmly at the bottom of Tier 5.


Barely managed to get the tier bar up to the P in pilot info after nearly a month of hard work...and then Patch Day saw me smashed all the way back down in a single afternoon. Can't get
more than 2 or 3 green up arrows before a red down wipes out everything.



PGI should open up more Tiers so rotten players like me can keep dropping down.

#2 Davison

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Posted 26 August 2016 - 02:26 PM

Don't worry too much about it, Matt. Just try and have some fun with the game. All else is secondary, my friend.

#3 Tarl Cabot

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Posted 26 August 2016 - 02:43 PM

How often do you play? What mechs are you driving/load outs? QP, GroupQ or FP? Remember, FP does nothing for your tier, directly. Indirectly, experience gain can be put forth into the QP but with that much time under your belt, it can be a slow crawl.

Ignoring that tier you are in, how do you feel about the way the battles evolve? Are you the first to die or the last? How do you feel about your performances in those matches?

With that said, create an alt account just for testing. Do not purchase anything and drive the trial mechs for about 20 drops.

Edited by Tarl Cabot, 26 August 2016 - 02:46 PM.


#4 FuhNuGi

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Posted 26 August 2016 - 02:56 PM

Don't worry too much...

PSR ties strongly to damage dealt.
PSR is not an accurate reflection of experience or skill, but a rather vague and arcane stacking system that, due to how it calculates, depends heavily on how well your team worked together as well.
As an example, if you are in a light, you can theoretically NARC and TAG and call the entire drop, be on the winning team all day long and still not move up in PSR.
You can also do metric tons of damage, a couple kills and no wins... and go up, quite a bit.

So, either accept that it doesn't mean much, or grab a helmet and start climbing up Mt. Tryhard one smouldering mech wreck at a time.

What kind of mech are you running? Solo drops in PUGland?

What has PSR done for you or anyone else lately? Get you a free cup of coffee even?

#5 Navid A1

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Posted 26 August 2016 - 02:56 PM

Post some of your mech builds.

Maybe we can help

#6 FallingAce

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Posted 26 August 2016 - 03:08 PM

Tier 5 having a decent mech/load out is half the battle.

The easiest way to get better quick is to get on teamspeak. Plenty of people there willing to help other players get better.

Most of the people that stream on twitch are also willing to answer quetions. Just remember that they are doing a show for everybody, not just you. The chat room on twitch is a great place to get instant answers to questions.

The progress bar is not a good judge of anything. You win you go up. You lose you go down.
Wins and losses in Tier 5 are more a function of matchmaker than other tiers since matchmaker can't tell the diference between a potato fresh out of the ground and a smurf account.
Your win loss ratio is .84 while not bad, is probably the reason you're not progressing very fast.

#7 Hestan

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Posted 26 August 2016 - 03:10 PM

Are you sincere or is this a troll post?

The tier system is mostly just a time played thing and not an actual skill thing. Assuming about 30 games a week, a 50/50 win/loss ratio, and 6 months should see you in tier 2. You will have tier 1 in about 9 to 10 months if you keep playing the same.

If you are sincere, background information would be useful like the others are requesting.

#8 FuhNuGi

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Posted 26 August 2016 - 03:59 PM

View PostFallingAce, on 26 August 2016 - 03:08 PM, said:



Your win loss ratio is .84 while not bad, is probably the reason you're not progressing very fast.


Again, like PSR, the win loss ratio is not a true skill measure, although it can be confused with one. The w/l ratio also includes messing around with odd builds, leveling new mechs and just plain messing around.

Look more at the stats on what mech you enjoy running in and feel you are the most competitive (individual mech w/l and kdr, weapon hit%) and use those stats to identify your strengths and weaknesses... maybe you can statistically figure out which weapons work best on which chassis for you and so on.

But still, if PUGging along, you are to some degree at the mercy of the Matchmaker gods.
Keep fighting, do damage, repeat

#9 Mr Beefy

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Posted 26 August 2016 - 04:26 PM

For example, this is my clan account, and I hadn't played it in forever... months. I started at Tier 4, and I am already up to tier 3 in just a week, if that. I have dropped maybe 70 games in a week and a half. I don't think I am a great player, but I have my matches that I can wreck face and carry hard. List your builds, and describe your avg. damage per match... kills, etc, and maybe some of us can give you advice.

#10 El Bandito

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Posted 26 August 2016 - 04:29 PM

A year of T5? Wow. Are you sure you installed double heatsinks on your mechs? Posted Image

#11 TercieI

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Posted 26 August 2016 - 04:31 PM

View PostNavid A1, on 26 August 2016 - 02:56 PM, said:

Post some of your mech builds.

Maybe we can help


Also game and peripheral settings. I've seen a number of struggling players improve immensely just by configuring their mouse reasonably.

Note there's no judgment here, just there are tons of little things that can be done, many of which some players simply don't know about.

Edited by TercieI, 26 August 2016 - 04:34 PM.


#12 Yosharian

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Posted 26 August 2016 - 04:40 PM

Don't really see the purpose of a thread like this

#13 UnofficialOperator

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Posted 26 August 2016 - 04:41 PM

Hmm based on OP's season 1 & 2 k/d of 0.4ish over 600 games, its highly possible.

MattNovaCat, if your sole purpose is to go up in PSR, the 1 and only important thing to focus on is damage and K/D due to how PSR works. With enough damage, you will go up in PSR even on a loss. I would advise you to drive Assaults as they survive longer and output more damage. This is how I got to T1 from T5 as a returning player (I left in 2012 and came back on 7th July 16 and it took me about 39 days and 1390 games to reach T1). Win loss will increase should come naturally once you adopt a high k/d mentality.

Good luck, message me if you need more help.

Edited by UnofficialOperator, 26 August 2016 - 04:45 PM.


#14 DaFrog

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Posted 26 August 2016 - 04:48 PM

Lucky you. I'm jealous.

#15 Mr Beefy

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Posted 26 August 2016 - 04:59 PM

232 hours if you figure each match to avg 10 minutes.... that is like 6 hours a day for 39 days straight, good god man..... who has time to play any game that much let alone MWO? I used to spend some serious time like that back in 2013 on this game, but after about 6 months, I put an end to it. With things seeming to go up, then now further south and lack of much depth if any, I hardly play anymore. This last week is the most I have played in over a year, and I have spent some time on the non rewarding PTS server. Posted Image

Edited by Mr Beefy, 26 August 2016 - 05:00 PM.


#16 UnofficialOperator

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Posted 26 August 2016 - 05:06 PM

View PostMr Beefy, on 26 August 2016 - 04:59 PM, said:

232 hours if you figure each match to avg 10 minutes.... that is like 6 hours a day for 39 days straight, good god man..... who has time to play any game that much let alone MWO? I used to spend some serious time like that back in 2013 on this game, but after about 6 months, I put an end to it. With things seeming to go up, then now further south and lack of much depth if any, I hardly play anymore. This last week is the most I have played in over a year, and I have spent some time on the non rewarding PTS server. Posted Image


Yeah Posted Image That's why I'm cutting down drastically and moving to other games. The point is that with how PSR works, giving little weightage to scouting, narcing, objective etc, then the only way is to get high damage in order to move up PSR. That's my advice anyway. OP plays 300 games a season so if he puts his back into it, he can probably do it in 4 to 6 months.

Edited by UnofficialOperator, 26 August 2016 - 05:07 PM.


#17 MattNovaCat

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Posted 26 August 2016 - 06:01 PM

Months and months of no movement--no lasting movement at any rate--while other players claim tier upgrades in a month or less. (Newer players in unit fly through.) It's not the computer now--got a new system and jumped from 9 fps to 70+--and the tweaks are good.


I seem to be playing around 2 - 3 hours most days; played something like 50 matches today. Drop and die and grab a fresh mech and drop again--had 5 mechs locked in game at one point.



I drop alone or with a group, I die first, middle, or last...no steady point there.


Mist Lynxs, raven, Nova, Hellbringer, Stormcrows, Hunchback, Blackjack, Cataphract...all over the place. My builds are good--had lots of advice there.


My damage is usually around a 100. Today it's been lots of under 20. Got a single battle with 1100 damage in my Hellbringer, but never approached that again.


I'm avoiding FW cause being in drops with multiple scores of 48-0 are just discouraging. (10 drops in 1 day and 8 of them were 48-0 final scores.) No point in getting trounced endlessly.

#18 Spheroid

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Posted 26 August 2016 - 06:04 PM

I remember you sucking when you were in Kurita. If you want an honest answer it is going to fall into one of three categories.

(_A_) your computer sucks and low fps is handicapping you.

(_B_) your mech builds are not good and are losing to better ones. The solution is to emulate and copy those which are killing you and or outperforming you. Between the target readout and spectate tool this is not a hard task.

(_C_) your gameplay style is incompatible with generating large matchscores. Examples of this are dedicated NARCers/weak ineffective snipers.


Again if you want an honest answer you must be forthcoming how your weakness is caused by choice A, B or C.

Edited by Spheroid, 26 August 2016 - 06:06 PM.


#19 Champion of Khorne Lord of Blood

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Posted 26 August 2016 - 06:06 PM

View PostMattNovaCat, on 26 August 2016 - 06:01 PM, said:


I seem to be playing around 2 - 3 hours most days; played something like 50 matches today. Drop and die and grab a fresh mech and drop again--had 5 mechs locked in game at one point.



This right here is the problem. I got good once I started using the time after I had died in a match to start figuring out how I died, why I died, and how I could have not died. The next match I'd test my theories and do better and better. Now a days I call matches where I only got 600 damage in my light mech a bad match.

Take some time to examine your play patterns, your mistakes, improve on them and don't keep making them.

#20 UnofficialOperator

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Posted 26 August 2016 - 06:13 PM

View PostMattNovaCat, on 26 August 2016 - 06:01 PM, said:

Months and months of no movement--no lasting movement at any rate--while other players claim tier upgrades in a month or less. (Newer players in unit fly through.) It's not the computer now--got a new system and jumped from 9 fps to 70+--and the tweaks are good.


I seem to be playing around 2 - 3 hours most days; played something like 50 matches today. Drop and die and grab a fresh mech and drop again--had 5 mechs locked in game at one point.



I drop alone or with a group, I die first, middle, or last...no steady point there.


Mist Lynxs, raven, Nova, Hellbringer, Stormcrows, Hunchback, Blackjack, Cataphract...all over the place. My builds are good--had lots of advice there.


My damage is usually around a 100. Today it's been lots of under 20. Got a single battle with 1100 damage in my Hellbringer, but never approached that again.


I'm avoiding FW cause being in drops with multiple scores of 48-0 are just discouraging. (10 drops in 1 day and 8 of them were 48-0 final scores.) No point in getting trounced endlessly.


How much FPS are you running at? (Press F9 ingame to check upon drop)

Also you might want to try locking your drops to only 1 server, the one you get the best ping at. This is to eliminate you having to change your aiming point (leading the target) every time you switch to a new server. Will increase queue time but its worth it.

Edited by UnofficialOperator, 26 August 2016 - 06:15 PM.






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