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So, Choices For Reward Loyalty Program

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#21 invernomuto

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Posted 31 August 2016 - 07:24 AM

View PostEl Bandito, on 31 August 2016 - 06:55 AM, said:


On some chassis, the (S) variant might have better hardpoints/quirks than the Hero variant. In such cases, buying it for 40 dollars is better deal than spending 35 for the hero.


You said MAD-3R(S)? :)

#22 Koniving

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Posted 31 August 2016 - 07:26 AM

Huntsman I got because 50 ton medium with shitload of hardpoints for customization options... but even more so -- Shoulder Mounted Weapons. <--The only selling point I needed.

>.>

#23 El Bandito

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Posted 31 August 2016 - 07:30 AM

View Postinvernomuto, on 31 August 2016 - 07:24 AM, said:

You said MAD-3R(S)? Posted Image


Read my mind.

#24 Bishop Steiner

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Posted 31 August 2016 - 07:34 AM

View PostKoniving, on 31 August 2016 - 07:24 AM, said:

Marauder IIC has some perks to it. Though already have a Marauder.

Night Gyr does have that intrigue on "Laser Heatsinks" but I can already figure on how PGI would handle it. "Glow in the dark feature!"

Kodiak's got the best bang for the buck.

I love the Cauldron Born and am sad I don't have it yet. Executioner's got a passing interest since I know it is canonically the tallest mech until 3065 during FASA's days, so there is that.

Yeah. Got the Kodiak... I guess I could add the Marauder IIC collectors... for 20 bucks, and qualify.... But TBH I don't think these will have much impact on the Summoner's viability.... and even if it made the SMN into a MetaLord.... since I don't even find myself playing anymore.... it'd just be throwing away 20 bucks, at this point.

Heck, I can't even get excited over that BJ2 I do qualify for..because instead of glorious long laser barrels, it'll just have silly square nubs.

View PostMetus regem, on 31 August 2016 - 07:22 AM, said:



I know the feeling... I'm getting stuck with the IS loyalty mechs, and I just don't care, nor do I want them... They are just so ugly with that paint... Only one I wanted, and still want is the Loyalty CN9-AH... the only one of the three fates I'm missing.

I'd give you my spare one, if I could. (Since I'm one of those that PGI double bequeathed)

Edited by Bishop Steiner, 31 August 2016 - 07:33 AM.


#25 Bishop Steiner

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Posted 31 August 2016 - 07:38 AM

View PostEl Bandito, on 31 August 2016 - 07:30 AM, said:


Read my mind.

IMO, the RFL-3N is a crapload better than the Legend Killer, too. The accel/decel quirks do a heck of a lot more for it's survivability than the LKs mediocre structure buffs.

#26 Marauder3D

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Posted 31 August 2016 - 07:40 AM

I love all three (S) variants: Warhammer, Marauder, and, Rifleman. The LK, due to quirks, is by far the worst of the Rifleman. I'm not too partial to the bounty hunter Marauder, but it works. The Widow Warhammer works in apocrophal ways: its a great ballistics platform, which Natasha Kerensky would have eschewed for HAWT PPC action!

#27 Koniving

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Posted 31 August 2016 - 07:45 AM

View PostBishop Steiner, on 31 August 2016 - 07:38 AM, said:

IMO, the RFL-3N is a crapload better than the Legend Killer, too. The accel/decel quirks do a heck of a lot more for it's survivability than the LKs mediocre structure buffs.

Which tells me that adding more health to everything solves little to nothing; we need the ability to evade the massive deathwaves of alpha damage and their ever increasing rate of fire with 15%, 25% and 50% fire rate quirks.

Power draw from what I seen is a more consistent ghost heat, however it still isn't something curbing all of the pinpoint damage... and more than the FLD (which is bad, don't get me wrong), it is the pinpoint convergence damage that really does a fight in.

#28 Marauder3D

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Posted 31 August 2016 - 07:45 AM

Now I'd like to hear what build folks used on their Marauder 3r(S) chassis, because I can't stand the triple AC5 build I see out there.

#29 jonfett

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Posted 31 August 2016 - 07:47 AM

I've the easiest solution for ya. Close wallet and don't spend any more money on this game.

#30 Koniving

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Posted 31 August 2016 - 07:56 AM

View Postjonfett, on 31 August 2016 - 07:47 AM, said:

I've the easiest solution for ya. Close wallet and don't spend any more money on this game.

Don't get me wrong, that really is the best solution.... but some of these 'reward' mechs are things I have been wanting in the game for a while.

...Admittedly not much on the Clan side, though I do enjoy playing Summoners. I think PGI missed some opportunities with these.

------

Side note:
Stalkering up.
Posted Image

IS packs I have:
Standard of...
Cyclops.
Marauder.
Phoenix Hawk.

Gotta upgrade 2 of them. Opinions?

#31 Bishop Steiner

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Posted 31 August 2016 - 08:35 AM

View PostKoniving, on 31 August 2016 - 07:45 AM, said:

Which tells me that adding more health to everything solves little to nothing; we need the ability to evade the massive deathwaves of alpha damage and their ever increasing rate of fire with 15%, 25% and 50% fire rate quirks.

Power draw from what I seen is a more consistent ghost heat, however it still isn't something curbing all of the pinpoint damage... and more than the FLD (which is bad, don't get me wrong), it is the pinpoint convergence damage that really does a fight in.

Been saying this for quite some time.

Problem is the most realistic/immersive solution gets the Tryhards all butthurt. But all buffing structure constantly does is keep making the game feel less and less like Mechwarrior.

#32 Quicksilver Aberration

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Posted 31 August 2016 - 08:43 AM

View PostKoniving, on 31 August 2016 - 07:56 AM, said:

IS packs I have:
Standard of...
Cyclops.
Marauder.
Phoenix Hawk.

Gotta upgrade 2 of them. Opinions?

Which ever one has the best pattern/baubles? The (S) variant really isn't a selling point for me since I don't care enough about the extra c-bills just the extra fluff stuff, but that's just me.

If you are going by the best variant, anything that isn't the Pixie would work, despite how cool it looks (seriously, PGI why you make me love the looks of the two worst mediums?), it is the weakest of the three.

#33 Koniving

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Posted 31 August 2016 - 08:57 AM

Agreed. Love the look of the Phoenix Hawk's collector variant. And the Cyclops custom job is pretty atrocious but repainting it won't be hard.
Do enjoy the Marauder's look, too.

Gah.

#34 Wintersdark

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Posted 31 August 2016 - 09:30 AM

View PostKoniving, on 31 August 2016 - 07:45 AM, said:

Power draw from what I seen is a more consistent ghost heat, however it still isn't something curbing all of the pinpoint damage... and more than the FLD (which is bad, don't get me wrong), it is the pinpoint convergence damage that really does a fight in.


This applies to PTS1, but not PTS2.

To be honest, as someone who did a LOT of fights in PTS2, it makes fights exactly like your old CB dueling videos. Much longer, hauls pinpoint damage way the heck down. I understand some don't like it, but it's basically just like those.

I agree re: convergence, but that's apparently just not a thing that's going to be touched :(

View PostKoniving, on 31 August 2016 - 08:57 AM, said:

Agreed. Love the look of the Phoenix Hawk's collector variant. And the Cyclops custom job is pretty atrocious but repainting it won't be hard.
Do enjoy the Marauder's look, too.

Gah.


The Special Ed MAD-IIC is damn pretty; and IMHO they really hit it out of the park with all of the Phoenix Hawks. Too bad they're really mediocre in game, but we knew that was coming.

#35 Koniving

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Posted 31 August 2016 - 09:31 AM

Two of my three Phoenix Hawks are actually decent.
Not great. Decent.

....then there's....that one.

#36 Marauder3D

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Posted 31 August 2016 - 09:54 AM

View PostKoniving, on 31 August 2016 - 08:57 AM, said:

Agreed. Love the look of the Phoenix Hawk's collector variant. And the Cyclops custom job is pretty atrocious but repainting it won't be hard.
Do enjoy the Marauder's look, too.

Gah.


Marauder S seems like a no brainer. I have the Phoenix Hawk and the 1(S) may be the worst variant. So I would caution you against that as a choice. I don't own the Cyclops so no opinion there.

#37 Bishop Steiner

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Posted 31 August 2016 - 10:57 AM

View PostKoniving, on 31 August 2016 - 07:56 AM, said:

Don't get me wrong, that really is the best solution.... but some of these 'reward' mechs are things I have been wanting in the game for a while.

...Admittedly not much on the Clan side, though I do enjoy playing Summoners. I think PGI missed some opportunities with these.

------

Side note:
Stalkering up.
Posted Image

IS packs I have:
Standard of...
Cyclops.
Marauder.
Phoenix Hawk.

Gotta upgrade 2 of them. Opinions?

Were it me, I'd go:
Cyclops and Marauder.
I prefer the MAD-3R to the BH, so might as well get the extra cbills if I am going to run it, right? And TBH I have way too many Hero mechs simply collecting dust.
On the Cyclops, I would lean towards the Hero because the 10Z is nothing special (10Q on the other hand...sigh) but adding the Hero gets you a whole lot of nothing in this regard. Basically on the Cyclops I'd go Collctors just because it's the lesser of two evils...and the 10Z is better than any Pixie.

Y U NO have Warhammers or Rifleman to make this easy?!?!?! (dual ac10/dual mlaser RFL-3N is a fun fun fun robot, and Warhammers are prety much monsters.... unless you like to run them stockish, like me. :/ )

#38 Koniving

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Posted 31 August 2016 - 11:02 AM

Just remembered I also own the Archer and I'm really damn good with it.
Archer and Marauder probably; if I do the Cyclops collector it'd be because of the hardpoints and wanting that with cbills, not that creepy paintjob...

The paintjob reminds me of that sausage party potato... WARNING... ...If you haven't heard about the movie yet, don't click it.

View PostBishop Steiner, on 31 August 2016 - 10:57 AM, said:

Y U NO have Warhammers or Rifleman to make this easy?!?!?! (dual ac10/dual mlaser RFL-3N is a fun fun fun robot, and Warhammers are prety much monsters.... unless you like to run them stockish, like me. :/ )

Wanted but their pre-order early bird specials went out before I had any money.

#39 Alistair Winter

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Posted 31 August 2016 - 11:08 AM

Far be it from me to tell anyone how to spend their money.

But it really does kill me to see so many people spend $40 just upgrading their existing mechs to get a special camo pattern and a c-bill bonus they don't need, in order to qualify for these loyalty mechs. I'm happy that you're content with this Loyalty Sale, but I wish PGI wasn't getting away with this and getting so much money for what is essentially old rope.

2017 Loyalty rewards: To get the special ECM Dire Wolf you must unlock all camo patterns for at least 30 different mechs, for a total cost of a few hundred thousand MC. You're welcome to have this free gift, customer.

#40 Bishop Steiner

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Posted 31 August 2016 - 11:13 AM

View PostKoniving, on 31 August 2016 - 11:02 AM, said:

Just remembered I also own the Archer and I'm really damn good with it.
Archer and Marauder probably; if I do the Cyclops collector it'd be because of the hardpoints and wanting that with cbills, not that creepy paintjob...

The paintjob reminds me of that sausage party potato... WARNING... ...If you haven't heard about the movie yet, don't click it.


Wanted but their pre-order early bird specials went out before I had any money.

You actually do well in the ARC-2R? Gah. Sadly I really hate that one. I desperately with I could slap my "S" onto my ARC-5W instead. (A shame the Steiner model didn't translate as well as I had hoped). Still, if you like it, then yeah, no brainer.

I just wish I had gone Collectors on my Rifleman instead of the Hero. LK is a smoking pile of crap. Whereas I love love love my RFL-3N. Wish I didn't hate how the Marauder looked so much, as I do pretty good in the 3R, but just...it's so..... fat.

If I could "mulligan" my orders:
-I'd skip the MAD entirely,
-Reduce the WHM to a basic pack.
-RFL upgrade to Collectors, drop the Hero.
-Reduce Archer to Basic, keep the Hero
-Skip the Pixie entirely
-Keep the Cyclops, add the Hero.
-Keep the Kodiak and Reinforcements, drop the Hero.
-Skip everything else released in the last year.

View PostAlistair Winter, on 31 August 2016 - 11:08 AM, said:

Far be it from me to tell anyone how to spend their money.

But it really does kill me to see so many people spend $40 just upgrading their existing mechs to get a special camo pattern and a c-bill bonus they don't need, in order to qualify for these loyalty mechs. I'm happy that you're content with this Loyalty Sale, but I wish PGI wasn't getting away with this and getting so much money for what is essentially old rope.

2017 Loyalty rewards: To get the special ECM Dire Wolf you must unlock all camo patterns for at least 30 different mechs, for a total cost of a few hundred thousand MC. You're welcome to have this free gift, customer.

Yeah...IDK...maybe it's just been the direction, or lack thereof by PGI since the beginning of the year, but this "reward" is sitting less well with me than in previous years. In part because of the convoluted qualification requirements.





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