Wintersdark, on 03 September 2016 - 09:53 AM, said:
Now, before insulting people, open up the XML that defines this, it's the base weapon stats. Every weapon belongs to one and only one linked heat group. That's it. That's how the system works.
To link ML and LPL, you MUST assign ML to the Large Energy Group or assign LPL to the Small Energy Group. In either case, the weapon no longer belongs to its prior group.
As well, factor isn't the number of weapons fired, it's the heat penalty factor. So this isn't about how many you fire, it's about the penalties for exceeding the limits. The factor used is always the highest of the fired weapons, then multiplied by the sum of the heat generated by the fired weapons. This is fine when the weapons are similar, but breaks down when they're different.
You can change the system so that one weapon can belong to multiple groups. Just hire a programmer and add a few pages of code.
And when did I insult you? Was there some micro aggression in my post?