Pjwned, on 06 September 2016 - 10:37 PM, said:
If they just made Long Tom be an artillery bombardment instead of a nuclear blast it would be fine and it wouldn't have needed to be repeatedly nerfed into oblivion.
Take a standard artillery strike, scale it up so that it fires like 80 shells in a big radius with multiple shells landing at a time, bam it's done; oh and I guess decrease the frequency of strikes too.
Take a standard artillery strike, scale it up so that it fires like 80 shells in a big radius with multiple shells landing at a time, bam it's done; oh and I guess decrease the frequency of strikes too.
This - area denial - thumper bombardment - the enemy might move through the area but it will get damaged
but the biggest issue is the randomness - it should have to be triggered