Basically I've found a way to use ED's mechanics to adapt the Battletech TT heat system to MWO.
I feel like the result is a marked improvement on any existing system, and I believe many of you will too. Please head over to the main topic and take a look, and please post/test your builds using the proposed system to see how it performs and recommend and tweaks it might need.
http://mwomercs.com/...tt-heat-system/
The current values for heat cap and dissipation are set exactly in line with both TT and MWO's existing system. I feel like this is the best base to start from, as it doesn't require further adjustment or balancing to work on the live server. It simply slots right in where the existing heat system was.
I've greatly updated the OP of that topic, to include a more brief TLDR explaination of the system, some background, and better depth of functionality explainations.
Edited by ScarecrowES, 07 September 2016 - 05:08 PM.