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Nine Suggestions For This Excellent Game Become Tier One


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#1 DINGBOT

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Posted 07 September 2016 - 05:08 PM

Hi there, first i wanna say that i love this game and i like to see it growing more and more. I have some suggestions, but forgive my bad english.

1- A record mode after the battle. In this mode we can see everything that happened into the battle through any perspective, any type of view camera, including free mode. With this option we can make awesome videos to make the game more popular.

2- Destructive environments. Not just trees and pilasters, but every possible thing with this graphic engine, even the floor could be transformed after a airstrike for example.

3- Create a hardcore mode where the mechs continue damaged or destroyed after the battle. The advantage is that the players win much more money (to fix their own mech damage or buy more things) and they can keep the parts, peaces and equipaments (normally very damaged) of the defeated mechs. The division of the parts could be done through score or other thing. The defeated players will lose all destroyed parts and equipment and all those that are disconnected from the CT and the player should buy new ones if desired. You could also have a fighting mode where players place their mechs as a bet and whoever wins takes the defeated mech as a prize (with the damaged parts and equipments).

4- Create melee weapons and shields.

5- Story mode.

6- Create bots with the option to customize their equipments and tier level.

7- Smoke and flash grenades for more tactical approach.

8- A good prize for team/lance leaders to encourage that there is always a commander. But players must give a punctuation to the leadership after the battle in order to adjust the awards.

9- The possibility to test the mech and equipments into a arena with bots before buy.

See you in battle mechwarriors.

#2 Mokey

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Posted 08 September 2016 - 04:43 AM

View PostDINGBOT, on 07 September 2016 - 05:08 PM, said:

4- Create melee weapons and shields.


bring in the Neanderthal!

http://www.sarna.net/wiki/Neanderthal

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#3 DINGBOT

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Posted 09 September 2016 - 06:06 AM

I forgot to mention:

10- The possibility to use jump jet horizontally, just like strafe, for a faster approach or dodge.





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