Night Gyr Buyers: Do You Think The Mech Should Be Shipped With Quirks?
#1
Posted 14 September 2016 - 02:28 AM
I did preorder it and that's what I think about it and the game as a whole (to be free of 'Mech quirks as possible). What do you think?
#2
Posted 14 September 2016 - 02:36 AM
Quirks to simulate Laser Heatsinks, unique glow effect, nothing else.
LHS quirk should be tied to the CTs and not a set of 8.
#3
Posted 14 September 2016 - 02:40 AM
Maybe add structure / agility somewhere down the line if it needs it - i think it probably will because since the skill tree nerf, agilty rating of 4.0 feels very sluggish.
#4
Posted 14 September 2016 - 02:40 AM
Edited by Livaria, 14 September 2016 - 02:57 AM.
#5
Posted 14 September 2016 - 02:49 AM
Quote
We are currently evaluating options for providing the Night Gyr with some of the traits provided from its use of the special Laser Heat Sinks in standard BattleTech lore. However, it is unlikely that Laser Heat Sinks themselves will be added to MWO as a distinct item; it is more likely that the Night Gyr will be provided with a special Quirk implementation to account for its use of Laser Heat Sinks.
Additionally, we are also evaluating the feasibility of adding a special glow effect to the Night Gyr when overheating to help distinguish the Night Gyr’s traditional use of Laser Heat Sinks, but whether this glow feature is implemented in the final design is still to be determined.
So there should be some LHS quirks (or LHS themselves), that's the main feature of the mech.
Edited by vocifer, 14 September 2016 - 02:51 AM.
#6
Posted 14 September 2016 - 03:52 AM
which is to say, it doesn't get nor really need any significant quirks because the quirk system was more meant to bring up the down mechs.
Edited by CapperDeluxe, 14 September 2016 - 03:52 AM.
#7
Posted 14 September 2016 - 05:41 AM
CapperDeluxe, on 14 September 2016 - 03:52 AM, said:
which is to say, it doesn't get nor really need any significant quirks because the quirk system was more meant to bring up the down mechs.
Of course, but the problem is that I'm not sure if PGI will be able to predict the Gyr's performance considering what happened to the Kodiak(s) at its release.
I hope that PGI reads this thread and put some real thought regarding the matter.
#8
Posted 14 September 2016 - 05:49 AM
#9
Posted 14 September 2016 - 06:10 AM
Also acc/decel quirks would be welcomed
#10
Posted 14 September 2016 - 06:13 AM
2.Minor agility quirks. She'll be slow, so this will help her twist damage.
3.Minor energy quirks. She'll have space for few DHS and will have to carry the heaviest energy weapons. I just think that this will help people who want to use those energy slots for something!
#11
Posted 14 September 2016 - 06:15 AM
Hit the Deck, on 14 September 2016 - 02:28 AM, said:
I did preorder it and that's what I think about it and the game as a whole (to be free of 'Mech quirks as possible). What do you think?
Mechs should ship without quirks and receive updates over the month following release to address concerns (once a week or two weeks) until it is balanced well.
Then again I think they need someone familiar enough with their own xml sheet that it doesn't take them 4 hours to modify one value (per their own statement) because find functions should make it rapid.
Bug that is my two cents.
#12
Posted 14 September 2016 - 06:30 AM
#15
Posted 14 September 2016 - 07:04 AM
#16
Posted 14 September 2016 - 07:56 AM
I do not need weapon quirks.
I do not need mobility quirks.
I do not need structure quirks.
The dakka itself is its own reward.
#17
Posted 14 September 2016 - 08:11 AM
Edited by Gas Guzzler, 14 September 2016 - 08:11 AM.
#18
Posted 14 September 2016 - 11:00 AM
Just to throw it in, weapon and mech improvements should be slotted into parts of the mechs like you slot heatsinks into the engine. Just saying.
Anyway. The Night Gyr, yeah I look forward to it and if *sigh*quirked (highly likely structure quirks at least and maybe acc, dec ones) thhey need to be quirked after the Night Gyrs uniqueness, its strengths. If quiking its weaknessess, they need to be at least 2x or so stronger.
#19
Posted 14 September 2016 - 11:08 AM
-12% bloated
Probably wont get those though.
Oh well, I wont be able to see from the cockpit anyways.
#20
Posted 14 September 2016 - 11:13 AM
Edited by Violent Tendencies, 14 September 2016 - 11:16 AM.
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