davoodoo, on 13 September 2016 - 06:39 AM, said:
I would like to see your mathematical proof that doubling armor provides less than double protection in any case if we ignore external factors like quirks.
*sighs*
Double protection, yes. I said it increases by the same percentage.
However, gaining 20 armor and gaining 120 armor are extremely different things, because strike size doesn't change.
While the Atlas can sustain twice as many hits, and the Locust can sustain twice as many hits, this still only means that a light takes 2 hits to puncture it's armor, while the atlas takes 8.
This is a situation where how math, while totally correct, can easily give the wrong initial conclusion.
Look at it this way. Take two guys, one with $500 in his pocket, and one with $5 in his pocket.
Now double their money.
Both guys gained 100% of their starting funds! They both gained the same amount! Both now have double their prior purchasing power.
Except one guy gained $495 more than the other guy, and now has $890 more than him.
Lunch costs $5. Now the $5 guy can buy two lunches, while the $500 guy can buy 200 lunches.
This is much how armor works in MWO. The damage you take in a hit doesn't change; it's a flat amount. The light can eat one extra hit, the assault can eat 4 hits. The Assault gains massively more from this deal than the light does.
Edited by Wintersdark, 13 September 2016 - 08:41 AM.