XL in a IS medium is dangerzone. Just cause "meta mechs" has it and I put a XL build up, doesn't mean it is actually "the" meta. The meta is always shifting after balances/patches etc. Hence I wouldn't class any of the builds I stuck up as "meta", they are crazy, but done right, powerful (I didn't even look at Meta Mechs btw, just hacked them up quickly so they might overlap, i dunno?).
Wait till you climb tiers good sir, you'll find out what works and what doesn't, part of the learning process really as T5/T4 people can't aim well. T1's will take you apart and know which arm to rip off first
The biggest issue is it's not really a good alpha as you have a much longer burn time on the LL compared to the ML is haphazard. And you said it yourself here:
Sidefire, on 13 September 2016 - 03:53 PM, said:
I've been running hotter than I'm comfortable with, and on hotter maps even shut down a few times securing a kill, a problem I never ran into before I got the cooldown bonuses.
The mech already has pretty decent heat capacity, 43% on Smurfy (which doesn't include any quirks), is pretty decent as far as cooling goes. Most of my mechs (aside from Assault brawlers) run way hotter. Overheat/Shutdown in a Med is almost instant death in higher tiers, I promise you that.
The reason is you are overheating is you're firing a LL in a brawl, which is really not idea. Taking the LL out and just firing the brawl alpha is 23 points of damage. Not a lot. The cooldowns also do not really match up properly either with the LL, that is probably my main grip. You're just giving soooo much facetime in battle to give focus fire.
Anyway, that's all I've gotta say, I mean all my feedback as constructive as the other guy did too, but you seem to be taking offence to it for some reason and needing to defend, while asking advice... That confuses me a bit. I have no issue helping people where I can