Jump to content

Wondering Why Fp Event Brings All The Lurms...


46 replies to this topic

#1 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 13 September 2016 - 09:47 PM

To the yard?

I suspect they are trying to, perhaps, emulate?




I did LOL at this video though, pretty much how FP is during an event, just on on a grander/more organised scale.

Edited by justcallme A S H, 13 September 2016 - 10:31 PM.


#2 Vxheous

    Member

  • PipPipPipPipPipPipPipPipPip
  • CS 2019 Gold Champ
  • CS 2019 Gold Champ
  • 3,830 posts
  • Location2 Time MWO World Champion

Posted 13 September 2016 - 10:13 PM

228'S the only organized group that I've seen actually make LRM's work for the lulz (those same players would smash even harder playing non-LRM mechs though)

#3 R79TCom1 Night Lanner

    Member

  • PipPipPipPipPipPip
  • The Raptor
  • The Raptor
  • 248 posts
  • LocationPacific Northwest, USA

Posted 13 September 2016 - 10:23 PM

My guess is that it is easier to get KMDDs with LRMs. If done well you can do a lot of damage even if you do not get the kill. The problem is that you do not get the kill or disable enemy weapons as effectively as direct fire, so the OpFor kills your buddies while you are farming KMDDs.

That is my 2 Kerenskys as to why I think you see more LRMs in events like this.

#4 Vxheous

    Member

  • PipPipPipPipPipPipPipPipPip
  • CS 2019 Gold Champ
  • CS 2019 Gold Champ
  • 3,830 posts
  • Location2 Time MWO World Champion

Posted 14 September 2016 - 12:16 AM

View PostR79TCom1 Night Lanner, on 13 September 2016 - 10:23 PM, said:

My guess is that it is easier to get KMDDs with LRMs. If done well you can do a lot of damage even if you do not get the kill. The problem is that you do not get the kill or disable enemy weapons as effectively as direct fire, so the OpFor kills your buddies while you are farming KMDDs.

That is my 2 Kerenskys as to why I think you see more LRMs in events like this.


That's what people think (wrongly) is the best way to get KMDD, but in reality, blasting a side torso off a mech with direct fire weapons is what actually nets easy KMDD.

#5 Willard Phule

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,920 posts
  • LocationThe Omega Company compound on Outreach

Posted 14 September 2016 - 03:25 AM

It's quite simple, really.

PGI doesn't tend to think their events through very well and they tend to target them at the new players.

New players love LRMs. They're "fire and forget"...and it makes them think they're contributing to the team's win, even when they're doing just as much damage to their own team as the enemy or just standing in one spot waiting for red triangles.

It is what it is. A complete lack of matchmaking pretty much guarantees that you will have a 2-4/8-10 ratio of experienced players to new players per PUG team.

A simple rule of thumb is that you should NEVER allow a guy in a trial mech to be behind you. If you do, you're liable to get shot in the back. Always make them be in front of you, even the LRMs. If nothing else, they'll draw fire from you.

#6 Count Zero74

    Member

  • PipPipPipPipPip
  • Mercenary Rank 7
  • 171 posts

Posted 14 September 2016 - 04:25 AM

LRM OP!! New meta confirmed!!

#7 CwStrife

    Member

  • PipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 269 posts
  • LocationUSA

Posted 16 September 2016 - 05:41 AM

I'm really not sure why this is, and I saw it last night so many times. Half the team bringing LRM's and i'm sitting here like WTF lol

#8 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 16 September 2016 - 05:48 AM

Maybe people think KMDD's are easier with LRMS? Not sure why though as it's not the case at all.

#9 crashlogic

    Member

  • PipPipPipPipPipPip
  • Mercenary
  • 318 posts

Posted 16 September 2016 - 10:16 PM

because I like playing lrms, and the only time CW is not ******* chore to sit and wait for a game is when there is an event...

#10 Pat Kell

    Member

  • PipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 1,187 posts
  • LocationSol, NA, Iowa

Posted 16 September 2016 - 11:25 PM

View Postcrashlogic, on 16 September 2016 - 10:16 PM, said:

because **I** like playing lrms, and the only time CW is not ******* chore to sit and wait for a game is when there is an event...

Fixed to help explain things...

Edited by Pat Kell, 16 September 2016 - 11:26 PM.


#11 crashlogic

    Member

  • PipPipPipPipPipPip
  • Mercenary
  • 318 posts

Posted 16 September 2016 - 11:29 PM

And your point is?

#12 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 16 September 2016 - 11:52 PM

There is no *I* in team.

#13 xX PUG Xx

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,722 posts
  • LocationThe other side of nowhere

Posted 17 September 2016 - 01:52 AM

Well **I** pulled out a 1800 dmg 6 kills 10 KMDD with an LRM deck this morning, just to be annoying you understand :P








I won't mention too loudly the 3200 in my dakka deck two matches after that, 1.5 million CBills!! Lurve my DakkaWolf :D

Edited by xX PUG Xx, 17 September 2016 - 01:54 AM.


#14 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 17 September 2016 - 02:46 AM

lol

#15 crashlogic

    Member

  • PipPipPipPipPipPip
  • Mercenary
  • 318 posts

Posted 17 September 2016 - 10:17 AM

View Postjustcallme A S H, on 16 September 2016 - 11:52 PM, said:

There is no *I* in team.


1: I care, why?

2: I spend money on the mech, money on the modules and weapons to play the game with the mech I like and I want. If the team pays for my mech, weapons and modules I will pilot what they want. Unless the team is footing the bill, I will play what makes me happy and contribute to the team in the way I see fit.

3:Your point presupposes I would play as well with a laser boat as I do with a LRM boat. In is entirely within the realm of possibility of reason that a player might be significantly worse for the team trying to spew lazervomit than spamming lrms.

4. I would submit that there are far worse things players do to hurt their teams than fire LRMS. Yoloing through the gate unsupported is one. Ignoring the efforts of a good caller is another. Coring teammates from behind because their aiming skills are not good is another. Team Killing in general. Stopping in the middle of a push to take a shot and causing a complete pileup is another. So when you comp[lain about LRMS make sure none of these things, or the dozens of other stupid mistakes players make, are happening first.

#16 DarklightCA

    Member

  • PipPipPipPipPipPipPip
  • Heavy Lifter
  • Heavy Lifter
  • 774 posts
  • LocationToronto, Ontario

Posted 17 September 2016 - 11:13 AM

View Postcrashlogic, on 17 September 2016 - 10:17 AM, said:


1: I care, why?

2: I spend money on the mech, money on the modules and weapons to play the game with the mech I like and I want. If the team pays for my mech, weapons and modules I will pilot what they want. Unless the team is footing the bill, I will play what makes me happy and contribute to the team in the way I see fit.

3:Your point presupposes I would play as well with a laser boat as I do with a LRM boat. In is entirely within the realm of possibility of reason that a player might be significantly worse for the team trying to spew lazervomit than spamming lrms.

4. I would submit that there are far worse things players do to hurt their teams than fire LRMS. Yoloing through the gate unsupported is one. Ignoring the efforts of a good caller is another. Coring teammates from behind because their aiming skills are not good is another. Team Killing in general. Stopping in the middle of a push to take a shot and causing a complete pileup is another. So when you comp[lain about LRMS make sure none of these things, or the dozens of other stupid mistakes players make, are happening first.


LRM's are not a reliable weapon and they do not support your team. They require your team to constantly spot targets for you which forces them to be constantly exposed for the sake of your damage.

Even if there are people willing to do so at the likely cost of their health. The damage you do is unreliable as it can be easily negated by simple cover or completely spread damage across the entire mech which may give you big damage numbers but does nothing to strip that mech of it's weapons or take it off the field.

Everytime a LRM mech is sitting in the back not taking damage dealing that unreliable damage is forcing your team into a 11vs12 fight. When people do that in quick play nobody really cares but Faction Play is a lot more reliant on team play as such some people can have a problem with it as you may or may not be costing them the game forcing them into those 11vs12 fights. Play what you want but don't expect your team not to take issue with what you bring.

#17 Drunk Canuck

    Member

  • PipPipPipPipPipPipPip
  • Rage
  • 572 posts
  • LocationCanada, eh?

Posted 17 September 2016 - 12:37 PM

View PostVxheous Kerensky, on 13 September 2016 - 10:13 PM, said:

228'S the only organized group that I've seen actually make LRM's work for the lulz (those same players would smash even harder playing non-LRM mechs though)


This is pretty much the case. And the guys involved were Black Watch, who would still knock the teeth out of even our more regular CW players regardless of what they bring to the fight.

View Postjustcallme A S H, on 16 September 2016 - 05:48 AM, said:

Maybe people think KMDD's are easier with LRMS? Not sure why though as it's not the case at all.


So much easier with Clan Streaks tbh

#18 Void Angel

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,650 posts
  • LocationParanoiaville

Posted 17 September 2016 - 12:45 PM

View Postcrashlogic, on 17 September 2016 - 10:17 AM, said:


1: I care, why?

2: I spend money on the mech, money on the modules and weapons to play the game with the mech I like and I want. If the team pays for my mech, weapons and modules I will pilot what they want. Unless the team is footing the bill, I will play what makes me happy and contribute to the team in the way I see fit.

Oh look, another sociopathic gamer.

"But LRMs are objectively inferior to direct-fire choices, so it harms the team."

"WhatEVUH - I do what I WANT!"

Don't feed the troll; you can't reason with people who don't value others.

#19 MischiefSC

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Benefactor
  • The Benefactor
  • 16,697 posts

Posted 17 September 2016 - 01:31 PM

Bads gonna bad. You're going to carry people playing badly or just being selfish twits in any MP game. Is what it is. You're not going to fix them, just accept you're going to carry them.

That some people know better but feel they are entitled to screw their teams over, we'll some people are bad because they don't know own better. Some people literally have health reasons for it. Some people are just a holes and don't care about shifting everyone else.

Is what it is.

#20 The Basilisk

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Mercenary
  • The Mercenary
  • 3,270 posts
  • LocationFrankfurt a.M.

Posted 17 September 2016 - 01:51 PM

There are 3 reasons to drive LRM Mechs in FW for me ( something I'm not doing in QP Posted Image )

1) Performance:
I got severe Frame rate issues on CW maps 10 to 25 FPS less than on QP maps ( there around 30FPS some maps more some slighly less) and with this severe limitations I simply can not use the more twitchy direct fire weapons.

2) Lagging and not hitable enemys. Don't know if this is something connected to the frame rate thing but i notice I cant hurt some enemys with direct fire weapons. ( no there was no hill top or other possibilitys for invisible walls ore stuff near, crosshair flashes but enemy goes unscanted) LRMs do work. Some other enemys just warp around wildly so aiming is pointless. LRMs seem to fly to their actual position.

3) well yea you do get more damage out of an enemy you kill by slowly scrubbing him raw with sandpaper.Posted Image

And finaly...you elitist guys seriously need to pull your heads out of the high ollolololol roflcoptor lolnub elitist clouds you are wandering in.
Wake up.
FP has become just an other QP long ago.
Even the event rewards dont pretend to be teamwork or community or faction or unit related.Posted Image
Its just personal goal and everyone for himself.....thats all that is left here.Posted Image

Edited by The Basilisk, 17 September 2016 - 02:00 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users