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Mechtober A Success.


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#1 BodakOfSseth

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Posted 13 October 2016 - 04:17 PM

It seems to me that Mechtober was a screaming success. I mean, I'm new, but in the short time I've been playing I saw the queues go from like:
Light 15%
Med 20%
Heavy 40%
Assault 25%
to something more akin to:
Light 20%
Med 25%
Heavy 30%
Assault 25%

And Yes, you have your actual numbers and No, I don't expect to see them.

But, to dissect it:
This event encouraged players to play each of the different mech classes,
Requiring them to do a KMDD (one of the End Of Mission Rewards)
Requiring them to play every day.

Play enough, and get a big c-bill bonus.
Play enough, and get a big(?) MC bonus.
Play enough, and get some cockpit do-dads.

Clearly this is working for ya. Looking back at the other events, I don't see many (if any) requirements to get something like the KMDD.

I am a gigantic fan of the multiplier. I'm also a gigantic fan of the KMDD per weight class.
I am a big fan of the play every day, if only to increase your base multiplication value, and I am also a big fan of being able to earn MC.
I'm pretty Meh about decorative cockpit do-dads, but then, everyone has their thing.

I'd love to see another event focused around one (or some) of the other End Of Mission Rewards. Perhaps Capture Win or Savior Kill

Expert level: Perhaps tailoring the goals to the weight class:
Light: Scout bonus or Protected Light X number of times
Medium: Savior Kill or Team Kill (mis-understood in a quick read)
Heavy: Team Kill (mis-understood in a quick read)
Assault: Lance in Formation X number of times

I think that using these goals can help people work more effectively as a team, and enhance game play.

Edited by ScottAleric, 01 December 2016 - 06:53 AM.


#2 Ignatz22

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Posted 14 October 2016 - 05:45 AM

I agree.

Armored Warfare offers players a daily reward for playing every day of the week, which resets if you miss a day. It isn't much, but is an extra incentive if I'm wondering whether to suffer the news or go online.

I enjoyed this event because it wasn't "king of the hill" but allowed everyone, regardless of experience or skill, to do well.

Good Job, PGI!Posted Image

#3 McHoshi

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Posted 14 October 2016 - 07:46 PM

Daily rewards for FW is what this game needed the most. Posted Image

#4 AfterBurn914

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Posted 15 October 2016 - 09:20 AM

i loved the Mechtober Event. Lke to OP said it encouraged people to play everyday. I know for me for many days I was able to get one and play 4 matches and get the KMDD and have the event things cleared in less than an hour.

Well done PGI

Here's hoping we see something like this for a 12 Days of Mechsmas event...

#5 scgt1

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Posted 17 October 2016 - 08:48 PM

Yes was a nice event but jesus christ lets end it and start another the next day. Come on. This isn't the only damn game made. I think they should be limited to one CW event and one General event with goals then one cw and one general for Leaderboards and take a weekend maybe two and that's it for a longer event. They are locking down the whole entire month between 2 events.

It was better when they were spread out more. Gives people who don't sit at home in front of the computer playing video games all day and night or those that don't stay up to 3am a chance to play something else every now and then.

#6 The6thMessenger

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Posted 18 October 2016 - 06:55 AM

The KMDD part made everyone selfish though. I hope it adds "Victory", just one victory with a KMDD on any mech. Makes people work together at least.

#7 Damnedtroll

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Posted 18 October 2016 - 12:56 PM

When did we get our price?


Sorry just got it with the update !! With a lot of other stuff, it's Cristmass!

Edited by Damnedtroll, 18 October 2016 - 02:26 PM.






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