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Community Implemented Bucket Reduction (With Poll)


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Poll: Choose a Clan bucket and an IS bucket. (34 member(s) have cast votes)

Which Clan faction is best for being the only bucket (must have an IS target)

  1. Ghost Bear (6 votes [17.65%])

    Percentage of vote: 17.65%

  2. Jade Falcon (10 votes [29.41%])

    Percentage of vote: 29.41%

  3. Smoke Jaguar (10 votes [29.41%])

    Percentage of vote: 29.41%

  4. Wolf (8 votes [23.53%])

    Percentage of vote: 23.53%

Which Inner Sphere faction is best for being the only bucket (must have an Clan target)

  1. Liao (1 votes [2.94%])

    Percentage of vote: 2.94%

  2. Kurita (7 votes [20.59%])

    Percentage of vote: 20.59%

  3. Steiner (12 votes [35.29%])

    Percentage of vote: 35.29%

  4. Davion (5 votes [14.71%])

    Percentage of vote: 14.71%

  5. Marik (2 votes [5.88%])

    Percentage of vote: 5.88%

  6. Free Rasalhague Republic (7 votes [20.59%])

    Percentage of vote: 20.59%

Will you participate in this effort?

  1. Yes (15 votes [44.12%])

    Percentage of vote: 44.12%

  2. No (19 votes [55.88%])

    Percentage of vote: 55.88%

Will your group participate in this effort?

  1. Yes (15 votes [44.12%])

    Percentage of vote: 44.12%

  2. No (19 votes [55.88%])

    Percentage of vote: 55.88%

Vote Guests cannot vote

#1 Nekomimi2

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Posted 17 September 2016 - 08:18 AM

Before the bucket reduction is implemented do it yourselves as a community. Pick two factions and everyone pile in. Boycott the other factions. The people or groups who don't help should be statistically irrelevant as you are only looking at the activity and performance in those two buckets.

This will show the effectiviness of the plans PGI has before they waist tons of time on it allowing them to either rethink it or implement it better with your feedback.

In this rare instance, the community has full power to influence the upcoming faction bucket changes by doing this.

The two factions chosen will need to have access to each other to fight.

Edited by Nekomimi2, 17 September 2016 - 08:40 AM.


#2 BLOOD WOLF

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Posted 17 September 2016 - 08:22 AM

I think people should watch out for claims that utterly disprove or prove anything. Usually those claims prove nothing.

#3 Appogee

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Posted 17 September 2016 - 08:35 AM

View PostBLOOD WOLF, on 17 September 2016 - 08:22 AM, said:

I think people should watch out for claims that utterly disprove or prove anything. Usually those claims prove nothing.

Yeah, claims like "claims to utterly disprove or prove anything usually prove nothing".

#4 AnTi90d

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Posted 17 September 2016 - 08:38 AM

The Davion units collaborated with PGI to perform Operation Gallahad to prove that faction alliances would work.

..but they all forgot about one thing:

Russ doesn't give a flying Flea about our opinions.

This effort is futile.

#5 Nekomimi2

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Posted 17 September 2016 - 08:40 AM

Don't know what you guys are talking about, You didn't say whether or not you would be interested in helping the community try to produce some information on how two buckets will perform.

Russ will at least see the statistics on the back end and screenshots of wait times AnTi90d. Russ wants to make money for the company you can't say he doesn't care if faction play does not work. If it weren't for him issuing "mech packs" this game would not still be running. He has his perspective and the big picture while we don't have it or refuse to see it.

Edited by Nekomimi2, 17 September 2016 - 09:03 AM.


#6 BLOOD WOLF

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Posted 17 September 2016 - 08:45 AM

View PostAppogee, on 17 September 2016 - 08:35 AM, said:

Yeah, claims like "claims to utterly disprove or prove anything usually prove nothing".

is he mentally handicapped?

View PostNekomimi2, on 17 September 2016 - 08:40 AM, said:

Don't know what you guys are talking about, You didn't say whether or not you would help the community and the developer.

back to the point. Doesnt the voting option already reduce the buckets in the manner you are suggesting? or is yours a more permanent faction lock.

#7 Nekomimi2

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Posted 17 September 2016 - 08:58 AM

View PostBLOOD WOLF, on 17 September 2016 - 08:45 AM, said:

is he mentally handicapped?


back to the point. Doesnt the voting option already reduce the buckets in the manner you are suggesting? or is yours a more permanent faction lock.


I don't know Blood I would say just until some results are obtained. How long do you think the community would need to do it?

#8 BLOOD WOLF

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Posted 17 September 2016 - 09:04 AM

View PostNekomimi2, on 17 September 2016 - 08:58 AM, said:


I don't know Blood I would say just until some results are obtained. How long do you think the community would need to do it?

well I am not so sure about it. I Think allowing factions to vote who they are at war with is good enough. Then again it's not as if liao or any other faction couldn't be at war with a faction not at their borders. Your idea would allow for that if I am not mistaken.

Edited by BLOOD WOLF, 17 September 2016 - 09:06 AM.


#9 Nekomimi2

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Posted 17 September 2016 - 09:07 AM

I think this idea actually puts everyone in just 2 buckets because everyone will change into those two factions for a time. The voting method doesn't really reduce the buckets right?

#10 BLOOD WOLF

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Posted 17 September 2016 - 09:17 AM

View PostNekomimi2, on 17 September 2016 - 09:07 AM, said:

I think this idea actually puts everyone in just 2 buckets because everyone will change into those two factions for a time. The voting method doesn't really reduce the buckets right?

The voting method did reduce buckets. Instead of being able to attack 2 planets for each faction yours bordered, we now have 1 planet for the voted faction.

The problems are what happens when multiple factions attack one faction. You don't really get a reduction of buckets for the defending faction

#11 Nekomimi2

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Posted 17 September 2016 - 09:45 AM

View PostBLOOD WOLF, on 17 September 2016 - 09:17 AM, said:


The problems are what happens when multiple factions attack one faction. You don't really get a reduction of buckets for the defending faction


Doesn't sound like the voting method is an option, that's not representative of what the bucket reduction will be. In addition the data is spread over multiple factions. I think people/groups may behave differently too and that won't get picked up.

#12 FallingAce

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Posted 17 September 2016 - 09:58 AM

View PostNekomimi2, on 17 September 2016 - 08:18 AM, said:

Before the bucket reduction is implemented do it yourselves as a community. Pick two factions and everyone pile in.



We have already had months of mercs piling into 2 buckets either Jade Falcon or whoever Jade Falcon was fighting. All it did was empty out the other buckets.

We ended up with this
Posted Image

Jade Falcon 20% of games played

Which leads to this Posted Image

Long wait times

Which leads to post like this http://mwomercs.com/forums/topic/236486-fix-faction-matches-all-players-either-clan-or-is/
(poor Jade Falcons complainning about long wait times)

Which leads to MOAR buckets.

#13 BLOOD WOLF

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Posted 17 September 2016 - 10:14 AM

I think players will gravitate to planets that have less players actively participating for faster matches. So as long as CW is active, buckets are not a problem

#14 FallingAce

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Posted 17 September 2016 - 10:21 AM

View PostBLOOD WOLF, on 17 September 2016 - 10:14 AM, said:

I think players will gravitate to planets that have less players actively participating for faster matches. So as long as CW is active, buckets are not a problem


Except for mercs in Jade Falcon that would rather sit in queues...

#15 BLOOD WOLF

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Posted 17 September 2016 - 10:23 AM

View PostFallingAce, on 17 September 2016 - 10:21 AM, said:


Except for mercs in Jade Falcon that would rather sit in queues...

they rather win without a fight.

#16 Crockdaddy

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Posted 17 September 2016 - 11:17 AM

View PostAnTi90d, on 17 September 2016 - 08:38 AM, said:

The Davion units collaborated with PGI to perform Operation Gallahad to prove that faction alliances would work.

..but they all forgot about one thing:

Russ doesn't give a flying Flea about our opinions.

This effort is futile.


Not true, if you tweet it to him it counts. :)

#17 rolly

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Posted 17 September 2016 - 11:29 AM

Poll needs to include the option for Neither Faction Clan/IS if you include No options for the last two questions.

#18 Kin3ticX

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Posted 17 September 2016 - 12:35 PM

you will still have holdouts in dead factions but the idea is solid

Mercstar usually operates in the JADE WOLF STEINER FRR corner. Thats where I would pile everyone if I could make the call.

It makes for sense for phase 2 but in phase 3 you have that variable contract reward thing that would make you bleed players to other factions

#19 Monkey Lover

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Posted 17 September 2016 - 01:16 PM

They should just spend 1 weekend with the two bucket system with no event and see how many people show up to fight. No way will I play this .

#20 MischiefSC

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Posted 17 September 2016 - 01:51 PM

View PostMonkey Lover, on 17 September 2016 - 01:16 PM, said:

They should just spend 1 weekend with the two bucket system with no event and see how many people show up to fight. No way will I play this .


You're mistaken. Just ask the mercs. They've already said nobody will care because factions don't matter (to them). You and all the other loyalists will find it exactly the same and you'll have more people than before, because reasons.

Please make sure you and all the other loyalists know that they're wrong and adjust their likes/dislikes accordingly and that it's no different.





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