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Weapons

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#1 Imperius

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Posted 18 September 2016 - 04:55 AM

Posted Image
Kudos if you know where the picture is from.

I was talking to a friend yesterday about some MWO stuff, and he goes,"Yeah I saw it update on steam, and I almost played it l, but then said eff that, it's the same thing we played before I quit!"
I was like, "Yeah and sadly people keep bugging PGI to keep focusing on CW like it's salvageable."

I think it's time we start pushing PGI to give us more toys (new weapons) and focus on new content and revenue streams.

Anyone else feel this way also? PVE / Co-Op, new weapons, community map creation (hey now I can dream can't I?)

Please spare me your CW pitch I'm not here to discuss how to cure a brown recluse bite. I know the procedure already. The most important step is to remove all of the dead area from the body.



#2 Spleenslitta

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Posted 18 September 2016 - 05:17 AM

The weird thing is that a lot of players wants new weapons but when someone provides a way to balance said new weapon a lot of goons with no imagination shows up.
These goons want to balance the new weapon as simply as possible even if it means making it into an almost exact replica of our current weapons.

I presented Rifles, mortars and binary laser cannon and the goons say adjust heat and damage....done. No originality or imagination.

A guy figured out how to make single use Rocket launchers into usefull weapons in a brilliant way and everybody including the goons ignore him.
Freakin' single use rocket launchers....usefull and simple. And yet it gets no support other than a single player giving opinions (me).
Rocket Launchers! (Using Existing Assests)

Tried to give flamers a niche role as ammo detonators and a more logical way for flamers to cause heat in target.
Goons show up again and have no idea what the word originality means...

View PostImperius, on 18 September 2016 - 04:55 AM, said:

I was talking to a friend yesterday about some MWO stuff, and he goes,"Yeah I saw it update on steam, and I almost played it l, but then said eff that, it's the same thing we played before I quit!"
I was like, "Yeah and sadly people keep bugging PGI to keep focusing on CW like it's salvageable."

I concur...i used to be a very active MWO player but i have played maybe 10-15 matches throughout this entire year.
In short i'm bored of the current MWO and PGI's minor bandaid changes are barelly noticable.

View PostImperius, on 18 September 2016 - 04:55 AM, said:

Anyone else feel this way also? PVE / Co-Op, new weapons, community map creation (hey now I can dream can't I?)

I made a proposal for a mech designing contest where it's impossible to cheat.
I even made a an easy solution to make certain PGI would not have to use a massive amount of manpower to oversee the contest.
Mech Design Contest. Impossible To Cheat.

EVE Online did a ship design contest and it was a huge success so why cannot PGI do the same?

#3 Imperius

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Posted 18 September 2016 - 05:24 AM

The communities first problem is they need to quit acting like we will have a say in balance. It's not our job to balance or implement weapons.

All it does is dilute the end goal of getting new weapons in because it becomes an argumentative thread of opinions instead of a collective request.

It is however our job to go, "Hey PGI!, yeah you! We want new weapons (maps, story, AI, etc) make it happen!"

Edited by Imperius, 18 September 2016 - 05:27 AM.


#4 Spleenslitta

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Posted 18 September 2016 - 05:32 AM

View PostImperius, on 18 September 2016 - 05:24 AM, said:

It is however our job to go, "Hey PGI!, yeah you! We want new weapons (maps, story, AI, etc) make it happen!"

Then i suggest making a thread like this one with a poll and pitch in ....maybe 2 or 3 thousand votes.
New Weapons

Anything less won't get their attention here on the forums.
But if 5 people say the same thing to Russ on Twitter it could have a much better chance at actually being concidered.

#5 Imperius

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Posted 18 September 2016 - 05:41 AM

Once they add new weapons to the game we can then complain about their balance or implementation. Let's be clear we can not discuss the weapon till we have it.

Sure you can do write ups and throw out ideas but all you do is create a barrier between you and the guy that is going to implement the weapon. It's like this. If I said, "Hey, can you to make me a chocolate cake?" You might go sure! Now if I said, "Hey, make me a chocolate cake with, this brand of flower, this kind of oil, this brand of chocolate, these amounts of ingredients, mixed this long, and baked this long!" You would most go, um no I'll pass.

Yup I used a cake reference for obvious reasons that some are aware of.

View PostSpleenslitta, on 18 September 2016 - 05:32 AM, said:

Then i suggest making a thread like this one with a poll and pitch in ....maybe 2 or 3 thousand votes.
New Weapons

Anything less won't get their attention here on the forums.
But if 5 people say the same thing to Russ on Twitter it could have a much better chance at actually being concidered.


I'm quite mad we still don't have polls in general. Tina our community manager should make a poll about this type of stuff and pin it and put it on the announcements page.

Edited by Imperius, 18 September 2016 - 05:42 AM.


#6 RestosIII

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Posted 18 September 2016 - 07:58 AM

View PostImperius, on 18 September 2016 - 05:41 AM, said:

Once they add new weapons to the game we can then complain about their balance or implementation. Let's be clear we can not discuss the weapon till we have it.

Sure you can do write ups and throw out ideas but all you do is create a barrier between you and the guy that is going to implement the weapon. It's like this. If I said, "Hey, can you to make me a chocolate cake?" You might go sure! Now if I said, "Hey, make me a chocolate cake with, this brand of flower, this kind of oil, this brand of chocolate, these amounts of ingredients, mixed this long, and baked this long!" You would most go, um no I'll pass.

Yup I used a cake reference for obvious reasons that some are aware of.



I'm quite mad we still don't have polls in general. Tina our community manager should make a poll about this type of stuff and pin it and put it on the announcements page.

Make a poll about if General should have polls.

#7 Davers

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Posted 18 September 2016 - 08:54 AM

I'm actually glad GD doesn't have polls. Every single thread used to have a poll with it.

#8 Imperius

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Posted 18 September 2016 - 09:07 AM

View PostDavers, on 18 September 2016 - 08:54 AM, said:

I'm actually glad GD doesn't have polls. Every single thread used to have a poll with it.


Well they should some people just agree and ticking a vote is better than not saying anything at all.

#9 TELEFORCE

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Posted 18 September 2016 - 09:13 AM

I'm sure the picture in the first post is from "Groundhog Day". That's a good movie!

I'm all for new weapons. It would help expand the timeline and give us other different configurations to make. I'd like to see Clan heavy lasers be a thing, that way we can get the Blood Asp and the "H" omnimech configs.

The other issue is that some new weapons systems require ammo switching to work properly, like ATMs and MMLs. Heck, if we could have different, switchable ammo types to begin with, that would make gameplay even more interesting! How about Swarm and Thunder LRMs? Inferno and tandem-charge SRMs? Even explosive Narc pods!

#10 Davers

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Posted 18 September 2016 - 09:13 AM

View PostImperius, on 18 September 2016 - 09:07 AM, said:

Well they should some people just agree and ticking a vote is better than not saying anything at all.

There were so many useless and silly polls that any good ones would just get buried. Half of every thread would be people complaining about the poll options instead of discussing the thread. When we had polls I really don't feel like they were any helpful or useful.

#11 Yosharian

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Posted 18 September 2016 - 09:26 AM

View PostImperius, on 18 September 2016 - 04:55 AM, said:

Posted Image
Kudos if you know where the picture is from.


I got you babe.

#12 Rock Roller

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Posted 18 September 2016 - 09:58 AM

I read the single use rocket launchers and thought it mDe sence. Things like that would be Nice interesting addition.

There are other relatively easy weapon systems to implement. IS ERSM and ERML should slot in without to much disruption. Light PPC would be a fun light toy and might be an interesting unit on heavier units.

I would be up for staged introduction. Heck introduce ER lasers with a mech package:).

#13 TELEFORCE

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Posted 18 September 2016 - 10:10 AM

The problem with the rocket launchers is that they would depend on a lot of missile hardpoints in the current system. If they were implemented, I'd make it so that two could be mounted to one hardpoint and be subject to the same critical slot limitations as other weapons.

Rocket launchers were designed to provide 'mechs with a lightweight, inexpensive, one-shot "Go Away!" button.

Edited by TELEFORCE, 18 September 2016 - 10:11 AM.


#14 Jackal Noble

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Posted 18 September 2016 - 10:56 AM

Groundhog day. Great movie, classic Murray. ****, teleforce beat me to it. New weapons would be sweet, but the majority of us would benefit from a smoother more optimized interface and a better real time matchmaker, which would help foster a more permanent growth to the fan base vs the f2p crowd that samples and moves on to the next flavor of the month. Quality of service.

By matchmaker, I don't mean tiers and the like, just a real time feed that shows matches available, weight classes needed. Kind of like the FW(CW? CI?) experiment in place, only less invasive like a separate window.You might say that's what the current one in place does, but I have a sneaking suspicion it does not, as my wait times to get in a match are about the same regardless if I pick a light or an assault. I was dropping in lights all day yesterday.

Optimization- I must say the game has certainly had its up and downs over the last year's patches , but has certainly improved overall. That said UI3.0 needs to happen yesterday.

As far as weapons? Arrow Missiles, mrms, and RACs. That and make the current UAC not look like RACs, namely the 5s.

Vehicles. Characters. NPcs. In fricking game GOD DAMN DATABASE!!!!

sorry.


#15 RestosIII

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Posted 18 September 2016 - 10:59 AM

View PostJackalBeast, on 18 September 2016 - 10:56 AM, said:

In fricking game GOD DAMN DATABASE!!!!

Posted Image

#16 Ted Wayz

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Posted 18 September 2016 - 03:35 PM

The only thing keeping PGI from creating a viable CW is PGI.

The only thing that keeps PGI from putting out viable new content is PGI.

Given both have PGI in the way I will vote for the one I want. All we have to do is convince PGI to get out of their own way, drop the holier than thou attitude, and do it. Many more excellent viable CW ideas in Feature Suggestions, GD, and CW forums (yes those other two exist) than those for all the things you want combined. True story.

#17 zagibu

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Posted 18 September 2016 - 04:45 PM

If I were a forum mod, I'd close all threads with meaningless titles. Thanks for wasting another 10 seconds of my life.

#18 RestosIII

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Posted 18 September 2016 - 04:50 PM

View Postzagibu, on 18 September 2016 - 04:45 PM, said:

If I were a forum mod, I'd close all threads with meaningless titles. Thanks for wasting another 10 seconds of my life.

Posted Image

Edited by RestosIII, 18 September 2016 - 04:51 PM.


#19 Y E O N N E

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Posted 18 September 2016 - 05:23 PM

View PostTELEFORCE, on 18 September 2016 - 10:10 AM, said:

The problem with the rocket launchers is that they would depend on a lot of missile hardpoints in the current system. If they were implemented, I'd make it so that two could be mounted to one hardpoint and be subject to the same critical slot limitations as other weapons.

Rocket launchers were designed to provide 'mechs with a lightweight, inexpensive, one-shot "Go Away!" button.


The other problem with Rocket Launchers is that they do nothing to help my Locust 3S be more dangerous over longer periods of time. Having a bunch of one-shot 10-launchers is still less useful than having four SRM2 and squeezing in 300 rounds.

They would be useful as situational defensive weapons on heavier 'Mechs, though,

#20 Imperius

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Posted 18 September 2016 - 06:42 PM

View Postzagibu, on 18 September 2016 - 04:45 PM, said:

If I were a forum mod, I'd close all threads with meaningless titles. Thanks for wasting another 10 seconds of my life.


Falls for click bate gets mad at op for trolling him with an actual legitimate post.





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