

Unlogical Scout Missions
#1
Posted 21 September 2016 - 10:08 AM
Why is there even a choice for any mechs on the scout missions?
I have done a few of these now. And the only mech, that was not 50 or 55 tons was my mech.
On Clan side there is only one mech at all. Stormcrow.
Why cant you make this a little more balanced. That there is even a feeling for a scout mission, and not a 55 ton only fight.
#2
Posted 21 September 2016 - 10:31 AM
I don't understand what your complaint is.
Edited by DarklightCA, 21 September 2016 - 10:41 AM.
#3
Posted 21 September 2016 - 11:27 AM
Clan boat = omnipod = many different builds.
And balance is very much between teams, less with mechs they bring. Balancing by poking mechs is doomed to fail.
#4
Posted 21 September 2016 - 11:28 AM
#5
Posted 21 September 2016 - 11:29 AM
Yes, most scouting missions aren't really scouting and are medium class brawls. That's the mode that PGI gave us; take it or leave it.
The rewards are too small to garner my interest, outside of events.. but some people enjoy it.
#6
Posted 21 September 2016 - 11:37 AM
#7
Posted 21 September 2016 - 11:44 AM
Also I see a lot of novas and the occasional fridge mixed in as well as cheetahs. Stormcrows are forgiving if the enemy doesn't aim for the chicken legs.
#8
Posted 21 September 2016 - 11:53 AM
#9
Posted 21 September 2016 - 11:54 AM
Baulven, on 21 September 2016 - 11:44 AM, said:
That is why all the modes are just Team Deathmatch. PGI sure can design a game.

#10
Posted 21 September 2016 - 12:46 PM
Edited by LordNothing, 21 September 2016 - 12:48 PM.
#11
Posted 21 September 2016 - 07:19 PM

Besides, I can say the same for IS. Stop using Centurions and Hunchbacks please. xD
Edited by Judy Hopps, 21 September 2016 - 07:21 PM.
#12
Posted 22 September 2016 - 01:45 PM
DarklightCA, on 21 September 2016 - 10:31 AM, said:
I don't understand what your complaint is.
Everyone but him is taking crutchcrows.
#13
Posted 24 September 2016 - 09:27 AM
If our group is really light, I will take a nova. They melt stuff

#14
Posted 29 September 2016 - 07:08 AM
IS side: Terribads have lots of mediocre mechs to chose and put crappy builds on them -- as a result you end up with more bad mechs and bad builds than good mechs and good builds.
Clan side: You have 3 really great mechs or several craptastic mechs. Since the difference between the great mechs and the shitastic mechs is painfully obvious to even the most lug-headed terribad, it is easier for terribads to recognize the difference and they will choose the great mech. Even by random picking, a clanner terribad has a higher chance of choosing a decent mech.
The end result : You end up with 1 IS player in a good mech and 3 players in LRM-boat trebs and the clan side are nova's crows and cheetahs.
Scouting itself isn't the problem -- its the IS players and their rare ability to convince themselves that "I'm Helping!" in their AC20 cicada w/ a half ton of ammo and no armor.
-edit-
Crows are a non-issue when I drop a 4-man scouting where we all have decent mechs.
Edited by nehebkau, 29 September 2016 - 07:28 AM.
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