

Grasshopper V Quickdraw V Rifleman
#1
Posted 24 September 2016 - 10:42 AM
I was planning to buy the Grasshaopper until I realized it's laser-only...
My gut says buy the latest released (Rifle), but I've heard good things about Quickies.
Any further insights are most welcome and appreciated.
#2
Posted 24 September 2016 - 10:49 AM
Hunka Junk, on 24 September 2016 - 10:42 AM, said:
I was planning to buy the Grasshaopper until I realized it's laser-only...
My gut says buy the latest released (Rifle), but I've heard good things about Quickies.
Any further insights are most welcome and appreciated.
really depends on playstyle.
Out of those, I prefer the Rifleman. Even when Hoppers were Meta Kings, they never fit me, for whatever reason. Quickdraws... IDK, seems like their usefulness flipflops every couple of patches... from MetaMechs to Useless, etc. I do like the 5K though, always have.
But out of those,the RFL-3N with it's high mounts, crazy accelerations/deceleration and velocity quirks, just really suits me best. I run a simple 280xl, 2x AC10, 2x ML build with 5 tons of ammo, and absolutely love the thing. It's currently my favorite heavy mech.
All that said... YMMV. And the very next post may totally disagree with me.
#3
Posted 24 September 2016 - 10:51 AM
- Quad AC2
- Double AC5 / AC10 / UAC5 with laser backup
- Single gauss with lasers
- Double gauss (limited ammo, but possible)
- Laservomit
- PPC + ballistics
- PPC + lasers
- AC20 + lasers
- Short range lasers + SRMs
- Short range laser vomit
- Medium / Long range laser vomit
#4
Posted 24 September 2016 - 10:53 AM

When you love to hate a mech, quickie is for you. I'd take grasshopper all day before I drop with a quickie but then I drop with a quickie when I'm in a bad mood all the time... yeah I hate them, I do. However, both are better than the rifleboy.
#5
Posted 24 September 2016 - 10:56 AM
Alistair Winter, on 24 September 2016 - 10:51 AM, said:
- Quad AC2
- Double AC5 / AC10 / UAC5 with laser backup
- Single gauss with lasers
- Double gauss (limited ammo, but possible)
- Laservomit
- PPC + ballistics
- PPC + lasers
- AC20 + lasers
- Short range lasers + SRMs
- Short range laser vomit
- Medium / Long range laser vomit
5K is kinda fun to run PPCs and lasers. But defintley a bit hot, too.
627, on 24 September 2016 - 10:53 AM, said:
When you love to hate a mech, quickie is for you. I'd take grasshopper all day before I drop with a quickie but then I drop with a quickie when I'm in a bad mood all the time... yeah I hate them, I do. However, both are better than the rifleboy.
Do u even Wiffleman, bro?
Mind you, no one mech for everyone, but i find most people focus on the wrong attributes on the RFL, like leaning on the variants with structure quirks (meh) or using DPS builds. I find the 3N is great with PPFLD builds, run like a Medium mech (which it really is) or the 5D with PPCs in the arms and an ERLL in the CT, for sniping.
But then, as already noted I loathe the Hopper with the hatred of a Sicilian for Dominoes Pizza.
Edited by Bishop Steiner, 24 September 2016 - 10:58 AM.
#6
Posted 24 September 2016 - 10:59 AM
#7
Posted 24 September 2016 - 11:01 AM
I would say the rifleman had been a ton of fun if you like AC weapons but it's noway a comp mech.
Quick draw is a 'ok' mech it used to be really good before the nerfs. I like my hero with dual ac10

Edited by Monkey Lover, 24 September 2016 - 11:02 AM.
#8
Posted 24 September 2016 - 11:01 AM
edit...man that hurt to admit.
Edited by Bud Crue, 24 September 2016 - 11:02 AM.
#9
Posted 24 September 2016 - 11:08 AM
Monkey Lover, on 24 September 2016 - 11:01 AM, said:
I would say the rifleman had been a ton of fun if you like AC weapons but it's noway a comp mech.
Quick draw is a 'ok' mech it used to be really good before the nerfs. I like my hero with dual ac10

I'd be curious what the outcome of a IV-Four vs RFL-3N 2x AC10 duel would look like amongst equal pilots.
#10
Posted 24 September 2016 - 11:14 AM
Bishop Steiner, on 24 September 2016 - 11:08 AM, said:
My money would be on the quicky because shield arms and jumpjets but I don't know if there are meaningful armor quirks on them.
#11
Posted 24 September 2016 - 11:17 AM
627, on 24 September 2016 - 11:14 AM, said:
The absolutely ridonculous armor and weapon quirks do help the IV4 too.
Seriously, it's like when they were nerfing the Quickdraws after the rescale, they forgot IV4 exists.
It has ARMOR quirks that are 2-3 times larger than the STRUCTURE quirks of other Quickie variants. It also has the largest mobility quirks.
Edited by Juodas Varnas, 24 September 2016 - 11:19 AM.
#12
Posted 24 September 2016 - 11:21 AM
#13
Posted 24 September 2016 - 11:24 AM
Juodas Varnas, on 24 September 2016 - 11:17 AM, said:
Seriously, it's like when they were nerfing the Quickdraws after the rescale, they forgot IV4 exists.
It has ARMOR quirks that are 2-3 times larger than the STRUCTURE quirks of other Quickie variants. It also has the largest mobility quirks.
honestly haven't looked at Quicky quirks in a while. I know they went stupid level with quirks for a while there. I just don't like it's belly button arm guns. Of course, in these days of 50-90 pt alphas flinging about.... I don't realyl like any of my options any more.
I need to catch up with a Tech 1 Stock Mode group if I am ever going to fire up my client again. ;/
#14
Posted 24 September 2016 - 11:39 AM
Bishop Steiner, on 24 September 2016 - 11:08 AM, said:
I would say the IV4 would win because of the JJ and the crazy 30% cooldown.
Now if the rifleman took dual ac20 ... I would bet the rifleman.
#15
Posted 24 September 2016 - 11:41 AM
Monkey Lover, on 24 September 2016 - 11:39 AM, said:
Now if the rifleman took dual ac20 ... I would bet the rifleman.
only 5% higher than the RFL, but that accel/decel and armor... broke as heck. *smh*
Another reminder why I stopped playing MunchkinMechwarrior: Online.
#16
Posted 24 September 2016 - 12:38 PM
Warhammers are also good but I didn't fancy another ballistic chassis because I already own a mastered Firebrand.
#17
Posted 24 September 2016 - 12:48 PM
Juodas Varnas, on 24 September 2016 - 11:17 AM, said:
Seriously, it's like when they were nerfing the Quickdraws after the rescale, they forgot IV4 exists.
It has ARMOR quirks that are 2-3 times larger than the STRUCTURE quirks of other Quickie variants. It also has the largest mobility quirks.
I don't think they forgot anything. Rather its what PGI thinks if OP, namely energy. The IV-4 is totally lacking but for the 2CT hardpoints. To PGI's eyes that is like being unarmed. So to make up for that, they gave it lots of quirks. Not to pick on them too much the comp/try hard folks appear to agree that the mech sucks...look at its rating on metamechs.
To me, I just like the thing. Its fun and fast and can take a lot of punishment. When I play CW (admittedly very rarely) my hot deck usually has 2 of them.
#18
Posted 24 September 2016 - 01:09 PM
Edited by Lazor Sharp, 24 September 2016 - 02:01 PM.
#19
Posted 24 September 2016 - 01:11 PM
The other Quickdraws are somewhat fragile but I like them for their mobility and versatility. It makes up for many sins and gritting my teeth and running a standard engine helps their survivability at the expense of raw firepower. I bought the mastery pack today after debating for a long time and running them endlessly in my husband's account. I found that I had enough MXP on the champion variant to halfway basic it, because I ran it often as a trial mech. I should have gone in and got them before now, I'm not that great in them but I do love the IS 60 tonners and find that I run Riflemen, Dragons, and Quickdraws most often overall since the patch and the Catapult nerfs.
I bought the Rifleman Collector the day they were released for preorder, and I don't regret it. Like Bishop, I like the 3N(S) best despite its being overly fragile. I like the 3C next best and have been most successful with it because it has slightly better staying power. Unlike him I don't run XL engines in mine, I run standards for the better survivability because I find that I spend most matches with half my mech blown off, and for me an XL means early death. Its ballistic quirks make up for its fragility to a certain extent, and it can one-two AC10s well indeed. I wish that the RFL wasn't made larger in the rescale but it was and I run it less as a result. But the QKD and DRG are smaller now, and so I run them more.
I don't own Grasshoppers, never tried them. I'm trying not to own every mech, LOL. I have nearly 60 now, with samples of almost all the IS heavies. I have elited the (I) variant of the mechs in Clan Wave III except the ACH (working on that one is sloooow for me) and I do not like *any* of them. The only reason I have them is because my unit wants to run with the Ghost Bears in FW and I have to be sociable and run FW with them

LOL. I don't like the "good" mechs and I love the "bad" mechs. LOLOLOL! Living up to my gender, I suppose.
Edited by Chados, 24 September 2016 - 01:20 PM.
#20
Posted 24 September 2016 - 01:13 PM
Lazor Sharp, on 24 September 2016 - 01:09 PM, said:
I do a version of this as well. Std 250, a couple of jets and just the two shot guns. I call it "The Hobo". With the cooldown quirk and a module, the things is a rapid fire double barrelled machine gun. Hold back until near the end of a match and it can be brutal.
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