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CHP-1N Champion


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#1 Grimskar

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Posted 18 July 2012 - 10:41 AM

Love to see this one. With its center line weapons package. I used to own with this one on MW3


http://www.sarna.net/wiki/Champion

#2 Fire for Effect

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Posted 18 July 2012 - 10:49 AM

too much useless speed....

speed seldom does damage except by impact... :P

#3 Garth Erlam

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Posted 18 July 2012 - 10:51 AM

Sell me on it :P

#4 ElcomeSoft

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Posted 18 July 2012 - 10:59 AM

View PostGarth Erlam, on 18 July 2012 - 10:51 AM, said:

Sell me on it :(


Not sure how much you are worth and I can't find a CHP-1N Champion for sale in my country :P

#5 Hanlons Chainsaw

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Posted 18 July 2012 - 11:04 AM

View PostGarth Erlam, on 18 July 2012 - 10:51 AM, said:

Sell me on it :P


Simple. It a fast attack mech with a diverse weapon set. You don't have one of those yet. The heavies are all either brawlers or support. The weapon diversity gives people something to really play with in the mechbay, and the speed of it gives a new facet to gameplay. So far, we've got brawlers, scouts, and long range support. Now you have quick response. Too unarmored to brawl, too slow to scout, and too weak to support. Fast enough for quick defense. Big enough to get noticed by enemy defenders.

Imagine: enemy scout got into your base, and nobody strong enough to take it down quickly is close by. Send in the Champion.

Imagine: the enemy has set up a s good defensive screen, and your heavies and assaults can't find a hole. Send in the Champion. He whips through, does a little damage, gets everyone's attention, and suddenly, there's a hole.

It's the fast attack heavy to all the other boomers.

Edited by Pyroenthused, 18 July 2012 - 11:39 AM.


#6 ManDaisy

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Posted 18 July 2012 - 11:21 AM

Champion was my favorite mech in mw3. Although it was the later jumping variant.

#7 Grimskar

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Posted 18 July 2012 - 11:25 AM

View PostPyroenthused, on 18 July 2012 - 11:04 AM, said:


Simple. It a fast attack mech with a diverse weapon set. You don't have one of those yet. The heavies are all either brawlers or support. The weapon diversity give people something to really play with in the mechbay, and the speed of it gives a new facet to gameplay. So far, we've got brawlers, scouts, and long range support. Now you have quick response. Too unarmored to brawl, too slow to scout, and too weak to support. Fast enough for quick defense. Big enough to get noticed by enemy defenders.

Imagine: enemy scout got into your base, and nobody strong enough to take it down quickly is close by. Send in the Champion.

Imagine: the enemy has set up a s good defensive screen, and your heavies and assaults can't find a hole. Send in the Champion. He whips through, does a little damage, gets everyone's attention, and suddenly, there's a hole.

It's the fast attack heavy to all the other boomers.


well said

#8 Hanlons Chainsaw

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Posted 18 July 2012 - 11:32 AM

View PostGrimskar, on 18 July 2012 - 11:25 AM, said:


well said


I'm a terrible writer, so I'm gonna doubt that, but say thankyou anyways.

#9 Adridos

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Posted 18 July 2012 - 11:40 AM

In community polls, we had to decide between teh Champion and two stupid lightbulbs... guess which one was chosen? :P

#10 Der BruzZzler von Wiesndoof

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Posted 18 July 2012 - 03:46 PM

View PostGrimskar, on 18 July 2012 - 10:41 AM, said:

Love to see this one. With its center line weapons package. I used to own with this one on MW3


http://www.sarna.net/wiki/Champion


The Champion (CHP-1N2 variant) is my favorite IS heavy weight mech. I really hope, we see it as a nice redesign in MWO.

#11 peer

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Posted 18 July 2012 - 04:03 PM

If we were restricted to "canon" variants and weapons loadouts, sure, I could see a role for the Champion, lack of armour and heat sinks notwithstanding. Knowing what little I do of MWO's mech customisation, though, I don't see what the Champion can do that a Dragon can't do just as well or better. Same base speed, same weight, and more or less the same hardpoints. While I don't doubt that FD's Champion would look fantastic, I think it might be a better idea to fill any remaining niches rather than add additional designs that are basically identical to already implemented ones.

Edited by peer, 18 July 2012 - 04:22 PM.


#12 ManDaisy

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Posted 18 July 2012 - 06:29 PM

BUT ITS GOT WINGS!!! WINGS DAMN IT! Let me live my macross fantasies!

Edited by ManDaisy, 18 July 2012 - 06:30 PM.


#13 buckaroo

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Posted 18 July 2012 - 10:15 PM

View Postpeer, on 18 July 2012 - 04:03 PM, said:

If we were restricted to "canon" variants and weapons loadouts, sure, I could see a role for the Champion, lack of armour and heat sinks notwithstanding. Knowing what little I do of MWO's mech customisation, though, I don't see what the Champion can do that a Dragon can't do just as well or better. Same base speed, same weight, and more or less the same hardpoints. While I don't doubt that FD's Champion would look fantastic, I think it might be a better idea to fill any remaining niches rather than add additional designs that are basically identical to already implemented ones.

With the various hardpoint layouts of the canon variants for the mechs already in the game, we've already got pretty much all of the niche bases covered.

There's no gameplay reason to add any more mechs. Might as well just start adding the ones that look the coolest.

#14 Insidious Johnson

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Posted 19 July 2012 - 12:39 AM

Good points in the pro argument. Also, since we aren't getting the crab in any big hurry, I like the torso of this thing as it is great for distributing damage.

#15 peer

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Posted 19 July 2012 - 03:53 AM

View Postbuckaroo, on 18 July 2012 - 10:15 PM, said:

With the various hardpoint layouts of the canon variants for the mechs already in the game, we've already got pretty much all of the niche bases covered.


Well, if we want variation, there's no 45, 55, 75, 90 or 95-tonners yet. While I don't imagine all these holes will be filled, off the top of my head I could easily see a role for jump-capable medium-range mediums like the Vindicator (or Enforcer) or heavy brawlers like the Orion or Flashman. Hell, if they want to emphasise command & control I could even see the Cyclops making it in, though the DC Atlas might fill mostly the same purpose. A King Crab would allow some pretty interesting possibilities for weapons loadouts.

My point is I can think of lots of mechs that would bring something new to the table, while the Champion, as far as I can tell, would essentially be a Dragon with a different model.

#16 Rodney28021

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Posted 19 July 2012 - 01:50 PM

Champion is in my list of canon mechs that could be used in MWO:

"Here is my updated Mech list
A lot of wishfull thinking in other's lists.
Really need to keep it: TRO3025, TRO3039, TRO3050(old and newer books).
You should not be picking Inner Sphere mechs that Are: Unseen / Quads / LAMS / Comstar / extinct Star League / Word of Blake / Clans / Wolf's Dragoon designs.

There are a lot of mechs out there to choose from still.

(Downgraded Star League mechs that still have production / parts factories existing in 3048 accoring to TRO3039)
=> Champion -2n
Lancelot 25-02
Flashman -7k
Thug -10e
Flea -4
Hornet -151
Thorn -S
Mongoose -67
Wyvern -6N"

#17 Soviet Alex

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Posted 19 July 2012 - 02:19 PM

I never took to the Champion. In MW3 the tinfoil armour made it too vunerable. And in Battletech the Unseen 55-tonners are better. In MW-O the only thing that would make it stand out from the Dragon is the hardpoint layout: 1 missile & 2 energy LT, 2 energy CT, 1 ballistic RT. The Comstar "Clanbuster" variant adds an energy hardpoint in each arm. Don't know the newer ones off the top of my head.

Here's another selling point: look what FD has done with the other "eggs on legs". The Raven, Catapult & Stalker look like a cohesive set. Adding the Champion adds a faster brawler to that family.

#18 Grimskar

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Posted 20 July 2012 - 11:35 AM

Pros:
Torso mounted Weapons
Arm hits are damage spoonge.
Incredible torso twisting giving the weapons huge arcs of fire while on the move or stationary

Cons:
Medium Speed
Mediocore Armor

#19 Lightdragon

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Posted 20 July 2012 - 12:53 PM

sorry but wont be designed for another 8 years or so

#20 ManDaisy

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Posted 20 July 2012 - 12:56 PM

The Champion debuted in 2602

Edited by ManDaisy, 20 July 2012 - 12:57 PM.






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