El Bandito, on 26 September 2016 - 05:42 AM, said:
If only Dragon's ballistic arm was high mounted...
Juodas Varnas, on 26 September 2016 - 09:14 AM, said:
Give the Dragon high mounted right arm! #MakeDragonGreatAgain (not Grand though, just Great)
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Funny thing that, MWO's Dragon is based on the Grand Dragon. I would be fine with that, if PGI would stop stalling and
GIVE ME MY GRAND DRAGON.
FupDup, on 26 September 2016 - 09:20 AM, said:
It's a coding limitation of MWO, if I had to guess.
Basically, MWO's handling of arm mobility is binary. Your arms are either both high-mounted with no LAA, or your arms have to both have elbow mobility. Even arms without LAA have the ability to bend at the elbow for many mechs in this game.
In MWO, you can't have one arm be fully mobile but the other arm being locked to just up/down. Both arms are forced to have the same mobility here.
Realistically, an arm without LAA that is paired with a LAA arm would either be locked to the same reticule as the torso, or they might have their own special third reticule (triangle?). Either of those would require additional coding, though...
This isn't actually true. Omnimechs can have one arm be locked to up-down and have full mobility on the other. This is especially visible on the MLX-D, which has an Ultra AC2 and a couple of lasers. The left arm, which houses the UAC2, has pretty much no movement, while the other arm has full movement.
Edited by Requiemking, 26 September 2016 - 02:40 PM.