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Is Monday Race Day?


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#1 JadePanther

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Posted 26 September 2016 - 03:05 PM

Most of my teams are nascar'ing to the right and i'm getting stuck spawning on the left.. Much fail today..

#2 Alistair Winter

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Posted 26 September 2016 - 03:10 PM

When PGI has events where the focus is to either do damage or get kills (or KMDD), teamplay suffers. Most of the criteria of this weekend's events can be met by simply playing a few matches (e.g. get c-bills, get some assists, etc). The most difficult part of this event is to kill lots of heavy mechs. This leads to Nascar, because A- People are focused on getting kills rather than winning the match and B- You have to stay alive in order to kill heavy mechs, so people don't want to hold the line and defend when the enemy pushes.

After 3 years, PGI is still making these kinds of events that lead to poor gameplay. Granted, this isn't a terrible event, compared to some earlier fiascos (like when you needed 80 points to get a free Victor or whatever it was, and people disconnected as soon as the score was 0-2), but it's still surprising when PGI keeps making events where the focus is personal damage, kills, etc, instead of wins or other criteria that promote teamwork.

#3 JadePanther

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Posted 26 September 2016 - 03:21 PM

View PostAlistair Winter, on 26 September 2016 - 03:10 PM, said:

When PGI has events where the focus is to either do damage or get kills (or KMDD), teamplay suffers. Most of the criteria of this weekend's events can be met by simply playing a few matches (e.g. get c-bills, get some assists, etc). The most difficult part of this event is to kill lots of heavy mechs. This leads to Nascar, because A- People are focused on getting kills rather than winning the match and B- You have to stay alive in order to kill heavy mechs, so people don't want to hold the line and defend when the enemy pushes.

After 3 years, PGI is still making these kinds of events that lead to poor gameplay. Granted, this isn't a terrible event, compared to some earlier fiascos (like when you needed 80 points to get a free Victor or whatever it was, and people disconnected as soon as the score was 0-2), but it's still surprising when PGI keeps making events where the focus is personal damage, kills, etc, instead of wins or other criteria that promote teamwork.


well if it wasent a heavy mech leaderboard it prolly wouldnt be quite as bad.. I wonder if they'll do a night gyr only leader board next week?

#4 Myantra

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Posted 26 September 2016 - 03:30 PM

View PostAlistair Winter, on 26 September 2016 - 03:10 PM, said:

When PGI has events where the focus is to either do damage or get kills (or KMDD), teamplay suffers. Most of the criteria of this weekend's events can be met by simply playing a few matches (e.g. get c-bills, get some assists, etc). The most difficult part of this event is to kill lots of heavy mechs. This leads to Nascar, because A- People are focused on getting kills rather than winning the match and B- You have to stay alive in order to kill heavy mechs, so people don't want to hold the line and defend when the enemy pushes.

After 3 years, PGI is still making these kinds of events that lead to poor gameplay. Granted, this isn't a terrible event, compared to some earlier fiascos (like when you needed 80 points to get a free Victor or whatever it was, and people disconnected as soon as the score was 0-2), but it's still surprising when PGI keeps making events where the focus is personal damage, kills, etc, instead of wins or other criteria that promote teamwork.



I did not bother with most of the challenges, but the MechWarrior Things event did lead to some interesting gameplay. The FP event actually brought people in to play, which was good. Events like this current one just promote what you are referring to. That said, when you look at the heavy percentage in solo QP right now, it shows that these events are apparently what people want.

#5 Davers

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Posted 26 September 2016 - 04:32 PM

View PostJadePanther, on 26 September 2016 - 03:05 PM, said:

Most of my teams are nascar'ing to the right and i'm getting stuck spawning on the left.. Much fail today..


You should always NASCAR to the right as everyone knows haters go to the left.

#6 JadePanther

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Posted 26 September 2016 - 05:05 PM

View PostDavers, on 26 September 2016 - 04:32 PM, said:

You should always NASCAR to the right as everyone knows haters go to the left.


YEAH i'd love it if i'd spawn on the right soooo nascar doesnt run off into the sunset and leave me to deal with buttseks.

#7 AnTi90d

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Posted 26 September 2016 - 05:43 PM

I was on one of your teams, this afternoon.. and, yeah.. that HPG fight was over quickly.. I also spawned on the left (light) spawn in a 70kph heavy. By the time I made it to the center of the map, 3 people were already dead and everyone in the right (assault) spawn was already around the center and on the other side.

..but, this is the last day of the event and some people are trying to override shutdown, keep the cool shots on the ready and tunnel the first heavy they see to get their last few KMDDs.


Also, this:


Posted Image



#8 BD RAIDR

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Posted 26 September 2016 - 05:49 PM

NASCARing to the left is southern hemisphere NASCARing. Most players are in the northern hemisphere, hence NASCARing right.

I once made the suggestion that drafting could be a good thing for this game. Helps slower mechs keep up, and allows mechs to overtake easier.

Edited by BD RAIDR, 26 September 2016 - 05:50 PM.


#9 Idealsuspect

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Posted 26 September 2016 - 05:57 PM

View PostJadePanther, on 26 September 2016 - 03:05 PM, said:

Most of my teams are nascar'ing to the right and i'm getting stuck spawning on the left.. Much fail today..



Damn you are lucky me i got only potatoes static teamates who go in middle poke & trade ( like potatoes ) and get rolled Posted Image GGClose

#10 JadePanther

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Posted 26 September 2016 - 10:37 PM

maybe we should rename the game NASCAR stompy robots of doom..

#11 BD RAIDR

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Posted 27 September 2016 - 05:50 AM

It would be a step in the 'right' direction. :D

#12 Yellonet

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Posted 27 September 2016 - 05:53 AM

Monday?

#13 RestosIII

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Posted 27 September 2016 - 08:30 AM

If you can't beat 'em, join 'em. Load up a fast medium/light mech.

Posted Image



#14 SmithMPBT

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Posted 27 September 2016 - 09:08 AM

Goin Left is bad for MWO and the country! Posted Image

#15 Nightops25

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Posted 27 September 2016 - 09:22 AM

Can we tie this in with the decal suggestion thread? I need sponsor decals for my Nascar mech.

#16 CygnusX7

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Posted 27 September 2016 - 09:27 AM

It's a tactic... and it usually works. Boring but it is what it is.

#17 Tordin

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Posted 27 September 2016 - 09:42 AM

View PostAnTi90d, on 26 September 2016 - 05:43 PM, said:

I was on one of your teams, this afternoon.. and, yeah.. that HPG fight was over quickly.. I also spawned on the left (light) spawn in a 70kph heavy. By the time I made it to the center of the map, 3 people were already dead and everyone in the right (assault) spawn was already around the center and on the other side.

..but, this is the last day of the event and some people are trying to override shutdown, keep the cool shots on the ready and tunnel the first heavy they see to get their last few KMDDs.


Also, this:


Posted Image





Yeah. Looks like "flanking" in MWO can be described as derp flanking and *** biting...

#18 Mystere

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Posted 27 September 2016 - 10:02 AM

View PostJadePanther, on 26 September 2016 - 03:05 PM, said:

Is Monday Race Day?




#19 JadePanther

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Posted 27 September 2016 - 11:32 AM

I like where this is going..

#20 RestosIII

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Posted 27 September 2016 - 08:13 PM

'waiting for the ultimate Clan race cars to be added, aka the Piranha and Fire Moth'



I need the speed!





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