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Do You Want Better Jump Jets In Mwo?


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Poll: Do you want better height from jump-jets? (36 member(s) have cast votes)

Do you want better height from jump-jets?

  1. Yes (32 votes [88.89%])

    Percentage of vote: 88.89%

  2. No (4 votes [11.11%])

    Percentage of vote: 11.11%

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#21 B0oN

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Posted 13 May 2017 - 10:09 PM

View PostHoffenstein, on 27 September 2016 - 09:46 AM, said:

Only if they implement reticle shake when dropping as well as rising.


How many people said they were getting "motion sickness" from that ?
Oh yea, I remember .... most, except for the hardy and stubborn (to me the list of excuses against reticule shake sounded more like emotional sickness from not being able to use EZ mode poptarts) .
While I would be in heavy support of reticule shake for JJ´ing, this game already was at that certain point and most people weren´t amused because I heavily suspect them to be EZ-moders/I-Win-button l---err users) .

I´d still take reticule shake anyday over damn HoverJetsTM .

#22 General Solo

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Posted 13 May 2017 - 11:44 PM

We had better jump jets
The owned whined
PGI appeased

Dat why JJ are as they are

#23 KursedVixen

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Posted 27 February 2019 - 08:29 PM

View PostLightfoot, on 27 September 2016 - 09:41 AM, said:

MWO's jump-jets do not work well enough to be called jump-jets until you get below the 50 ton range, even then they are sub-par. Hover jets is a better description because the larger mechs certainly do not jump.

I realize the reason MWO virtually removed jump-jets was to curb pop-tarting, but there must be a better way to do that. Jump-jets come at great expense to the mechs in terms of critical slots and weight so they need to at least confer high mobility options. The lower the weight, the higher the mobility. Right now you might as well just add one because adding 5 or 6 does no more than add a hover ability. Mechs should be jumping to 2 to 3 mech heights minimum. Look at the intro video of the Kodiak from MW2.



MWO doesn't have collisions yet, but the DFA maneuver is classic Battle Tech at it's best. But mechs have to jump to at least 2 mech heights to attempt it. So a good rule of thumb on the height of mech jumps in average mech height would be 2 for assaults, 3-3.5 for heavies, 4 to 4.5 for mediums, 5-6 for lights. Right now in a 70 ton heavy with 5 jump-jets you can't even jump to the mid level plateaus in Viridian Bog and that should be easy.

So lets vote for at least better jump-jets, how much better we can't tell, but better than the current ones.
I prefer the term Hop jets, on larger mechs that don't fly well.





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