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Atlas Still Limps


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#1 Emden

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Posted 14 October 2016 - 01:45 PM

Please fix the limping Atlas..... I know there are more pressing fixes, but, please either fix the Atlas or put the red dots back :)

#2 Mole

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Posted 14 October 2016 - 01:54 PM

Ah yes, another one of those bugs that PGI says they fixed but oh wait they didn't.

#3 Emden

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Posted 14 October 2016 - 02:05 PM

well, they fixed about 75% of the bug they created when they cleaned the red dots.... Posted Image Now only the left leg skips.

#4 cazidin

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Posted 14 October 2016 - 04:45 PM

That's not a limp, it's a design feature. We wouldn't want this hundred ton battlemech of destruction to be too intimidating, would we? Why else do you think it had the ridiculous head in MW4?

#5 Cabusha

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Posted 14 October 2016 - 05:14 PM

Before rescale, the Atlas always hid my favorite walk animation. Dem HIPS DON'T LIE! Goes all the way back to closed beta. And now it limps AND they got rid of the flapping cheek armor.

So lame. Whoever does the animations now just doesn't have the "pizzaazz" of the early ones.

#6 Navid A1

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Posted 14 October 2016 - 06:04 PM

The atlas animations were masterfully done in the old times.

PGI messed with it once in the rescale and it was enough for breaking it beyond repair.

it won't be fixed until they introduce the real time IK system.

#7 Emden

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Posted 15 October 2016 - 05:03 AM

It was messed up when they removed the red dots NOBODY cared about.... :( now they can't fix it.

#8 Y E O N N E

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Posted 15 October 2016 - 05:08 AM

View PostNavid A1, on 14 October 2016 - 06:04 PM, said:

The atlas animations were masterfully done in the old times.

PGI messed with it once in the rescale and it was enough for breaking it beyond repair.

it won't be fixed until they introduce the real time IK system.


If they reintroduce it. The pushed back date has already come and gone, we're on the next one now.

Something something 90 days ™.





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