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Anyone Else Burned Out More By The People, Not The Game?


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#61 Bishop Steiner

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Posted 30 September 2016 - 07:40 AM

View PostGreyNovember, on 29 September 2016 - 07:25 PM, said:

I go to Overwatch's Subreddit; I get gfycat posts and jokes. Not exactly awe inspiring mental stimulation, but it's lighthearted. Positive overall.

I go here, and in OutreachHPG:
  • "PGI is terrible gahd pls drop IP someone save Battletech, praise it's legacy"
  • "Do you wanna buy a mechpack"
  • "weekend events should stop, I hate playing with more people"
  • "Yes I would in fact like to buy this specific mechpack"
Is there any real positive light leftover, outside the game itself? As much as I'd like to get in a Nova and get surgical with lasers again, every time I hear the mechlab music start up and see that damned loading spinner go on for like 5 minutes, it drudges up everything that dampens the fun.


There's truth to this, though I find it tends to be that one thing feeds the other. If Devs are actually involved with the community, the game is engaging, etc, then the toxicity is naturally low. It's easy to single out the trolls and malcontents. When a game has largely just spun it's wheels and the Devs appear completely tone deaf to the community? It tends to breed discontent.

There are gameplay reasons that are burning me out. here are Dev and Game Direction/Decisions doing so. And there are people that are doing so. Kinda the Trifecta of Burnout.

#62 TheStrider

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Posted 30 September 2016 - 07:53 AM

I just avoid the forums most of the time.

I'll often check the Announcements and General forums... Check a thread or two... find my self reading some of the responses then wondering WHY I was wasting my time, brain power and emotions.

Forums stopped being useful to me a long time ago, and not because of PGI. The saddest part in my mind is that apparently MWO has one of the nicest game forums. :o That means I should never actually try another game's forums.

I still enjoy and play the game, I have since closed beta and feel that I will for the foreseeable future.

#63 Bud Crue

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Posted 30 September 2016 - 07:58 AM

View PostTheStrider, on 30 September 2016 - 07:53 AM, said:

I just avoid the forums most of the time.

I'll often check the Announcements and General forums... Check a thread or two... find my self reading some of the responses then wondering WHY I was wasting my time, brain power and emotions.

Forums stopped being useful to me a long time ago, and not because of PGI. The saddest part in my mind is that apparently MWO has one of the nicest game forums. Posted Image That means I should never actually try another game's forums.

I still enjoy and play the game, I have since closed beta and feel that I will for the foreseeable future.


How...reasonable. Now Run! RUN AWAY FROM THIS PLACE! Flee for the sake of your sanity and sense of serenity. Run!

#64 WarHippy

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Posted 30 September 2016 - 09:12 AM

View PostBishop Steiner, on 30 September 2016 - 07:40 AM, said:


There's truth to this, though I find it tends to be that one thing feeds the other. If Devs are actually involved with the community, the game is engaging, etc, then the toxicity is naturally low. It's easy to single out the trolls and malcontents. When a game has largely just spun it's wheels and the Devs appear completely tone deaf to the community? It tends to breed discontent.

There are gameplay reasons that are burning me out. here are Dev and Game Direction/Decisions doing so. And there are people that are doing so. Kinda the Trifecta of Burnout.

its more of a two out of three scenario since you know you love us Bishop you can't deny that with 40,000+ posts. We are simply too engaging. :D

#65 Jman5

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Posted 30 September 2016 - 09:23 AM

Be the change you want to see buddy. Post some funny mechwarrior online gifs and I'll upvote you.

#66 TLBFestus

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Posted 30 September 2016 - 09:28 AM

OP, if by "people" you mean "People at PGI", I agree.

Bishop nailed it when he commented on the involvement of the Developers, the more involved they are the less toxicity that accumulates in the community.

The HBS forums have devs that respond to questions, even if the answer isn't going to be popular, they respond with their position, and people hear what they are saying. They don't let little things accumulate, then try to sort it all out later when it becomes a gigantic rats nest FUBAR.

PGI and Russ though, they enjoyed roughly about 6 months of "love" from the community at the start of the game and then completely screwed the forums/community by promising "90 days, 3 pillars, no 3PV", etc. and not following through. They compounded their sins by leaving them out there and not being brutally honest with the players.

They made promises (or for those of you who object to that word, "statements") that after their initial release that they knew were wildly inaccurate and stuck by them for so long that once the truth was out BECAME A BIG DEAL.

Then, instead of learning the lesson the clear communication with the community is the way to go (even though it might at times cause a small ruckus) they decided to circle the wagons and push the community away.

While they have the framework of a good game, they simultaneously poisoned the well with their community, and it's all on them.

Edited by TLBFestus, 01 October 2016 - 02:51 PM.


#67 Bishop Steiner

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Posted 30 September 2016 - 11:00 AM

View PostWarHippy, on 30 September 2016 - 09:12 AM, said:

its more of a two out of three scenario since you know you love us Bishop you can't deny that with 40,000+ posts. We are simply too engaging. Posted Image

shame there's no graph to chart when those 40k posts were made. If you were to compare the last year to the preceding 3, you might see a trend.

View PostTLBFestus, on 30 September 2016 - 09:28 AM, said:


While they have the framework of a good game, they simultaneously poisoned the well with their community, and it's all on them.



#68 Hunka Junk

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Posted 30 September 2016 - 11:06 AM

Is Drudkh the Steiner house band?

#69 Champion of Khorne Lord of Blood

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Posted 30 September 2016 - 11:16 AM

I remember back when it started up everything seemed so nice, there was lots of youtube content that was nicely edited and interesting and funny, Garth was pretty nice I remember, though he disappeared when I took a 2 year break from mwo. The game had many problems in the beginning, but we had hope that the problems would be fixed in some timely manner.

Now its been 4 years, some problems were fixed, but many more were made, things are getting old, and all the vets are no longer bright eyed and bushy tailed. I've been around long enough to know all there is to know about this game and what to do, gameplay is more of an exercise in testing a plan than really trying. I never did get my 12 man team, but I've had success running a full lance with a near flawless win rate.

More talk and friendship in the matches themselves from just randoms could be nice, a lobby system in which you actually get to drop with the same people a few times and know them in a battle helps a lot to get people off their own little islands, but that's not what this game is.

I can only hope that the new players will be like we were when we started up and get their enjoyment without being burned out so bad. For me, the mix of real life events such as current political situations in the world, personal life, other games with bad development paths, and general burn out has left me mostly apathetic.

#70 Aiden Skye

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Posted 30 September 2016 - 12:25 PM

It does get really old hearing the non stop complaining from what is effectively a bunch of grown men. No one is putting a gun to anyone's head and making them suffer though sessions of MWO. If it's THAT bad, move on. Life is too short to waste it doing stuff you don't like.

This is true for most gaming forums though. Generally very toxic. MWO isn't as bad. The people who like it the most are usually having too much fun to come to the forums and spend hours going on rants and trying to fuel the flames of negativity.

Edited by W A R K H A N, 30 September 2016 - 12:25 PM.


#71 Mole

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Posted 30 September 2016 - 12:35 PM

When I first showed up here I thought "Wow, what a cool game, and they're still updating it! What is everyone complaining about?!" I white-knighted for a while. Then time started to pass. And now I've been here long enough to witness first hand why exactly it is that everyone is so pissed off. PGIs lack of basic understanding about pretty much the entire world around them is why. Sure we have a cool game, but it was supposed to be so much more by now. PGI promised us great things and then never delivered. On more than one occasion. For a while there, after IGP slinked away and died in some forsaken corner of the universe, I was on-board with the IGP scapegoat of "X screw-up was not PGI's fault, IGP made them do it!" I white-knighted some more off of that premise. Then more time passed. And now PGI has been free of IGP's shackles for well over a year. Maybe even two? I can't remember exactly when it was IGP went away. At any rate it's been ample enough time for PGI to show us what was and was not really IGP's fault. Apparently it was mostly PGI's fault. They are still engaging in the same types of common and jaw-dropping mistakes that they were committing when under IGP's thumb. Clearly, IGP was not the issue. No, this is the bed PGI has made for themselves. I'm sorry if it disturbs you to have to watch them lay in it.

#72 Lyoto Machida

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Posted 30 September 2016 - 01:15 PM

View PostW A R K H A N, on 30 September 2016 - 12:25 PM, said:

It does get really old hearing the non stop complaining from what is effectively a bunch of grown men. No one is putting a gun to anyone's head and making them suffer though sessions of MWO. If it's THAT bad, move on. Life is too short to waste it doing stuff you don't like.

This is true for most gaming forums though. Generally very toxic. MWO isn't as bad. The people who like it the most are usually having too much fun to come to the forums and spend hours going on rants and trying to fuel the flames of negativity.


Captive audience and monopolies...learn about it, bruh. I'm sorry you have to hear people complain about a franchise they love. You should worry when people stop caring...

If it's too much for you, maybe you should avoid visiting the forums and just pretend everything is fine like you already seem to do.

#73 Scout Derek

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Posted 30 September 2016 - 02:42 PM

View PostLyoto Machida, on 30 September 2016 - 01:15 PM, said:


Captive audience and monopolies...learn about it, bruh. I'm sorry you have to hear people complain about a franchise they love. You should worry when people stop caring...

If it's too much for you, maybe you should avoid visiting the forums and just pretend everything is fine like you already seem to do.


Like a really good friend; if they stop worrying about what you do then you should be concerned.

That'll be the day MWO goes downhill. Fast. when the forums are empty and bog down to less than. the usual weekend posting here.

And as much I like watching the forums, I don't care much. that is, on the more political issues that is. AKA Why Faction Play isn't fixed or why the game isn't "balanced".

People forget PGI lost their coder, their best one, ever since that, you can understand why they've been mostly on mechpacks.

Not my job to make you care forumwarriors ;) that's your problem :3

#74 Balilaika

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Posted 30 September 2016 - 04:29 PM

Honestly I'm tired of the playerbase more than PGI:

#1 Incessant camping
#2 Incessant anti social/teamwork attitudes
#3 Incessant "clanzopclanzopclanzop" chanting backed up by numborz.....there is more to a mech's worth than how much spread damage it can spam.
Hint: MWO success is all about efficient blobs of damage non spread tyo single components in shortest time possible...guess which tech is better at that.......

#75 Lyoto Machida

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Posted 30 September 2016 - 05:08 PM

View PostScout Derek, on 30 September 2016 - 02:42 PM, said:

Like a really good friend; if they stop worrying about what you do then you should be concerned.

That'll be the day MWO goes downhill. Fast. when the forums are empty and bog down to less than. the usual weekend posting here.

And as much I like watching the forums, I don't care much. that is, on the more political issues that is. AKA Why Faction Play isn't fixed or why the game isn't "balanced".

People forget PGI lost their coder, their best one, ever since that, you can understand why they've been mostly on mechpacks.

Not my job to make you care forumwarriors Posted Image that's your problem :3


I guess coders are like irreplaceable rare items that can't be replaced. A shame PGI wasn't able to hang onto theirs...

#76 Mazzyplz

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Posted 30 September 2016 - 05:49 PM

View Postdervishx5, on 29 September 2016 - 09:23 PM, said:


Posted Image

FW was that chance.

They missed.


they didn't miss the chance to blow,
the game blows.

#77 Tombs Clawtooth

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Posted 30 September 2016 - 06:08 PM

I find the biggest flaw with the game is that it's ~5 different flavors of team death match, with nothing to break it up.

There's no missions. There's no co-op. There's no real objective based gameplay.

There's no reason to outfit a mech to do anything other than inflict as much damage on an individual component as possible. There's no reason to have a versatile loadout, because no matter the game mode, combat will eventually close in.

And what do we get to break this up? A new mech every few months, at a minimum of $20 a pop. The rest of the time we're stuck in the same chassis, playing hundreds of games on it trying to get it elited and get enough money to buy the next set of mech chassis to elite.

This all adds up to a formula of monotony. There seriously needs to be game modes that are not just a different flavor of team death match. We need objective based co-op. We need new maps. We need new weapons. We do not need more mechs.

#78 LordKnightFandragon

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Posted 30 September 2016 - 06:11 PM

View PostRestosIII, on 29 September 2016 - 07:48 PM, said:


We don't buy mech packs now. We buy single mech variants from chassis that have already existed. Wanna buy a mech reskin?


So basically like Armored Warfare's ICE, Shark, Merc and.........w/e other Copy pastas tey come up with?

View PostTombs Clawtooth, on 30 September 2016 - 06:08 PM, said:

I find the biggest flaw with the game is that it's ~5 different flavors of team death match, with nothing to break it up.

There's no missions. There's no co-op. There's no real objective based gameplay.

There's no reason to outfit a mech to do anything other than inflict as much damage on an individual component as possible. There's no reason to have a versatile loadout, because no matter the game mode, combat will eventually close in.

And what do we get to break this up? A new mech every few months, at a minimum of $20 a pop. The rest of the time we're stuck in the same chassis, playing hundreds of games on it trying to get it elited and get enough money to buy the next set of mech chassis to elite.

This all adds up to a formula of monotony. There seriously needs to be game modes that are not just a different flavor of team death match. We need objective based co-op. We need new maps. We need new weapons. We do not need more mechs.



Yup, PVP, it gets boring as **** after awhile. The same ****, all the time, nothing new. PVE Coop Campaigns, thats where its at. Mission based gameplay....ofc, hopefully more then AW's camp a circle within 5 minutes or randomly lose...

#79 Grimvid

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Posted 30 September 2016 - 08:11 PM

I love everyone here.

Then I shoot them.

I have problems.





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