Koniving, on 11 October 2016 - 03:36 PM, said:
If you balance the 'better' feature with an equally 'inferior' feature, the superiority will be situational rather than absolute.
Weapons fulfill a specific role, if weapon balance is good, there should be no really good well-rounded weapon, whatever combo of buffs/debuffs helps accomplish that role the best will be the better weapon. Only weapons that fulfill multiple roles will actually allow for truly balanced manufacturer variants. I'd rather see new equipment before manufacturer based weapons simply because that actually adds more unique roles that are currently vacant weapon wise.
Edited by Quicksilver Kalasa, 11 October 2016 - 09:49 PM.