razenWing, on 09 October 2016 - 10:15 AM, said:
Actually, respond to snowbluff as well, the tech he listed I am very well aware of. But none of them are at the scale of a battlemech. The armata autofeeder supplies one barrel. Your MX-90 does it to 6 barrels simultaneously with feeder that extract ammo from compartmentalized units that's not right next to the feeder. (Meaning, you can auto load ammo from the leg... let me know when the Armata can load ammo from the tread)
As for auto ballistic calculation, I am more referring to the fact that we play this game like point and click adventure. We certainly don't have that in real life. Keep in mind that the future computer is doing all of that in the background to allow you to point and click multiple weapon types without having to worry about not just kinetic ballistic trajectory, but missile flight paths. (automated correction with planetary spin, gravity, and air density? Keep in mind, like the 8 maps you get to drop, like 1 actual resemble earth. but they all fire like point and click without calibration, how did that happen?)
(And that's what I mean by dumb fire... those missiles do not have an active homing like the missiles we do now. But again, that's probably more because of the advance electronic suite of the future rendering active seekers obsolete, as opposed to future human not knowing to put sensors on their warheads)
Also, we do have railgun. It's not deployable, and it takes an entire freaking naval destroyer to power it. Also, I doubt it can fire every 6 seconds. So there's that.
I guess what I am getting at, is not that we don't have similar things right now... but their version is far more advanced and practical to a point that those advance weaponry to us now, is standard issue low tech to them. It's like saying that yea... technically people in the 1600s have grenade launchers by strapping bombs with fuses and deliver through arrows. But that's not quite the same thing, eh?
Point and click is outdated. Real fire control systems act like aimbots. You don't even need to point and click. You just have to assign the target, and the FCR does that for you. It autocorrects your aim. Its like cheating. Armored Core and War Robots tend to get it right, all you have to do is bring the vehicle in the direction of enemies, and the FCR will even pick which is the most threatening target and prioritize on it by locking. Then you get a lock on, with aim assist (for games, the gun will autotrack as it locks).
Future computers? Present fire control computers are doing it right now. Pretty much what the AEGIS system on destroyers did two decades ago, and this system has been further refined and adapted.
As for missiles, yes, current ATGMs have fire and forget using optical, thermal and W band millimeter wave radar. You aim you shoot. Tanks shoot their ATGMs through the tank barrel, which is wonderfully efficient.
Their version far more advanced? Yet it does not seem that way.
Gauss rifle? Railgun? The one in the game does not have muzzle velocities much higher than conventional tank guns. With only 2000 mps, while a current 120mm gun already achieves 1,750 mps with a much superior range of 4km! The Soviet 125mm gun already achieves 1800 mps with a range of 8km.
The Chinese already has a tank gun demonstrator that achieves 2000 mps.
http://www.popsci.co...n-tries-hide-it
The gun is intended to be for their next generation of MBT following the Type 99 which by the way, uses laser blinding defense systems.
Let me remind you once again that Soviet, current Russian and Chinese tanks also use autoloaders.
Whether you are autoloading a single barrel or six barrels, it doesn't matter if you have the same rate of fire. a 130mm single barrel naval gun like the Soviet AK-130 that's fitted on destroyers, achieves a rate of fire of up to 40 rounds a minute, with a range against aircraft of up to 15 km. Modern gatling guns like the Goalkeeper CIWS has a rate of 7,000 rounds per minute.
I don't get your analogy. The real analogy is what the people falsely think future warfare is, and yet have no real conception of what true modern warfare is. In other words, their illusion of what future warfare is, is already obsolete by the current standards of modern warfare.
Edited by Anjian, 09 October 2016 - 11:18 AM.